Start work on structs and objects

This commit is contained in:
2026-01-15 12:44:09 +11:00
parent 6ffd01d2c3
commit 694722591e
2 changed files with 137 additions and 3 deletions

View File

@@ -82,8 +82,16 @@ GroundValue copyGroundValue(const GroundValue* gv) {
break;
}
case FUNCTION: newGv.data.fnVal = gv->data.fnVal; break;
case STRUCTVAL: {
// do this later lmao
// FIXME
newGv.data.structVal = gv->data.structVal;
break;
}
case CUSTOM:
newGv.data.customVal = gv->data.customVal; // Shallow copy for custom
// also do this later
// FIXME
newGv.data.customVal = gv->data.customVal;
break;
}
return newGv;
@@ -151,6 +159,11 @@ void freeGroundValue(GroundValue* gv) {
list->values = NULL;
gv->data.listVal = createList();
}
if (gv->type == STRUCTVAL && gv->data.structVal->fields != NULL) {
GroundStruct* gstruct = gv->data.structVal;
freeGroundStruct(gstruct);
free(gstruct);
}
}
GroundArg createValueGroundArg(GroundValue value) {
@@ -445,3 +458,70 @@ ListAccessStatus setListAt(List* list, int idx, GroundValue value) {
return LIST_OUT_OF_BOUNDS;
}
}
GroundStruct createStruct() {
return (GroundStruct) {
.fields = malloc(sizeof(GroundStructField)),
.size = 0
};
}
void addFieldToStruct(GroundStruct* gstruct, char* name, GroundValue field) {
GroundStructField* tmpPointer = realloc(gstruct->fields, (gstruct->size + 1) * sizeof(GroundStructField));
if (tmpPointer == NULL) {
printf("Couldn't allocate memory for GroundStruct\n");
exit(1);
}
gstruct->size++;
gstruct->fields = tmpPointer;
gstruct->fields[gstruct->size - 1].value = field;
strncpy(gstruct->fields[gstruct->size - 1].id, name, sizeof(gstruct->fields->id) - 1);
gstruct->fields[gstruct->size - 1].id[sizeof(gstruct->fields[gstruct->size - 1].id) - 1] = '\0';
}
void freeGroundStruct(GroundStruct* gstruct) {
for (size_t i = 0; i < gstruct->size; i++) {
freeGroundValue(&gstruct->fields[i].value);
}
}
void addFieldToObject(GroundObject* object, const char *id, GroundValue data) {
GroundObjectField* field = malloc(sizeof(GroundObjectField));
if (field == NULL) {
printf("Couldnt allocate stuff lmao\n");
exit(1);
}
strncpy(field->id, id, sizeof(field->id) - 1);
field->id[sizeof(field->id) - 1] = '\0';
field->value = copyGroundValue(&data);
HASH_ADD_STR(object->fields, id, field);
}
GroundObject createObject(GroundStruct gstruct) {
GroundObject object;
object.fields = NULL;
for (size_t i = 0; i < gstruct.size; i++) {
addFieldToObject(&object, gstruct.fields[i].id, gstruct.fields[i].value);
}
return object;
}
GroundObjectField* findField(GroundObject head, const char *id) {
GroundObjectField* s;
HASH_FIND_STR(head.fields, id, s);
return s;
}
void freeGroundObject(GroundObject* object) {
GroundObjectField *current_field, *tmp;
HASH_ITER(hh, object->fields, current_field, tmp) {
HASH_DEL(object->fields, current_field);
freeGroundValue(&current_field->value);
free(current_field);
}
object->fields = NULL;
}

View File

@@ -6,13 +6,14 @@
#include <stdint.h>
#include <stdbool.h>
#include <string.h>
#include "include/uthash.h"
typedef enum GroundInstType {
IF, JUMP, END, INPUT, PRINT, PRINTLN, SET, GETTYPE, EXISTS, SETLIST, SETLISTAT, GETLISTAT, GETLISTSIZE, LISTAPPEND, GETSTRSIZE, GETSTRCHARAT, ADD, SUBTRACT, MULTIPLY, DIVIDE, EQUAL, INEQUAL, NOT, GREATER, LESSER, STOI, STOD, TOSTRING, FUN, RETURN, ENDFUN, PUSHARG, CALL, STRUCT, ENDSTRUCT, INIT, USE, EXTERN, CREATELABEL, PAUSE, DROP
} GroundInstType;
typedef enum GroundValueType {
INT, DOUBLE, STRING, CHAR, BOOL, LIST, FUNCTION, CUSTOM, NONE
INT, DOUBLE, STRING, CHAR, BOOL, LIST, FUNCTION, STRUCTVAL, CUSTOM, NONE
} GroundValueType;
typedef enum GroundArgType {
@@ -26,6 +27,8 @@ typedef enum ListAccessStatus {
struct GroundValue;
struct GroundFunction;
struct GroundScope;
struct GroundStruct;
struct GroundObject;
struct List;
@@ -55,7 +58,8 @@ typedef struct GroundValue {
bool boolVal;
List listVal;
struct GroundFunction* fnVal;
void* customVal;
struct GroundStruct* structVal;
struct GroundObject* customVal;
} data;
} GroundValue;
@@ -129,6 +133,38 @@ typedef struct GroundFunction {
NativeGroundFunction nativeFn;
} GroundFunction;
/*
* Field for a GroundStruct
*/
typedef struct GroundStructField {
char id[64];
GroundValue value;
UT_hash_handle hh;
} GroundStructField;
/*
* Represents a Ground struct.
*/
typedef struct GroundStruct {
GroundStructField* fields;
size_t size;
} GroundStruct;
/*
* Field for a GroundObject
*/
typedef struct GroundObjectField {
char id[64];
GroundValue value;
UT_hash_handle hh;
} GroundObjectField;
/*
* Represents an initialised Ground struct.
*/
typedef struct GroundObject {
GroundObjectField* fields;
} GroundObject;
// Creates a GroundValue containing (in), with type INT.
GroundValue createIntGroundValue(int64_t in);
@@ -203,4 +239,22 @@ ListAccess getListAt(List* list, int idx);
// Sets an item in list (list) at index (idx) to GroundValue (value).
ListAccessStatus setListAt(List* list, int idx, GroundValue value);
// Creates a Ground struct
GroundStruct createStruct();
// Adds a field (field) to Ground struct (gstruct)
void addFieldToStruct(GroundStruct* gstruct, char* name, GroundValue field);
// Frees a Ground struct
void freeGroundStruct(GroundStruct* gstruct);
// Creates a Ground object from GroundStruct (gstruct)
GroundObject createObject(GroundStruct gstruct);
// Finds a field in an object for modification or copying out.
GroundObjectField* findField(GroundObject head, const char *id);
// Frees a GroundObject
void freeGroundObject(GroundObject* object);
#endif