27 Commits

Author SHA1 Message Date
e5a39f07fb Update .gitignore 2025-10-13 09:17:54 +11:00
fa5d805eef Refactoring (MAY BE BUGGY) 2025-10-13 09:16:28 +11:00
81d6e21a00 Deprecate *list syntax, use &direct refs instead 2025-09-25 08:09:27 +10:00
7066b4300d Fix "init &var -list" 2025-09-22 20:03:35 +10:00
5ff3e8a86a Update libraries 2025-09-21 16:04:56 +10:00
9dbef7f8a8 Add .gitmodules (libraries) 2025-09-21 15:51:27 +10:00
c0a7698497 Ints are autotransformed to doubles where needed 2025-09-21 14:29:59 +10:00
c4ebca9ed9 Catching errors across scopes 2025-09-21 14:10:09 +10:00
bfbcd376df Returning errors 2025-09-21 13:47:43 +10:00
28faf6142c basic version of catch 2025-09-21 08:55:50 +10:00
063cdc92e3 Re-add not instruction I accidentally deleted 2025-09-21 08:12:10 +10:00
0a962b569a Update syntax.md 2025-09-20 20:44:37 +10:00
d7b0c4d818 Function calling in structs 2025-09-20 20:23:57 +10:00
93eec33e60 Struct value modification 2025-09-20 18:41:22 +10:00
ab4b7e6aae Access variables in structs 2025-09-20 17:44:50 +10:00
39dc320f5d Type rework, start struct work 2025-09-20 15:17:22 +10:00
1147383ece pusharg takes multiple args at same time 2025-09-20 12:57:03 +10:00
cc896629f7 print, println, input, ground tutorial 2025-09-20 12:08:20 +10:00
2fd344af82 Merge branch 'master' of https://git.maxwellj.xyz/ground/ground 2025-09-20 10:35:59 +10:00
4fc76e99da Fix library issue 2025-09-20 10:35:53 +10:00
cdd1d32cee Move extlibs to ground/libraries 2025-09-19 17:55:30 +10:00
3495268672 add compilation script for linux 2025-09-19 13:09:20 +10:00
9e329968d1 Error types, print lists, better fn calling 2025-09-13 15:47:24 +10:00
e56c560514 Merge pull request 'Add Error Function' (#18) from DiamondNether90/ground_fork:master into master
Reviewed-on: max/ground#18
2025-09-12 12:05:05 +10:00
9cbe546e8a Error function 2025-09-12 11:57:45 +10:00
d9790711c6 Merge pull request 'Merge pull request 'Update docs/highlight.py' (#15) from DiamondNether90/ground_fork:master into master' (#1) from max/ground:master into master
Reviewed-on: https://git.maxwellj.xyz/DiamondNether90/ground_fork/pulls/1
2025-09-12 11:15:42 +10:00
310fede3ec Merge pull request 'Update docs/highlight.py' (#15) from DiamondNether90/ground_fork:master into master
Reviewed-on: https://git.maxwellj.xyz/max/ground/pulls/15
2025-09-02 20:42:39 +10:00
43 changed files with 3418 additions and 3669 deletions

1
.gitignore vendored
View File

@@ -1,2 +1,3 @@
ground ground
Bobfile Bobfile
build

3
.gitmodules vendored Normal file
View File

@@ -0,0 +1,3 @@
[submodule "libraries"]
path = libraries
url = https://chookspace.com/ground/libraries

View File

@@ -1,5 +0,0 @@
compiler "g++";
binary "ground";
source "src/main.cpp";
flag "Ofast";
compile;

22
Makefile Normal file
View File

@@ -0,0 +1,22 @@
CXX = g++
CXXFLAGS = -O3 -Isrc -Wall -Wextra -std=c++17
BUILD_DIR = build
SRCS = $(shell find src -name '*.cpp')
VPATH = $(sort $(dir $(SRCS)))
OBJS = $(addprefix $(BUILD_DIR)/, $(notdir $(SRCS:.cpp=.o)))
TARGET = ground
all: $(TARGET)
$(TARGET): $(OBJS)
$(CXX) $(CXXFLAGS) -o $(TARGET) $(OBJS)
$(BUILD_DIR)/%.o: %.cpp
@mkdir -p $(BUILD_DIR)
$(CXX) $(CXXFLAGS) -c $< -o $@
clean:
rm -rf $(BUILD_DIR) $(TARGET)
.PHONY: all clean

View File

@@ -13,13 +13,7 @@ Ground is an interpreter which processes and interprets Ground instructions. It
## How do I get started? ## How do I get started?
Clone the repo and compile with your favourite C++ compiler: Clone the repo and compile with `make`.
```
g++ src/main.cpp -std=c++17 -O3 -o ground
```
(You can omit the -std flag on systems which default to the latest standard, and the -O3 flag if you're fine with a slightly slower interpreter.)
Run a Ground program: Run a Ground program:

View File

@@ -15,7 +15,7 @@ def isnumber(num):
allstr = "" allstr = ""
color = "" color = ""
keywords = ["if", "jump", "end", "stdin", "stdout", "stdlnout", "set", "gettype", "exists", "setlist", "setlistat", "getlistat", "getlistsize", "listappend", "getstrsize", "getstrcharat", "add", "subtract", "multiply", "divide", "equal", "inequal", "not", "greater", "lesser", "stoi", "stod", "tostring", "fun", "return", "endfun", "pusharg", "call", "use", "extern"] keywords = ["if", "jump", "end", "stdin", "stdout", "stdlnout", "set", "gettype", "exists", "setlist", "setlistat", "getlistat", "getlistsize", "listappend", "getstrsize", "getstrcharat", "add", "subtract", "multiply", "divide", "equal", "inequal", "not", "greater", "lesser", "stoi", "stod", "tostring", "fun", "return", "endfun", "pusharg", "call", "use", "extern", "error"]
for line in thefile: for line in thefile:
allstr += line + " <br> " allstr += line + " <br> "

View File

@@ -44,12 +44,6 @@ and jump to that (setting labels will be discussed below):
jump %myLabel jump %myLabel
``` ```
Reference a list (a list reference) with an asterisk:
```
setlist *myList $value1 $value2 # and so on
```
Add comments with a `#`: Add comments with a `#`:
``` ```
@@ -84,23 +78,23 @@ Usage: `end $intvalue`
### I/O ### I/O
#### stdin #### input (or stdin)
Allows input from the console. Allows input from the console.
Usage: `stdin &var` Usage: `input &var`
#### stdout #### print (or stdout)
Allows output to the console. Allows output to the console.
Usage: `stdout $value` Usage: `print $value`
#### stdlnout #### println (or stdlnout)
Allows output to the console, appending a new line at the end. Allows output to the console, appending a new line at the end.
Usage: `stdlnout $value` Usage: `println $value`
### Variables and Lists ### Variables and Lists
@@ -128,31 +122,31 @@ Note: You can also replace &var1 with a list or line reference to check if it al
Allows you to initialize a list. Allows you to initialize a list.
Usage: `setlist *list $value1 $value2 $value3...` Usage: `setlist &list $value1 $value2 $value3...`
#### setlistat #### setlistat
Sets a list item at an index. The item at the index must already exist. Lists are index 0. Sets a list item at an index. The item at the index must already exist. Lists are index 0.
Usage: `setlistat *list $intvalue $value` Usage: `setlistat &list $intvalue $value`
#### getlistat #### getlistat
Gets a list item at an index, and puts it in the variable provided. The item at the index must already exist. Lists are index 0. Gets a list item at an index, and puts it in the variable provided. The item at the index must already exist. Lists are index 0.
Usage: `getlistat *list $intvalue &var` Usage: `getlistat &list $intvalue &var`
#### getlistsize #### getlistsize
Gets the size of a list and puts it in the variable provided. Gets the size of a list and puts it in the variable provided.
Usage: `getlistsize *list &var` Usage: `getlistsize &list &var`
#### listappend #### listappend
Appends an item to a list. Appends an item to a list.
Usage: `listappend *list $var` Usage: `listappend &list $var`
### String Operations ### String Operations
@@ -252,9 +246,9 @@ Some symbols specific to this category:
* `!function`: A function reference * `!function`: A function reference
* `-type`: A type reference. Can be one of the following: "-string", "-char", "-int", "-double", "-bool" * `-type`: A type reference. Can be one of the following: "-string", "-char", "-int", "-double", "-bool", or a custom struct (see "Custom data structures" below)
#### fun #### fun
Defines a function. All code between `fun` and `endfun` will be included in the function. Defines a function. All code between `fun` and `endfun` will be included in the function.
@@ -286,17 +280,44 @@ Calls a function, with all the arguments in the argument list. The return value
Usage: `call !function &var Usage: `call !function &var
### Custom Data Structures
#### struct
Begins creation of a custom data structure, which can contain values and functions. Similar to a class or struct in other programming languages.
In between the `struct` and `endstruct` lines, you can insert the following:
* `init` statements, to initialize values
* `fun`/`endfun` statements, to add member functions to the struct
When calling a function from inside a struct, all members of the struct are avaliable to read from and write to.
Usage: `struct -structName`
#### endstruct
Ends creation of a custom data structure.
Usage: `endstruct`
#### init
Initialises a variable with the default value of a type.
Usage: `init &var -type`
### Interacting with Libraries ### Interacting with Libraries
#### use (Experimental, please report bugs!) #### use
Attempts to import another Ground program. Gets inserted wherever the use statement is. Any code (including code outside function declarations) will be executed. All functions from the library will be given a prefix, meaning functions will be registered as `!libName:functionName`. Attempts to import another Ground program. Gets inserted wherever the use statement is. Any code (including code outside function declarations) will be executed. All functions from the library will be given a prefix, meaning functions will be registered as `!libName:functionName`.
Note: Ground will check the directory where the program is being run from when trying to find imported programs. If that fails, it will check the directory set in the $GROUND_LIBS environment variable set by your system. The '.grnd' extension is appended automatically. Note: Ground will check the directory where the program is being run from when trying to find imported programs. If that fails, it will check the directory set in the $GROUND_LIBS environment variable set by your system. The '.grnd' extension is appended automatically.
Usage: `use $stringvalue` Usage: `use $stringvalue`
#### extern (Experimental, please report bugs!) #### extern
Attempts to import a shared object library written for Ground. All functions in the external library will be usable with `call`. All functions from the library will be given a prefix, meaning functions will be registered as `!libName:functionName`. Attempts to import a shared object library written for Ground. All functions in the external library will be usable with `call`. All functions from the library will be given a prefix, meaning functions will be registered as `!libName:functionName`.

349
docs/tutorial.md Normal file
View File

@@ -0,0 +1,349 @@
# Ground Tutorial
Get up and running with Ground in no time!
## First Steps
First, create a file ending in `.grnd` and open it in your favourite text editor. Then, write the following:
```
println "Hello, World!"
```
(I think you know what this does.)
(If you don't, it prints something to the console, and adds a new line at the end.)
You can test it on the console using the Ground interpreter:
```bash
ground myFile.grnd
```
But that's boring! You want to be able to do more in Ground. So, let's ask the user for something. We can write:
```
input &var
println $var
```
This will wait for the user to type something into the console and press enter, and will save it to the variable `var`. Then, we print out the variable `var`.
But how do variables work in Ground?
## Variables
In Ground, variables are used to store values. (Yeah, I know, very original.) However, variables work a bit differently. What you need to know right now are called "value references" and "direct references".
### Value References
A value reference gets the value of a variable, and inserts it into the statement currently being executed.
For example, let's assume I have a variable called `myVar`, and it has the value `"Hello from the variable!"`. If you want to access that value, you use a value reference. To use a value reference, write the variable name, but prefixed with the `$` sign.
Let's try printing out `myVar`:
```
println $myVar
```
Sidenote: Value references are inserted before each line of code is ran.
You should see "Hello from the variable!" on the console, assuming you defined `myVar` beforehand. But how do you define a variable?
### Direct References
Direct references allow you to write to a variable. To use one, prefix your desired variable name with an `&` symbol.
Ground works differently to many programming languages in that you can't write things like `myVar = 10`. Everything uses an instruction (which I'll explain in a moment). So in Ground, you'd write:
```
set &myVar 10
```
to set `myVar` to 10. Simple, right?
### Summary
* Value references let you get the variable of a value, and are prefixed with `$`.
* Direct references let you write to variables, and are prefixed with `&`.
As an example:
```
set &myVar "Hello from the variable!"
println $myVar
```
will set `myVar` to "Hello from the variable!", and print it to the console.
## Instructions
Now, I assume you want to do more than setting variables and printing them, right? Luckily for you, Ground has (at the time of writing) 35 instructions to build whatever you can think of (not to mention libraries, but that's a later topic).
First, here's how you use them:
### Using instructions
Each line of Ground code contains an instruction and arguments. For example:
```
add 9 10 &result
```
This uses the `add` keyword (which adds two things together) to add 9 and 10, and outputs the result (which would be 19) to the direct reference provided (`result`).
So each instruction works sort of like a function in most other languages.
Now you know how they work, here's a list of cool instructions:
### Cool instructions
So here's a list of some instructions keywords to know about at present:
### Mathy stuff
`add`, `subtract`, `multiply`, `divide`
These instructions all take two numbers, and operate on them (add adds, subtract subtracts, and so on), and then output the result to the provided direct reference. You can use them all like:
```
add 5 6 &addition
```
```
multiply 10 30 &myVar
```
(and so on.)
Tip: `add` works on strings for concatenation! (for those who don't know, a string is a series of characters surrounded with `"`'s)
### User interaction
`input` (or `stdin`)
This instruction takes input from the console, and saves it to the given direct reference. For example:
```
input &myVar
```
`print` (or `stdout`) and `println` (or `stdlnout`)
These instructions print out values to the console. `println` also prints a new line character after your statement. For example:
```
println "Hi there! This has a new line at the end"
print "Heyo! This doesn't have a new line at the end."
```
### Other variable stuff
`set`
Sets a variable to something.
For example:
```
set &myVar "Hi there!"
```
`gettype`
Gets the type of a variable, in the form of a string. As an example:
```
gettype $someSortOfValue &type
```
If you accessed `$type`, you'd get one of the following:
"int", "double", "bool", "string", "char".
More on types later!
## Commenting
Comments are done with a `#`. Anything after the `#` on the line is ignored.
## Control Flow
Now, I assume you want to be able to use logic in your programs, right? Ground simplifies control flow to the bare minimum.
### Labels
A label is a point in your Ground code you can jump to. To set one, instead of writing an instruction, you can do something like this:
```
@myLabel
```
This will allow you to jump back to that point in code at any time.
### Jumping around
Jump to labels with the `jump` instruction.
```
# Infinite loop!
@myLabel
jump %myLabel
```
But what does `%myLabel` mean? This is the third reference type: a line reference. It tells Ground which line to look at.
You can also use `if`, however `if` works differently:
```
@myLabel
if $myCondition %myLabel
```
This essentialy says "if `myCondition` is true, then jump to `myLabel`". But how do you compute conditions?
### More instructions!
Here are some useful instructions to compute a condition:
`equal`, `inequal`
These compare two values, and puts a boolean in a variable once they're compared.
Example:
```
# Prints out true
equal "Hello!" "Hello!" &condition
println $condition
# Prints out false
equal 10 20 &condition
println $condition
# Prints out true
inequal "Hi there!" "Hello there!" &condition
println $condition
```
`equal` and `inequal` work on most regular values.
`greater`, `lesser`
These instructions check if the first provided value is greater or lesser than the second provided value. As an example:
```
# Prints out true
greater 10 5 &condition
println $condition
```
### So how do I use these?
Labels, `if`, and `jump` can be used to create what would be if and while statements in other languages. Here's a loop that counts to 10:
```
set &counter 0
@loopStart
# Add one to our counter and print it out
add $counter 1 &counter
println $counter
# Check if we've hit 10 yet
equal $counter 10 &condition
# If we have, go to the end of the loop
if $condition %loopEnd
# Otherwise, go back to the start
jump %loopStart
@loopEnd
```
And here's a conditional if statement that checks if a user guessed the right password:
```
# Ask the user what the password is
print "Password: "
input &password
# Check if they got it right
equal $password "supersecurepassword" &condition
if $condition %rightPassword
jump %wrongPassword
@rightPassword
println "Correct!"
jump %end
@wrongPassword
println "Incorrect!"
jump %end
@end
```
## Building a meaningful program
Now we have all the building blocks to create a simple program!
Let's write a program that loops until the user tells us the right answer to a question. Here's how we do it:
First let's create a label so we can loop back to the start of our program:
```
@begin
```
Then we ask the user for their answer:
```
print "Do you like cheese?"
input &userInput
```
After this, we can check for the desired answer:
```
equal $userInput "yes" &condition
if $condition %success
```
Now, if the user answers "yes" to our question, they will be sent to the `%success` label. But we need to handle what happens if they don't say what we want them to.
So we can tell them that they said the wrong thing, and jump back to the start of the program.
```
println "That's a pity"
jump %begin
```
At last, we should handle what happens when we get the input we want:
```
@success
println "Yay!"
```
Try running that program!
Here's the full text of what we wrote:
```
@begin
print "Do you like cheese?"
input &userInput
equal $userInput "yes" &condition
if $condition %success
println "That's a pity"
jump %begin
@success
println "Yay!"
```
## Next Steps
Now you've completed the basic tutorial! This will probably be expanded in future, but for now you can look at [the syntax guide](https://chookspace.com/ground/ground/src/branch/master/docs/syntax.md) for more features to use.

View File

@@ -1,9 +0,0 @@
## Compiling External Libraries
On Linux:
`g++ -shared -fPIC -o filename.so filename.cpp`
On macOS:
`g++ -shared -fPIC -o filename.dylib filename.cpp`

View File

@@ -1,9 +0,0 @@
# exec library
This library allows executing third party executables via the C++ "system" command.
## Functions
### fun -int !exec -string &command
Runs a command on a system. Returns the status code of that command.

View File

@@ -1,16 +0,0 @@
#include "ground_lib.h"
GroundValue exec(GroundValue* args, int arg_count) {
VALIDATE_ARGS_1(GROUND_STRING);
int exec = system(GET_STRING(args[0]));
return GROUND_INT_VAL(exec);
}
GROUND_LIBRARY_INTERFACE()
GROUND_LIBRARY_INIT()
REGISTER_GROUND_FUNCTION(exec);
GROUND_LIBRARY_INIT_END()
GROUND_LIBRARY_CLEANUP()
GROUND_LIBRARY_CLEANUP_END()

View File

@@ -1,193 +0,0 @@
#ifndef GROUND_LIB_H
#define GROUND_LIB_H
#include <cstring>
#include <string>
#include <vector>
#include <iostream>
// Ground types - must match the interpreter
typedef enum {
GROUND_INT,
GROUND_DOUBLE,
GROUND_BOOL,
GROUND_STRING,
GROUND_CHAR
} GroundType;
typedef struct {
GroundType type;
union {
int int_val;
double double_val;
int bool_val;
char* string_val;
char char_val;
} data;
} GroundValue;
// Helper macros for creating GroundValue objects
#define GROUND_INT_VAL(x) ({ GroundValue v; v.type = GROUND_INT; v.data.int_val = (x); v; })
#define GROUND_DOUBLE_VAL(x) ({ GroundValue v; v.type = GROUND_DOUBLE; v.data.double_val = (x); v; })
#define GROUND_BOOL_VAL(x) ({ GroundValue v; v.type = GROUND_BOOL; v.data.bool_val = (x) ? 1 : 0; v; })
#define GROUND_CHAR_VAL(x) ({ GroundValue v; v.type = GROUND_CHAR; v.data.char_val = (x); v; })
// Helper function for creating string values
inline GroundValue ground_string_val(const std::string& str) {
GroundValue v;
v.type = GROUND_STRING;
char* result_str = new char[str.length() + 1];
std::strcpy(result_str, str.c_str());
v.data.string_val = result_str;
return v;
}
// Helper function for creating string values from C strings
inline GroundValue ground_cstring_val(const char* str) {
GroundValue v;
v.type = GROUND_STRING;
if (str) {
size_t len = std::strlen(str);
char* result_str = new char[len + 1];
std::strcpy(result_str, str);
v.data.string_val = result_str;
} else {
v.data.string_val = nullptr;
}
return v;
}
// Helper macros for type checking
#define IS_INT(v) ((v).type == GROUND_INT)
#define IS_DOUBLE(v) ((v).type == GROUND_DOUBLE)
#define IS_BOOL(v) ((v).type == GROUND_BOOL)
#define IS_STRING(v) ((v).type == GROUND_STRING)
#define IS_CHAR(v) ((v).type == GROUND_CHAR)
// Helper macros for extracting values
#define GET_INT(v) ((v).data.int_val)
#define GET_DOUBLE(v) ((v).data.double_val)
#define GET_BOOL(v) ((v).data.bool_val != 0)
#define GET_STRING(v) ((v).data.string_val)
#define GET_CHAR(v) ((v).data.char_val)
// Helper macros for argument validation
#define REQUIRE_ARGS(count) \
if (arg_count < (count)) { \
std::cerr << "Error: Expected at least " << (count) << " arguments, got " << arg_count << std::endl; \
return GROUND_BOOL_VAL(false); \
}
#define REQUIRE_TYPE(arg_index, expected_type) \
if (args[arg_index].type != expected_type) { \
std::cerr << "Error: Argument " << (arg_index + 1) << " must be of type " << #expected_type << std::endl; \
return GROUND_BOOL_VAL(false); \
}
// Convenience macro for checking both arg count and types
#define VALIDATE_ARGS_1(type1) \
REQUIRE_ARGS(1); \
REQUIRE_TYPE(0, type1);
#define VALIDATE_ARGS_2(type1, type2) \
REQUIRE_ARGS(2); \
REQUIRE_TYPE(0, type1); \
REQUIRE_TYPE(1, type2);
#define VALIDATE_ARGS_3(type1, type2, type3) \
REQUIRE_ARGS(3); \
REQUIRE_TYPE(0, type1); \
REQUIRE_TYPE(1, type2); \
REQUIRE_TYPE(2, type3);
// Function registration helpers
class GroundLibrary {
private:
std::vector<std::string> function_names;
std::vector<void*> function_pointers;
public:
void register_function(const std::string& name, void* ptr) {
function_names.push_back(name);
function_pointers.push_back(ptr);
}
const char** get_function_names() {
static std::vector<const char*> names;
names.clear();
for (const auto& name : function_names) {
names.push_back(name.c_str());
}
names.push_back(nullptr); // Null terminator
return names.data();
}
void* get_function(const char* name) {
for (size_t i = 0; i < function_names.size(); i++) {
if (function_names[i] == name) {
return function_pointers[i];
}
}
return nullptr;
}
};
// Global library instance
extern GroundLibrary ground_lib_registry;
// Macro to register functions easily
#define REGISTER_GROUND_FUNCTION(func_name) \
ground_lib_registry.register_function(#func_name, (void*)func_name)
// Macro to define the library interface
#define GROUND_LIBRARY_INTERFACE() \
GroundLibrary ground_lib_registry; \
extern "C" { \
const char** ground_get_functions() { \
return ground_lib_registry.get_function_names(); \
} \
void* ground_get_function(const char* name) { \
return ground_lib_registry.get_function(name); \
} \
}
// Optional initialization macro
#define GROUND_LIBRARY_INIT() \
extern "C" { \
void ground_lib_init() {
#define GROUND_LIBRARY_INIT_END() \
} \
}
// Optional cleanup macro
#define GROUND_LIBRARY_CLEANUP() \
extern "C" { \
void ground_lib_cleanup() {
#define GROUND_LIBRARY_CLEANUP_END() \
} \
}
// Utility function to print GroundValue for debugging
inline void debug_print_ground_value(const GroundValue& v) {
switch (v.type) {
case GROUND_INT:
std::cout << "INT: " << v.data.int_val << std::endl;
break;
case GROUND_DOUBLE:
std::cout << "DOUBLE: " << v.data.double_val << std::endl;
break;
case GROUND_BOOL:
std::cout << "BOOL: " << (v.data.bool_val ? "true" : "false") << std::endl;
break;
case GROUND_STRING:
std::cout << "STRING: " << (v.data.string_val ? v.data.string_val : "(null)") << std::endl;
break;
case GROUND_CHAR:
std::cout << "CHAR: '" << v.data.char_val << "'" << std::endl;
break;
}
}
#endif // GROUND_LIB_H

View File

@@ -1,13 +0,0 @@
# file library
This library allows reading from and writing to files on the system.
## Functions
### fun -string !readFile -string &fileName
This function reads all content from a file and returns it.
### fun -bool !writeFile -string &fileName -string &content
This function overwrites a file with specified content. If successful, returns true. If not successful, returns false, and prints out a reason why it didn't work.

View File

@@ -1,43 +0,0 @@
#include "ground_lib.h"
#include <fstream>
#include <filesystem>
GroundValue readFile(GroundValue* args, int arg_count) {
VALIDATE_ARGS_1(GROUND_STRING);
std::ifstream ffile(GET_STRING(args[0]));
std::string tmp;
std::string out;
while (std::getline(ffile, tmp)) {
out += tmp + "\n";
}
return ground_string_val(out);
}
GroundValue writeFile(GroundValue* args, int arg_count) {
VALIDATE_ARGS_2(GROUND_STRING, GROUND_STRING);
std::ofstream file(GET_STRING(args[0]));
if (file.good()) {
file << GET_STRING(args[1]);
} else {
std::cout << "File isn't good for writing in" << std::endl;
return GROUND_BOOL_VAL(false);
}
return GROUND_BOOL_VAL(true);
}
GROUND_LIBRARY_INTERFACE()
GROUND_LIBRARY_INIT()
REGISTER_GROUND_FUNCTION(readFile);
REGISTER_GROUND_FUNCTION(writeFile);
GROUND_LIBRARY_INIT_END()
GROUND_LIBRARY_CLEANUP()
GROUND_LIBRARY_CLEANUP_END()

View File

@@ -1,193 +0,0 @@
#ifndef GROUND_LIB_H
#define GROUND_LIB_H
#include <cstring>
#include <string>
#include <vector>
#include <iostream>
// Ground types - must match the interpreter
typedef enum {
GROUND_INT,
GROUND_DOUBLE,
GROUND_BOOL,
GROUND_STRING,
GROUND_CHAR
} GroundType;
typedef struct {
GroundType type;
union {
int int_val;
double double_val;
int bool_val;
char* string_val;
char char_val;
} data;
} GroundValue;
// Helper macros for creating GroundValue objects
#define GROUND_INT_VAL(x) ({ GroundValue v; v.type = GROUND_INT; v.data.int_val = (x); v; })
#define GROUND_DOUBLE_VAL(x) ({ GroundValue v; v.type = GROUND_DOUBLE; v.data.double_val = (x); v; })
#define GROUND_BOOL_VAL(x) ({ GroundValue v; v.type = GROUND_BOOL; v.data.bool_val = (x) ? 1 : 0; v; })
#define GROUND_CHAR_VAL(x) ({ GroundValue v; v.type = GROUND_CHAR; v.data.char_val = (x); v; })
// Helper function for creating string values
inline GroundValue ground_string_val(const std::string& str) {
GroundValue v;
v.type = GROUND_STRING;
char* result_str = new char[str.length() + 1];
std::strcpy(result_str, str.c_str());
v.data.string_val = result_str;
return v;
}
// Helper function for creating string values from C strings
inline GroundValue ground_cstring_val(const char* str) {
GroundValue v;
v.type = GROUND_STRING;
if (str) {
size_t len = std::strlen(str);
char* result_str = new char[len + 1];
std::strcpy(result_str, str);
v.data.string_val = result_str;
} else {
v.data.string_val = nullptr;
}
return v;
}
// Helper macros for type checking
#define IS_INT(v) ((v).type == GROUND_INT)
#define IS_DOUBLE(v) ((v).type == GROUND_DOUBLE)
#define IS_BOOL(v) ((v).type == GROUND_BOOL)
#define IS_STRING(v) ((v).type == GROUND_STRING)
#define IS_CHAR(v) ((v).type == GROUND_CHAR)
// Helper macros for extracting values
#define GET_INT(v) ((v).data.int_val)
#define GET_DOUBLE(v) ((v).data.double_val)
#define GET_BOOL(v) ((v).data.bool_val != 0)
#define GET_STRING(v) ((v).data.string_val)
#define GET_CHAR(v) ((v).data.char_val)
// Helper macros for argument validation
#define REQUIRE_ARGS(count) \
if (arg_count < (count)) { \
std::cerr << "Error: Expected at least " << (count) << " arguments, got " << arg_count << std::endl; \
return GROUND_BOOL_VAL(false); \
}
#define REQUIRE_TYPE(arg_index, expected_type) \
if (args[arg_index].type != expected_type) { \
std::cerr << "Error: Argument " << (arg_index + 1) << " must be of type " << #expected_type << std::endl; \
return GROUND_BOOL_VAL(false); \
}
// Convenience macro for checking both arg count and types
#define VALIDATE_ARGS_1(type1) \
REQUIRE_ARGS(1); \
REQUIRE_TYPE(0, type1);
#define VALIDATE_ARGS_2(type1, type2) \
REQUIRE_ARGS(2); \
REQUIRE_TYPE(0, type1); \
REQUIRE_TYPE(1, type2);
#define VALIDATE_ARGS_3(type1, type2, type3) \
REQUIRE_ARGS(3); \
REQUIRE_TYPE(0, type1); \
REQUIRE_TYPE(1, type2); \
REQUIRE_TYPE(2, type3);
// Function registration helpers
class GroundLibrary {
private:
std::vector<std::string> function_names;
std::vector<void*> function_pointers;
public:
void register_function(const std::string& name, void* ptr) {
function_names.push_back(name);
function_pointers.push_back(ptr);
}
const char** get_function_names() {
static std::vector<const char*> names;
names.clear();
for (const auto& name : function_names) {
names.push_back(name.c_str());
}
names.push_back(nullptr); // Null terminator
return names.data();
}
void* get_function(const char* name) {
for (size_t i = 0; i < function_names.size(); i++) {
if (function_names[i] == name) {
return function_pointers[i];
}
}
return nullptr;
}
};
// Global library instance
extern GroundLibrary ground_lib_registry;
// Macro to register functions easily
#define REGISTER_GROUND_FUNCTION(func_name) \
ground_lib_registry.register_function(#func_name, (void*)func_name)
// Macro to define the library interface
#define GROUND_LIBRARY_INTERFACE() \
GroundLibrary ground_lib_registry; \
extern "C" { \
const char** ground_get_functions() { \
return ground_lib_registry.get_function_names(); \
} \
void* ground_get_function(const char* name) { \
return ground_lib_registry.get_function(name); \
} \
}
// Optional initialization macro
#define GROUND_LIBRARY_INIT() \
extern "C" { \
void ground_lib_init() {
#define GROUND_LIBRARY_INIT_END() \
} \
}
// Optional cleanup macro
#define GROUND_LIBRARY_CLEANUP() \
extern "C" { \
void ground_lib_cleanup() {
#define GROUND_LIBRARY_CLEANUP_END() \
} \
}
// Utility function to print GroundValue for debugging
inline void debug_print_ground_value(const GroundValue& v) {
switch (v.type) {
case GROUND_INT:
std::cout << "INT: " << v.data.int_val << std::endl;
break;
case GROUND_DOUBLE:
std::cout << "DOUBLE: " << v.data.double_val << std::endl;
break;
case GROUND_BOOL:
std::cout << "BOOL: " << (v.data.bool_val ? "true" : "false") << std::endl;
break;
case GROUND_STRING:
std::cout << "STRING: " << (v.data.string_val ? v.data.string_val : "(null)") << std::endl;
break;
case GROUND_CHAR:
std::cout << "CHAR: '" << v.data.char_val << "'" << std::endl;
break;
}
}
#endif // GROUND_LIB_H

View File

@@ -1,193 +0,0 @@
#ifndef GROUND_LIB_H
#define GROUND_LIB_H
#include <cstring>
#include <string>
#include <vector>
#include <iostream>
// Ground types - must match the interpreter
typedef enum {
GROUND_INT,
GROUND_DOUBLE,
GROUND_BOOL,
GROUND_STRING,
GROUND_CHAR
} GroundType;
typedef struct {
GroundType type;
union {
int int_val;
double double_val;
int bool_val;
char* string_val;
char char_val;
} data;
} GroundValue;
// Helper macros for creating GroundValue objects
#define GROUND_INT_VAL(x) ({ GroundValue v; v.type = GROUND_INT; v.data.int_val = (x); v; })
#define GROUND_DOUBLE_VAL(x) ({ GroundValue v; v.type = GROUND_DOUBLE; v.data.double_val = (x); v; })
#define GROUND_BOOL_VAL(x) ({ GroundValue v; v.type = GROUND_BOOL; v.data.bool_val = (x) ? 1 : 0; v; })
#define GROUND_CHAR_VAL(x) ({ GroundValue v; v.type = GROUND_CHAR; v.data.char_val = (x); v; })
// Helper function for creating string values
inline GroundValue ground_string_val(const std::string& str) {
GroundValue v;
v.type = GROUND_STRING;
char* result_str = new char[str.length() + 1];
std::strcpy(result_str, str.c_str());
v.data.string_val = result_str;
return v;
}
// Helper function for creating string values from C strings
inline GroundValue ground_cstring_val(const char* str) {
GroundValue v;
v.type = GROUND_STRING;
if (str) {
size_t len = std::strlen(str);
char* result_str = new char[len + 1];
std::strcpy(result_str, str);
v.data.string_val = result_str;
} else {
v.data.string_val = nullptr;
}
return v;
}
// Helper macros for type checking
#define IS_INT(v) ((v).type == GROUND_INT)
#define IS_DOUBLE(v) ((v).type == GROUND_DOUBLE)
#define IS_BOOL(v) ((v).type == GROUND_BOOL)
#define IS_STRING(v) ((v).type == GROUND_STRING)
#define IS_CHAR(v) ((v).type == GROUND_CHAR)
// Helper macros for extracting values
#define GET_INT(v) ((v).data.int_val)
#define GET_DOUBLE(v) ((v).data.double_val)
#define GET_BOOL(v) ((v).data.bool_val != 0)
#define GET_STRING(v) ((v).data.string_val)
#define GET_CHAR(v) ((v).data.char_val)
// Helper macros for argument validation
#define REQUIRE_ARGS(count) \
if (arg_count < (count)) { \
std::cerr << "Error: Expected at least " << (count) << " arguments, got " << arg_count << std::endl; \
return GROUND_BOOL_VAL(false); \
}
#define REQUIRE_TYPE(arg_index, expected_type) \
if (args[arg_index].type != expected_type) { \
std::cerr << "Error: Argument " << (arg_index + 1) << " must be of type " << #expected_type << std::endl; \
return GROUND_BOOL_VAL(false); \
}
// Convenience macro for checking both arg count and types
#define VALIDATE_ARGS_1(type1) \
REQUIRE_ARGS(1); \
REQUIRE_TYPE(0, type1);
#define VALIDATE_ARGS_2(type1, type2) \
REQUIRE_ARGS(2); \
REQUIRE_TYPE(0, type1); \
REQUIRE_TYPE(1, type2);
#define VALIDATE_ARGS_3(type1, type2, type3) \
REQUIRE_ARGS(3); \
REQUIRE_TYPE(0, type1); \
REQUIRE_TYPE(1, type2); \
REQUIRE_TYPE(2, type3);
// Function registration helpers
class GroundLibrary {
private:
std::vector<std::string> function_names;
std::vector<void*> function_pointers;
public:
void register_function(const std::string& name, void* ptr) {
function_names.push_back(name);
function_pointers.push_back(ptr);
}
const char** get_function_names() {
static std::vector<const char*> names;
names.clear();
for (const auto& name : function_names) {
names.push_back(name.c_str());
}
names.push_back(nullptr); // Null terminator
return names.data();
}
void* get_function(const char* name) {
for (size_t i = 0; i < function_names.size(); i++) {
if (function_names[i] == name) {
return function_pointers[i];
}
}
return nullptr;
}
};
// Global library instance
extern GroundLibrary ground_lib_registry;
// Macro to register functions easily
#define REGISTER_GROUND_FUNCTION(func_name) \
ground_lib_registry.register_function(#func_name, (void*)func_name)
// Macro to define the library interface
#define GROUND_LIBRARY_INTERFACE() \
GroundLibrary ground_lib_registry; \
extern "C" { \
const char** ground_get_functions() { \
return ground_lib_registry.get_function_names(); \
} \
void* ground_get_function(const char* name) { \
return ground_lib_registry.get_function(name); \
} \
}
// Optional initialization macro
#define GROUND_LIBRARY_INIT() \
extern "C" { \
void ground_lib_init() {
#define GROUND_LIBRARY_INIT_END() \
} \
}
// Optional cleanup macro
#define GROUND_LIBRARY_CLEANUP() \
extern "C" { \
void ground_lib_cleanup() {
#define GROUND_LIBRARY_CLEANUP_END() \
} \
}
// Utility function to print GroundValue for debugging
inline void debug_print_ground_value(const GroundValue& v) {
switch (v.type) {
case GROUND_INT:
std::cout << "INT: " << v.data.int_val << std::endl;
break;
case GROUND_DOUBLE:
std::cout << "DOUBLE: " << v.data.double_val << std::endl;
break;
case GROUND_BOOL:
std::cout << "BOOL: " << (v.data.bool_val ? "true" : "false") << std::endl;
break;
case GROUND_STRING:
std::cout << "STRING: " << (v.data.string_val ? v.data.string_val : "(null)") << std::endl;
break;
case GROUND_CHAR:
std::cout << "CHAR: '" << v.data.char_val << "'" << std::endl;
break;
}
}
#endif // GROUND_LIB_H

View File

@@ -1,45 +0,0 @@
# math library
This library adds extra math functions to Ground.
## Functions
### fun -double !sinVal -double &input
Gets the sin of input.
### fun -double !cosVal -double &input
Gets the cos of input.
### fun -double !tanVal -double &input
Gets the tan of input.
### fun -double !sqrtVal -double &input
Gets the square root of input.
### fun -int !modVal -int &a -int &b
Gets the remainder of a divided by b.
### fun -double !floorVal -double &input
Gets the floor of input.
### fun -double !ceilVal -double &input
Gets the ceil of input.
### fun -double !roundVal -double &input
Rounds the input to the nearest integer.
### fun -int !randomInt -int &min -int &max
Gets a random integer between min and max (inclusive).
### fun -double !randomDouble -double &min -double &max
Gets a random double between min and max (inclusive).

View File

@@ -1,193 +0,0 @@
#ifndef GROUND_LIB_H
#define GROUND_LIB_H
#include <cstring>
#include <string>
#include <vector>
#include <iostream>
// Ground types - must match the interpreter
typedef enum {
GROUND_INT,
GROUND_DOUBLE,
GROUND_BOOL,
GROUND_STRING,
GROUND_CHAR
} GroundType;
typedef struct {
GroundType type;
union {
int int_val;
double double_val;
int bool_val;
char* string_val;
char char_val;
} data;
} GroundValue;
// Helper macros for creating GroundValue objects
#define GROUND_INT_VAL(x) ({ GroundValue v; v.type = GROUND_INT; v.data.int_val = (x); v; })
#define GROUND_DOUBLE_VAL(x) ({ GroundValue v; v.type = GROUND_DOUBLE; v.data.double_val = (x); v; })
#define GROUND_BOOL_VAL(x) ({ GroundValue v; v.type = GROUND_BOOL; v.data.bool_val = (x) ? 1 : 0; v; })
#define GROUND_CHAR_VAL(x) ({ GroundValue v; v.type = GROUND_CHAR; v.data.char_val = (x); v; })
// Helper function for creating string values
inline GroundValue ground_string_val(const std::string& str) {
GroundValue v;
v.type = GROUND_STRING;
char* result_str = new char[str.length() + 1];
std::strcpy(result_str, str.c_str());
v.data.string_val = result_str;
return v;
}
// Helper function for creating string values from C strings
inline GroundValue ground_cstring_val(const char* str) {
GroundValue v;
v.type = GROUND_STRING;
if (str) {
size_t len = std::strlen(str);
char* result_str = new char[len + 1];
std::strcpy(result_str, str);
v.data.string_val = result_str;
} else {
v.data.string_val = nullptr;
}
return v;
}
// Helper macros for type checking
#define IS_INT(v) ((v).type == GROUND_INT)
#define IS_DOUBLE(v) ((v).type == GROUND_DOUBLE)
#define IS_BOOL(v) ((v).type == GROUND_BOOL)
#define IS_STRING(v) ((v).type == GROUND_STRING)
#define IS_CHAR(v) ((v).type == GROUND_CHAR)
// Helper macros for extracting values
#define GET_INT(v) ((v).data.int_val)
#define GET_DOUBLE(v) ((v).data.double_val)
#define GET_BOOL(v) ((v).data.bool_val != 0)
#define GET_STRING(v) ((v).data.string_val)
#define GET_CHAR(v) ((v).data.char_val)
// Helper macros for argument validation
#define REQUIRE_ARGS(count) \
if (arg_count < (count)) { \
std::cerr << "Error: Expected at least " << (count) << " arguments, got " << arg_count << std::endl; \
return GROUND_BOOL_VAL(false); \
}
#define REQUIRE_TYPE(arg_index, expected_type) \
if (args[arg_index].type != expected_type) { \
std::cerr << "Error: Argument " << (arg_index + 1) << " must be of type " << #expected_type << std::endl; \
return GROUND_BOOL_VAL(false); \
}
// Convenience macro for checking both arg count and types
#define VALIDATE_ARGS_1(type1) \
REQUIRE_ARGS(1); \
REQUIRE_TYPE(0, type1);
#define VALIDATE_ARGS_2(type1, type2) \
REQUIRE_ARGS(2); \
REQUIRE_TYPE(0, type1); \
REQUIRE_TYPE(1, type2);
#define VALIDATE_ARGS_3(type1, type2, type3) \
REQUIRE_ARGS(3); \
REQUIRE_TYPE(0, type1); \
REQUIRE_TYPE(1, type2); \
REQUIRE_TYPE(2, type3);
// Function registration helpers
class GroundLibrary {
private:
std::vector<std::string> function_names;
std::vector<void*> function_pointers;
public:
void register_function(const std::string& name, void* ptr) {
function_names.push_back(name);
function_pointers.push_back(ptr);
}
const char** get_function_names() {
static std::vector<const char*> names;
names.clear();
for (const auto& name : function_names) {
names.push_back(name.c_str());
}
names.push_back(nullptr); // Null terminator
return names.data();
}
void* get_function(const char* name) {
for (size_t i = 0; i < function_names.size(); i++) {
if (function_names[i] == name) {
return function_pointers[i];
}
}
return nullptr;
}
};
// Global library instance
extern GroundLibrary ground_lib_registry;
// Macro to register functions easily
#define REGISTER_GROUND_FUNCTION(func_name) \
ground_lib_registry.register_function(#func_name, (void*)func_name)
// Macro to define the library interface
#define GROUND_LIBRARY_INTERFACE() \
GroundLibrary ground_lib_registry; \
extern "C" { \
const char** ground_get_functions() { \
return ground_lib_registry.get_function_names(); \
} \
void* ground_get_function(const char* name) { \
return ground_lib_registry.get_function(name); \
} \
}
// Optional initialization macro
#define GROUND_LIBRARY_INIT() \
extern "C" { \
void ground_lib_init() {
#define GROUND_LIBRARY_INIT_END() \
} \
}
// Optional cleanup macro
#define GROUND_LIBRARY_CLEANUP() \
extern "C" { \
void ground_lib_cleanup() {
#define GROUND_LIBRARY_CLEANUP_END() \
} \
}
// Utility function to print GroundValue for debugging
inline void debug_print_ground_value(const GroundValue& v) {
switch (v.type) {
case GROUND_INT:
std::cout << "INT: " << v.data.int_val << std::endl;
break;
case GROUND_DOUBLE:
std::cout << "DOUBLE: " << v.data.double_val << std::endl;
break;
case GROUND_BOOL:
std::cout << "BOOL: " << (v.data.bool_val ? "true" : "false") << std::endl;
break;
case GROUND_STRING:
std::cout << "STRING: " << (v.data.string_val ? v.data.string_val : "(null)") << std::endl;
break;
case GROUND_CHAR:
std::cout << "CHAR: '" << v.data.char_val << "'" << std::endl;
break;
}
}
#endif // GROUND_LIB_H

View File

@@ -1,79 +0,0 @@
#include "ground_lib.h"
#include <cmath>
#include <random>
// Math functions
GroundValue sinVal(GroundValue* args, int arg_count) {
VALIDATE_ARGS_1(GROUND_DOUBLE);
return GROUND_DOUBLE_VAL(sin(GET_DOUBLE(args[0])));
}
GroundValue cosVal(GroundValue* args, int arg_count) {
VALIDATE_ARGS_1(GROUND_DOUBLE);
return GROUND_DOUBLE_VAL(cos(GET_DOUBLE(args[0])));
}
GroundValue tanVal(GroundValue* args, int arg_count) {
VALIDATE_ARGS_1(GROUND_DOUBLE);
return GROUND_DOUBLE_VAL(tan(GET_DOUBLE(args[0])));
}
GroundValue sqrtVal(GroundValue* args, int arg_count) {
VALIDATE_ARGS_1(GROUND_DOUBLE);
return GROUND_DOUBLE_VAL(sqrt(GET_DOUBLE(args[0])));
}
GroundValue modVal(GroundValue* args, int arg_count) {
VALIDATE_ARGS_2(GROUND_INT, GROUND_INT);
return GROUND_INT_VAL(GET_INT(args[0]) % GET_INT(args[1]));
}
GroundValue floorVal(GroundValue* args, int arg_count) {
VALIDATE_ARGS_1(GROUND_DOUBLE);
return GROUND_DOUBLE_VAL(floor(GET_DOUBLE(args[0])));
}
GroundValue ceilVal(GroundValue* args, int arg_count) {
VALIDATE_ARGS_1(GROUND_DOUBLE);
return GROUND_DOUBLE_VAL(ceil(GET_DOUBLE(args[0])));
}
GroundValue roundVal(GroundValue* args, int arg_count) {
VALIDATE_ARGS_1(GROUND_DOUBLE);
return GROUND_DOUBLE_VAL(round(GET_DOUBLE(args[0])));
}
GroundValue randomInt(GroundValue* args, int arg_count) {
VALIDATE_ARGS_2(GROUND_INT, GROUND_INT);
std::random_device rd;
std::mt19937 gen(rd());
std::uniform_int_distribution<> distrib(GET_INT(args[0]), GET_INT(args[1]));
return GROUND_INT_VAL(distrib(gen));
}
GroundValue randomDouble(GroundValue* args, int arg_count) {
VALIDATE_ARGS_2(GROUND_DOUBLE, GROUND_DOUBLE);
std::random_device rd;
std::mt19937 gen(rd());
std::uniform_real_distribution<> distrib(GET_DOUBLE(args[0]), GET_DOUBLE(args[1]));
return GROUND_DOUBLE_VAL(distrib(gen));
}
// Library setup
GROUND_LIBRARY_INTERFACE()
GROUND_LIBRARY_INIT()
REGISTER_GROUND_FUNCTION(sinVal);
REGISTER_GROUND_FUNCTION(cosVal);
REGISTER_GROUND_FUNCTION(tanVal);
REGISTER_GROUND_FUNCTION(sqrtVal);
REGISTER_GROUND_FUNCTION(modVal);
REGISTER_GROUND_FUNCTION(floorVal);
REGISTER_GROUND_FUNCTION(ceilVal);
REGISTER_GROUND_FUNCTION(roundVal);
REGISTER_GROUND_FUNCTION(randomInt);
REGISTER_GROUND_FUNCTION(randomDouble);
GROUND_LIBRARY_INIT_END()
GROUND_LIBRARY_CLEANUP()
GROUND_LIBRARY_CLEANUP_END()

View File

@@ -1,13 +0,0 @@
# request library
This library allows various web requests from within Ground.
## Functions
### fun -string !simpleRequest -string &url
Makes a web request to a URL, and returns the contents. If the request is not successful, returns a response beginning with "Error code", and prints it to the console.
### fun -bool !saveContents -string &url -string &location
Makes a web request to a URL, and saves the contents to a file. If successful, returns true. If not, returns false.

View File

@@ -1,193 +0,0 @@
#ifndef GROUND_LIB_H
#define GROUND_LIB_H
#include <cstring>
#include <string>
#include <vector>
#include <iostream>
// Ground types - must match the interpreter
typedef enum {
GROUND_INT,
GROUND_DOUBLE,
GROUND_BOOL,
GROUND_STRING,
GROUND_CHAR
} GroundType;
typedef struct {
GroundType type;
union {
int int_val;
double double_val;
int bool_val;
char* string_val;
char char_val;
} data;
} GroundValue;
// Helper macros for creating GroundValue objects
#define GROUND_INT_VAL(x) ({ GroundValue v; v.type = GROUND_INT; v.data.int_val = (x); v; })
#define GROUND_DOUBLE_VAL(x) ({ GroundValue v; v.type = GROUND_DOUBLE; v.data.double_val = (x); v; })
#define GROUND_BOOL_VAL(x) ({ GroundValue v; v.type = GROUND_BOOL; v.data.bool_val = (x) ? 1 : 0; v; })
#define GROUND_CHAR_VAL(x) ({ GroundValue v; v.type = GROUND_CHAR; v.data.char_val = (x); v; })
// Helper function for creating string values
inline GroundValue ground_string_val(const std::string& str) {
GroundValue v;
v.type = GROUND_STRING;
char* result_str = new char[str.length() + 1];
std::strcpy(result_str, str.c_str());
v.data.string_val = result_str;
return v;
}
// Helper function for creating string values from C strings
inline GroundValue ground_cstring_val(const char* str) {
GroundValue v;
v.type = GROUND_STRING;
if (str) {
size_t len = std::strlen(str);
char* result_str = new char[len + 1];
std::strcpy(result_str, str);
v.data.string_val = result_str;
} else {
v.data.string_val = nullptr;
}
return v;
}
// Helper macros for type checking
#define IS_INT(v) ((v).type == GROUND_INT)
#define IS_DOUBLE(v) ((v).type == GROUND_DOUBLE)
#define IS_BOOL(v) ((v).type == GROUND_BOOL)
#define IS_STRING(v) ((v).type == GROUND_STRING)
#define IS_CHAR(v) ((v).type == GROUND_CHAR)
// Helper macros for extracting values
#define GET_INT(v) ((v).data.int_val)
#define GET_DOUBLE(v) ((v).data.double_val)
#define GET_BOOL(v) ((v).data.bool_val != 0)
#define GET_STRING(v) ((v).data.string_val)
#define GET_CHAR(v) ((v).data.char_val)
// Helper macros for argument validation
#define REQUIRE_ARGS(count) \
if (arg_count < (count)) { \
std::cerr << "Error: Expected at least " << (count) << " arguments, got " << arg_count << std::endl; \
return GROUND_BOOL_VAL(false); \
}
#define REQUIRE_TYPE(arg_index, expected_type) \
if (args[arg_index].type != expected_type) { \
std::cerr << "Error: Argument " << (arg_index + 1) << " must be of type " << #expected_type << std::endl; \
return GROUND_BOOL_VAL(false); \
}
// Convenience macro for checking both arg count and types
#define VALIDATE_ARGS_1(type1) \
REQUIRE_ARGS(1); \
REQUIRE_TYPE(0, type1);
#define VALIDATE_ARGS_2(type1, type2) \
REQUIRE_ARGS(2); \
REQUIRE_TYPE(0, type1); \
REQUIRE_TYPE(1, type2);
#define VALIDATE_ARGS_3(type1, type2, type3) \
REQUIRE_ARGS(3); \
REQUIRE_TYPE(0, type1); \
REQUIRE_TYPE(1, type2); \
REQUIRE_TYPE(2, type3);
// Function registration helpers
class GroundLibrary {
private:
std::vector<std::string> function_names;
std::vector<void*> function_pointers;
public:
void register_function(const std::string& name, void* ptr) {
function_names.push_back(name);
function_pointers.push_back(ptr);
}
const char** get_function_names() {
static std::vector<const char*> names;
names.clear();
for (const auto& name : function_names) {
names.push_back(name.c_str());
}
names.push_back(nullptr); // Null terminator
return names.data();
}
void* get_function(const char* name) {
for (size_t i = 0; i < function_names.size(); i++) {
if (function_names[i] == name) {
return function_pointers[i];
}
}
return nullptr;
}
};
// Global library instance
extern GroundLibrary ground_lib_registry;
// Macro to register functions easily
#define REGISTER_GROUND_FUNCTION(func_name) \
ground_lib_registry.register_function(#func_name, (void*)func_name)
// Macro to define the library interface
#define GROUND_LIBRARY_INTERFACE() \
GroundLibrary ground_lib_registry; \
extern "C" { \
const char** ground_get_functions() { \
return ground_lib_registry.get_function_names(); \
} \
void* ground_get_function(const char* name) { \
return ground_lib_registry.get_function(name); \
} \
}
// Optional initialization macro
#define GROUND_LIBRARY_INIT() \
extern "C" { \
void ground_lib_init() {
#define GROUND_LIBRARY_INIT_END() \
} \
}
// Optional cleanup macro
#define GROUND_LIBRARY_CLEANUP() \
extern "C" { \
void ground_lib_cleanup() {
#define GROUND_LIBRARY_CLEANUP_END() \
} \
}
// Utility function to print GroundValue for debugging
inline void debug_print_ground_value(const GroundValue& v) {
switch (v.type) {
case GROUND_INT:
std::cout << "INT: " << v.data.int_val << std::endl;
break;
case GROUND_DOUBLE:
std::cout << "DOUBLE: " << v.data.double_val << std::endl;
break;
case GROUND_BOOL:
std::cout << "BOOL: " << (v.data.bool_val ? "true" : "false") << std::endl;
break;
case GROUND_STRING:
std::cout << "STRING: " << (v.data.string_val ? v.data.string_val : "(null)") << std::endl;
break;
case GROUND_CHAR:
std::cout << "CHAR: '" << v.data.char_val << "'" << std::endl;
break;
}
}
#endif // GROUND_LIB_H

View File

@@ -1,52 +0,0 @@
#include "ground_lib.h"
#include <cpr/cpr.h>
#include <cpr/interface.h>
#include <fstream>
void error(std::string status) {
std::cout << "Request error: " << status << std::endl;
}
GroundValue simpleRequest(GroundValue* args, int arg_count) {
VALIDATE_ARGS_1(GROUND_STRING);
cpr::Response r = cpr::Get(cpr::Url(GET_STRING(args[0])));
if (!(r.status_code >= 200 && r.status_code < 300)) {
error("Non zero HTTP code " + std::to_string(r.status_code));
return ground_string_val("Error code " + std::to_string(r.status_code));
}
return ground_string_val(r.text);
}
GroundValue saveContents(GroundValue* args, int arg_count) {
VALIDATE_ARGS_2(GROUND_STRING, GROUND_STRING);
std::ofstream file(GET_STRING(args[1]), std::ios::binary);
if (file.good()) {
cpr::Response r = cpr::Download(file, cpr::Url{GET_STRING(args[0])});
if (!(r.status_code >= 200 && r.status_code < 300)) {
error("Non zero HTTP code " + std::to_string(r.status_code));
return GROUND_BOOL_VAL(false);
}
} else {
error(std::string("Cannot open file ") + GET_STRING(args[1]) + " for writing");
return GROUND_BOOL_VAL(false);
}
return GROUND_BOOL_VAL(true);
}
GROUND_LIBRARY_INTERFACE()
GROUND_LIBRARY_INIT()
REGISTER_GROUND_FUNCTION(simpleRequest);
REGISTER_GROUND_FUNCTION(saveContents);
GROUND_LIBRARY_INIT_END()
GROUND_LIBRARY_CLEANUP()
GROUND_LIBRARY_CLEANUP_END()

1
libraries Submodule

Submodule libraries added at 5e7de482e7

244
src/data/data.cpp Normal file
View File

@@ -0,0 +1,244 @@
#include "data.h"
#include "../main.h"
#include "../error/error.h"
#include <string>
#include <vector>
#include <map>
#include <stack>
/*
labelStack stack
Allows each function to hold it's own set of labels
*/
std::stack<std::map<std::string, int>> labelStack;
/*
variables map
Contains all variables made while running the program. See also Literal struct.
*/
std::map<std::string, Literal> variables;
/*
functions map
Contains the code of functions and types of their values
*/
std::map<std::string, Function> functions;
/*
structs map
Contains structs (see the Struct struct for more info)
*/
std::map<std::string, Struct> structs;
/*
fnArgs vector
Containst the arguments to be passed to a function
*/
std::vector<Literal> fnArgs;
// External library functions and other things
// Handle to loaded libraries
std::map<std::string, void*> loadedLibraries;
// Map of function name to function pointer
std::map<std::string, void*> externalFunctions;
// Libraries currently imported
std::vector<std::string> libraries;
// Conversion functions
GroundValue literalToGroundValue(const Literal& lit) {
GroundValue gv;
if (std::holds_alternative<int>(lit.val)) {
gv.type = GROUND_INT;
gv.data.int_val = std::get<int>(lit.val);
} else if (std::holds_alternative<double>(lit.val)) {
gv.type = GROUND_DOUBLE;
gv.data.double_val = std::get<double>(lit.val);
} else if (std::holds_alternative<bool>(lit.val)) {
gv.type = GROUND_BOOL;
gv.data.bool_val = std::get<bool>(lit.val) ? 1 : 0;
} else if (std::holds_alternative<std::string>(lit.val)) {
gv.type = GROUND_STRING;
gv.data.string_val = const_cast<char*>(std::get<std::string>(lit.val).c_str());
} else if (std::holds_alternative<char>(lit.val)) {
gv.type = GROUND_CHAR;
gv.data.char_val = std::get<char>(lit.val);
}
return gv;
}
/*
catches stackmap
This stores all catches in a scope, to catch errors before they happen.
*/
std::stack<std::map<std::string, Direct>> catches;
Literal groundValueToLiteral(const GroundValue& gv) {
Literal lit;
switch (gv.type) {
case GROUND_INT:
lit.val = gv.data.int_val;
break;
case GROUND_DOUBLE:
lit.val = gv.data.double_val;
break;
case GROUND_BOOL:
lit.val = (gv.data.bool_val != 0);
break;
case GROUND_STRING:
lit.val = std::string(gv.data.string_val);
break;
case GROUND_CHAR:
lit.val = gv.data.char_val;
break;
}
return lit;
}
/*
is* functions
These functions determine if a string value can be converted into a different type.
*/
bool isInt(std::string in) {
try {
std::stoi(in);
if (std::stod(in) != std::stoi(in)) return false;
return true;
} catch (...) {
return false;
}
}
bool isDouble(std::string in) {
try {
std::stod(in);
return true;
} catch (...) {
return false;
}
}
bool isBool(std::string in) {
if (in == "true" || in == "false") return true;
else return false;
}
bool isString(std::string in) {
if (in.size() >= 2 && in[0] == '"' && in[in.size() - 1] == '"') return true;
else return false;
}
bool isChar(std::string in) {
if (in.size() == 3 && in[0] == '\'' && in[in.size() - 1] == '\'') return true;
else return false;
}
bool isValue(std::string in) {
if (in.size() >= 1 && in[0] == '$') return true;
else return false;
}
bool isDirect(std::string in) {
if (in.size() >= 1 && in[0] == '&') return true;
else return false;
}
bool isLine(std::string in) {
if (in.size() >= 1 && in[0] == '%') return true;
else return false;
}
bool isLabel(std::string in) {
if (in.size() >= 1 && in[0] == '@') return true;
else return false;
}
bool isType(std::string in) {
if (in.size() > 1 && in[0] == '-') return true;
else return false;
}
bool isFunction(std::string in) {
if (in.size() >= 1 && in[0] == '!') return true;
else return false;
}
bool isReferencingStruct(std::string in) {
return in.find('.') != std::string::npos;
}
/*
getType function
This function determines the type of a value inside a string based on the is*
functions above. Returns a type from the Types enum class.
*/
Types getType(std::string in) {
if (isInt(in)) return Types::Int;
if (isDouble(in)) return Types::Double;
if (isBool(in)) return Types::Bool;
if (isString(in)) return Types::String;
if (isChar(in)) return Types::Char;
if (isValue(in)) return Types::Value;
if (isDirect(in)) return Types::Direct;
if (isLine(in)) return Types::Line;
if (isLabel(in)) return Types::Label;
if (isType(in)) return Types::Type;
if (isFunction(in)) return Types::Function;
error("Could not determine type of \"" + in + "\"");
return Types::Int;
}
/*
getLitType function
This function determines the type of a value inside a Literal based on the
holds_alternative() function. Returns a type from the Types enum class.
*/
Types getLitType(Literal in) {
if (std::holds_alternative<int>(in.val)) return Types::Int;
if (std::holds_alternative<double>(in.val)) return Types::Double;
if (std::holds_alternative<bool>(in.val)) return Types::Bool;
if (std::holds_alternative<std::string>(in.val)) return Types::String;
if (std::holds_alternative<char>(in.val)) return Types::Char;
if (std::holds_alternative<List>(in.val)) return Types::List;
return Types::Other;
}
/*
setVal function
This function sets the value of a variable (whether in a struct or not).
*/
void setVal(std::string varName, Literal value) {
if (isReferencingStruct(varName)) {
std::string structName;
std::string varInStruct;
size_t dotPos = varName.find('.'); // Use size_t
if (dotPos != std::string::npos) {
structName = varName.substr(0, dotPos);
varInStruct = varName.substr(dotPos + 1);
if (variables.find(structName) != variables.end()) {
if (std::holds_alternative<Struct>(variables[structName].val)) {
Struct structVal = std::get<Struct>(variables[structName].val);
if (structVal.values.find(varInStruct) != structVal.values.end()) {
structVal.values[varInStruct] = value;
variables[structName].val = structVal; // Write back the modified struct
} else {
error("Could not find property '" + varInStruct + "' in struct '" + structName + "'");
}
} else {
error("Variable '" + structName + "' is not a struct");
}
} else {
error("Could not find struct '" + structName + "'");
}
} else {
error("Invalid struct member access syntax");
}
} else {
// Handle regular variables (both existing and new)
variables[varName] = value;
}
}

66
src/data/data.h Normal file
View File

@@ -0,0 +1,66 @@
#pragma once
#include "../main.h"
#include <string>
#include <vector>
#include <map>
#include <stack>
/*
functions map
Contains the code of functions and types of their values
*/
extern std::map<std::string, Function> functions;
/*
structs map
Contains structs (see the Struct struct for more info)
*/
extern std::map<std::string, Struct> structs;
/*
fnArgs vector
Containst the arguments to be passed to a function
*/
extern std::vector<Literal> fnArgs;
// External library functions and other things
// Handle to loaded libraries
extern std::map<std::string, void*> loadedLibraries;
// Map of function name to function pointer
extern std::map<std::string, void*> externalFunctions;
// Libraries currently imported
extern std::vector<std::string> libraries;
// catches stackmap
extern std::stack<std::map<std::string, Direct>> catches;
// labelStack stack
extern std::stack<std::map<std::string, int>> labelStack;
// variables map
extern std::map<std::string, Literal> variables;
GroundValue literalToGroundValue(const Literal& lit);
Literal groundValueToLiteral(const GroundValue& gv);
void setVal(std::string varName, Literal value);
bool isInt(std::string in);
bool isDouble(std::string in);
bool isBool(std::string in);
bool isString(std::string in);
bool isChar(std::string in);
bool isValue(std::string in);
bool isDirect(std::string in);
bool isLine(std::string in);
bool isLabel(std::string in);
bool isType(std::string in);
bool isFunction(std::string in);
bool isReferencingStruct(std::string in);
Types getType(std::string in);
Types getLitType(Literal in);
void setVal(std::string varName, Literal value);

34
src/error/error.cpp Normal file
View File

@@ -0,0 +1,34 @@
#include <iostream>
#include <cstdlib>
#include "error.h"
#include "../data/data.h"
#include "../main.h"
using namespace std;
/*
error function
Takes a string (which is a debug message) and prints it to the console, letting the
user know what went wrong with the program.
*/
Literal error(string in, string errCode, int exitc) {
Error retError;
retError.code = errCode;
retError.pops = 0;
while (catches.size() > 0) {
if (catches.top().find(errCode) != catches.top().end()) {
Literal tmpLit;
tmpLit.val = false;
setVal(catches.top()[errCode].varName, tmpLit);
retError.reporter = catches.top()[errCode].varName;
Literal tmpLit2;
tmpLit2.val = retError;
return tmpLit2;
} else {
catches.pop();
retError.pops ++;
}
}
cout << "\033[31m" + errCode + ": \033[39m" << in << endl;
exit(exitc);
}

6
src/error/error.h Normal file
View File

@@ -0,0 +1,6 @@
#pragma once
#include "../main.h"
#include <string>
Literal error(std::string in, std::string errCode = "syntaxError", int exitc = 1);

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,7 @@
#pragma once
#include <vector>
#include "../main.h"
void preProcessLabels(std::vector<Instruction> instructions);
Literal exec(std::vector<Instruction> in, bool executingFunction = false);

81
src/lexer/lexer.cpp Normal file
View File

@@ -0,0 +1,81 @@
#include <vector>
#include <string>
#include "lexer.h"
using namespace std;
/*
lexer function
This function takes the raw text from the file and splits it into a format
that the parser can understand.
*/
vector<vector<string>> lexer(string in) {
vector<vector<string>> out;
vector<string> line;
string buf;
bool procString = false;
bool procChar = false;
bool isComment = false;
for (char i : in) {
switch (i) {
case '"':
if (!isComment) {
if (procChar) {
buf.push_back(i);
} else {
procString = !procString;
buf.push_back(i);
}
}
break;
case '\'':
if (!isComment) {
if (procString) {
buf.push_back(i);
} else {
procChar = !procChar;
buf.push_back(i);
}
}
break;
case '\n':
if (!procString && !procChar) {
if (!buf.empty()) line.push_back(buf);
out.push_back(line);
buf.clear();
line.clear();
isComment = false;
} else {
if (!isComment) buf.push_back(i);
}
break;
case '#':
if (!procString && !procChar) {
isComment = true;
if (!buf.empty()) line.push_back(buf);
out.push_back(line);
buf.clear();
line.clear();
} else {
buf.push_back(i);
}
break;
case ' ':
if (!procString && !procChar) {
if (!buf.empty() && !isComment) line.push_back(buf);
buf.clear();
} else {
buf.push_back(i);
}
break;
default:
if (!isComment) buf.push_back(i);
break;
}
}
if (!buf.empty()) line.push_back(buf);
out.push_back(line);
return out;
}

6
src/lexer/lexer.h Normal file
View File

@@ -0,0 +1,6 @@
#pragma once
#include <vector>
#include <string>
std::vector<std::vector<std::string>> lexer(std::string in);

File diff suppressed because it is too large Load Diff

250
src/main.h Normal file
View File

@@ -0,0 +1,250 @@
#pragma once
#include <vector>
#include <string>
#include <map>
#include <variant>
// Headers for external libraries
#ifdef _WIN32
// Note: Windows support is experiemental. Maybe try using a superior
// operating system? (cough cough, Linux?)
#include <windows.h>
#define DLOPEN(path) LoadLibrary(path)
#define DLSYM(handle, name) GetProcAddress(handle, name)
#define DLCLOSE(handle) FreeLibrary(handle)
#define DLERROR() "Windows DLL Error"
#else
#include <dlfcn.h>
#define DLOPEN(path) dlopen(path, RTLD_LAZY)
#define DLSYM(handle, name) dlsym(handle, name)
#define DLCLOSE(handle) dlclose(handle)
#define DLERROR() dlerror()
#endif
/*
Instructions enum class
For each function keyword, an instruction is assigned. See also parser
function, interpreter function, Instruction struct
*/
enum class Instructions {
Jump, If,
Stdout, Stdin, Stdlnout,
Add, Subtract, Multiply, Divide,
Equal, Inequal, Greater, Lesser, Not,
End, Set, Empty, Gettype, Exists,
Setlist, Getlistat, Setlistat, Getlistsize, Listappend, Listprepend,
Getstrcharat, Getstrsize,
Stoi, Stod, Tostring,
Fun, Return, Endfun, Pusharg, Call, Local,
Use, Extern, Error, Catch, Try, Exception,
Struct, Endstruct, Init
};
/*
Types enum class
Assists in type checking in the parser function. For example, the
following values correspond to the following types:
1 Int
3.14 Double
"Hello!" String
'e' Char
true Bool
$value Value
&var Direct
%10 Line
See also parser function
*/
enum class Types {
Int, Double, String, Char, Bool, Value, Direct, Line, List, Label, Type, Function, Other
};
// Forward declaration of Literal for list
struct Literal;
/*
List struct
Contains literal values inside a vector. For example, if the following
program was written:
setlist #myNums 3 5 9 13
The List struct which would be created and stored should look like this:
{
val = {
Literal {
val = 3
},
Literal {
val = 5
},
Literal {
val = 9
},
Literal {
val = 13
},
}
}
All elements in the list must be of the same type. See also Literal struct.
*/
struct List {
std::vector<Literal> val;
};
/*
Direct struct
If the program being executed makes a direct reference, it is stored in a Direct
struct. For example, if the following line was written:
stdin &myVar
The Direct struct in the instruction should look like this:
{
varName = "myVar";
}
*/
struct Direct {
std::string varName;
};
struct TypeRef {
bool isCustomType = false;
std::string customType;
Types type;
};
struct FunctionRef {
std::string fnName;
};
/*
Label struct
Contains information needed to register labels
*/
struct Label {
std::string id;
int lineNum = -1;
};
/*
Line struct
Contains information needed to jump to lines
*/
struct Line {
int lineNum = -1;
bool isLabel = false;
std::string label;
};
/*
ValueRef struct
If the program being executed makes a value reference, it is stored in a ValueRef
struct. For example, if the following line was written:
stdin &myVar
The ValueRef struct in the instruction should look like this:
{
varName = "myVar";
}
*/
struct ValueRef {
std::string varName;
};
/*
Instruction struct
An instruction usually corresponds to a line in the program being interpreted.
For example, if the following line was written:
add 5 $myVar &outVar
The instruction should look like this:
{
inst = Instructions::Add;
args = {
Literal {
val = 5
},
ValueRef {
varName = "myVar"
},
Direct {
varName = "outVar"
}
};
}
inst starts as empty, so empty lines and commented out lines do not get in the
way of jump and if.
See also: Instructions enum class, Literal struct, ValueRef struct, Direct struct,
Line struct, exec function, parser function
*/
typedef std::variant<Literal, ValueRef, FunctionRef, TypeRef, Direct, Line> argument;
struct Instruction {
Instructions inst = Instructions::Empty;
std::vector<argument> args;
bool isLabel = false;
Label label;
};
struct FnArg {
Direct ref;
Types type;
};
/*
Function struct
Contains information needed to run a Ground function.
*/
struct Function {
Types returnType;
std::vector<FnArg> args;
std::vector<Instruction> instructions;
std::vector<Label> labels;
};
/*
Struct struct
This struct stores data for structures in Ground.
*/
struct Struct {
std::map<std::string, Literal> values;
std::map<std::string, Function> functions;
};
struct Error {
std::string code;
int pops;
std::string reporter;
};
/*
Literal struct
Contains literal values. For example, if the following line was written:
stdout "Hello world!"
The Literal struct in the instruction should look like this:
{
val = "Hello world!"; // I am ignoring the variant for simplicity
// of documenting the code
}
All value references are swapped out for their respective Literal they
point to. See also variables map, parser function, interpreter function
*/
struct Literal {
std::variant<int, double, bool, std::string, char, List, Struct, Error> val;
};
// C-compatible enum and types for developing libraries for Ground in C
typedef enum {
GROUND_INT,
GROUND_DOUBLE,
GROUND_BOOL,
GROUND_STRING,
GROUND_CHAR
} GroundType;
typedef struct {
GroundType type;
union {
int int_val;
double double_val;
int bool_val;
char* string_val;
char char_val;
} data;
} GroundValue;

184
src/parser/parser.cpp Normal file
View File

@@ -0,0 +1,184 @@
#include <vector>
#include <string>
#include <map>
#include "parser.h"
#include "../main.h"
#include "../data/data.h"
#include "../error/error.h"
using namespace std;
/*
parser function
This function takes a vector of a vector of strings from the lexer and
converts it into a list of instructions that the interpreter can understand.
*/
vector<Instruction> parser(vector<vector<string>> in) {
vector<Instruction> out;
for (vector<string> line : in) {
Instruction currentInstruction;
if (line.size() < 1) {
out.push_back(currentInstruction);
continue;
}
string inst = line[0];
if (isLabel(inst)) {
currentInstruction.isLabel = true;
currentInstruction.label.id = inst.substr(1);
line.erase(line.begin());
}
else if (isFunction(inst)) {
currentInstruction.inst = Instructions::Call;
FunctionRef newFnRef;
newFnRef.fnName = inst.substr(1);
currentInstruction.args.push_back(newFnRef);
}
else if (inst == "stdout") currentInstruction.inst = Instructions::Stdout;
else if (inst == "print") currentInstruction.inst = Instructions::Stdout;
else if (inst == "stdlnout") currentInstruction.inst = Instructions::Stdlnout;
else if (inst == "println") currentInstruction.inst = Instructions::Stdlnout;
else if (inst == "stdin") currentInstruction.inst = Instructions::Stdin;
else if (inst == "input") currentInstruction.inst = Instructions::Stdin;
else if (inst == "add") currentInstruction.inst = Instructions::Add;
else if (inst == "subtract") currentInstruction.inst = Instructions::Subtract;
else if (inst == "multiply") currentInstruction.inst = Instructions::Multiply;
else if (inst == "divide") currentInstruction.inst = Instructions::Divide;
else if (inst == "set") currentInstruction.inst = Instructions::Set;
else if (inst == "end") currentInstruction.inst = Instructions::End;
else if (inst == "jump") currentInstruction.inst = Instructions::Jump;
else if (inst == "if") currentInstruction.inst = Instructions::If;
else if (inst == "equal") currentInstruction.inst = Instructions::Equal;
else if (inst == "inequal") currentInstruction.inst = Instructions::Inequal;
else if (inst == "greater") currentInstruction.inst = Instructions::Greater;
else if (inst == "lesser") currentInstruction.inst = Instructions::Lesser;
else if (inst == "not") currentInstruction.inst = Instructions::Not;
else if (inst == "setlist") currentInstruction.inst = Instructions::Setlist;
else if (inst == "getlistat") currentInstruction.inst = Instructions::Getlistat;
else if (inst == "setlistat") currentInstruction.inst = Instructions::Setlistat;
else if (inst == "getlistsize") currentInstruction.inst = Instructions::Getlistsize;
else if (inst == "stoi") currentInstruction.inst = Instructions::Stoi;
else if (inst == "stod") currentInstruction.inst = Instructions::Stod;
else if (inst == "tostring") currentInstruction.inst = Instructions::Tostring;
else if (inst == "fun") currentInstruction.inst = Instructions::Fun;
else if (inst == "return") currentInstruction.inst = Instructions::Return;
else if (inst == "endfun") currentInstruction.inst = Instructions::Endfun;
else if (inst == "pusharg") currentInstruction.inst = Instructions::Pusharg;
else if (inst == "call") currentInstruction.inst = Instructions::Call;
else if (inst == "use") currentInstruction.inst = Instructions::Use;
else if (inst == "extern") currentInstruction.inst = Instructions::Extern;
else if (inst == "getstrcharat") currentInstruction.inst = Instructions::Getstrcharat;
else if (inst == "getstrsize") currentInstruction.inst = Instructions::Getstrsize;
else if (inst == "error") currentInstruction.inst = Instructions::Error;
else if (inst == "catch") currentInstruction.inst = Instructions::Catch;
else if (inst == "try") currentInstruction.inst = Instructions::Try;
else if (inst == "exception") currentInstruction.inst = Instructions::Exception;
else if (inst == "gettype") currentInstruction.inst = Instructions::Gettype;
else if (inst == "exists") currentInstruction.inst = Instructions::Exists;
else if (inst == "listappend") currentInstruction.inst = Instructions::Listappend;
else if (inst == "listprepend") currentInstruction.inst = Instructions::Listprepend;
else if (inst == "struct") currentInstruction.inst = Instructions::Struct;
else if (inst == "endstruct") currentInstruction.inst = Instructions::Endstruct;
else if (inst == "init") currentInstruction.inst = Instructions::Init;
else {
error("Unknown instruction " + inst);
}
for (int i = 1; i < line.size(); i++) {
string arg = line[i];
Types type = getType(arg);
switch (type) {
case Types::Int:
{
Literal newLit;
newLit.val = stoi(arg);
currentInstruction.args.push_back(newLit);
}
break;
case Types::Double:
{
Literal newLit;
newLit.val = stod(arg);
currentInstruction.args.push_back(newLit);
}
break;
case Types::String:
{
Literal newLit;
newLit.val = arg.substr(1, arg.size() - 2);
currentInstruction.args.push_back(newLit);
}
break;
case Types::Char:
{
Literal newLit;
newLit.val = arg[1];
currentInstruction.args.push_back(newLit);
}
break;
case Types::Bool:
{
Literal newLit;
if (arg == "true") newLit.val = true;
else newLit.val = false;
currentInstruction.args.push_back(newLit);
}
break;
case Types::Value:
{
ValueRef newVal;
newVal.varName = arg.substr(1);
currentInstruction.args.push_back(newVal);
}
break;
case Types::Direct:
{
Direct newDir;
newDir.varName = arg.substr(1);
currentInstruction.args.push_back(newDir);
}
break;
case Types::Line:
{
Line newLine;
string lineRef = arg.substr(1);
if (isInt(lineRef)) {
newLine.lineNum = stoi(lineRef);
} else {
newLine.isLabel = true;
newLine.label = lineRef;
}
currentInstruction.args.push_back(newLine);
}
break;
case Types::Type:
{
TypeRef newTypeRef;
string type = arg.substr(1);
if (type == "int") newTypeRef.type = Types::Int;
else if (type == "double") newTypeRef.type = Types::Double;
else if (type == "string") newTypeRef.type = Types::String;
else if (type == "char") newTypeRef.type = Types::Char;
else if (type == "bool") newTypeRef.type = Types::Bool;
else if (type == "list") newTypeRef.type = Types::List;
else {
newTypeRef.isCustomType = true;
newTypeRef.customType = type;
};
currentInstruction.args.push_back(newTypeRef);
}
break;
case Types::Function:
{
FunctionRef newFuncRef;
newFuncRef.fnName = arg.substr(1);
currentInstruction.args.push_back(newFuncRef);
}
break;
default:
error("Could not parse argument " + arg);
}
}
out.push_back(currentInstruction);
}
return out;
}

7
src/parser/parser.h Normal file
View File

@@ -0,0 +1,7 @@
#pragma once
#include <vector>
#include <string>
#include "../main.h"
std::vector<Instruction> parser(std::vector<std::vector<std::string>> in);

View File

@@ -1,11 +1,11 @@
#!/usr/bin/env ground #!/usr/bin/env ground
stdlnout "Program args: " stdlnout "Program args: "
getlistsize *args &argsSize getlistsize &args &argsSize
set &counter 0 set &counter 0
@loopstart @loopstart
equal $counter $argsSize &bool equal $counter $argsSize &bool
if $bool %end if $bool %end
getlistat *args $counter &item getlistat &args $counter &item
stdlnout $item stdlnout $item
add 1 $counter &counter add 1 $counter &counter
jump %loopstart jump %loopstart

23
tests/error.grnd Normal file
View File

@@ -0,0 +1,23 @@
fun -int !divten -int &divisor
divide 10 $divisor &out
# Skip the rest of the function because we have an error
println "aw yeag we devided by zero"
return $out
endfun
fun -string !wrapperFn -int &dingle
pusharg $dingle
!divten &result
# Skip the rest of the function because we have an error
println "big error incoming"
tostring $result &out
return $out
endfun
catch "divisionByZeroError" &success
pusharg 0
!wrapperFn &result
# There's a catch in this scope, stop here and continue execution
println $success

View File

@@ -20,19 +20,19 @@ stdlnout $testVar
# Lists # Lists
setlist *testList "Item 1" "Another Item" "Item the Third" setlist &testList "Item 1" "Another Item" "Item the Third"
getlistat *testList 2 &tmp getlistat &testList 2 &tmp
stdlnout $tmp stdlnout $tmp
setlistat *testList 1 "I changed this item" setlistat &testList 1 "I changed this item"
getlistat *testList 1 &tmp getlistat &testList 1 &tmp
stdlnout $tmp stdlnout $tmp
listappend *testList "I appended this item" listappend &testList "I appended this item"
getlistat *testList 3 &tmp getlistat &testList 3 &tmp
stdlnout $tmp stdlnout $tmp
getlistsize *testList &tmp getlistsize &testList &tmp
stdlnout $tmp stdlnout $tmp
# String Operations # String Operations

View File

@@ -2,8 +2,8 @@ set &testVar "dingus"
exists &testVar &exist exists &testVar &exist
stdlnout $exist stdlnout $exist
setlist *myList "item" setlist &myList "item"
exists *myList &exist exists &myList &exist
stdlnout $exist stdlnout $exist
@dingus @dingus
@@ -13,8 +13,5 @@ stdlnout $exist
exists &doesNotExist &exist exists &doesNotExist &exist
stdlnout $exist stdlnout $exist
exists *doesNotExist &exist
stdlnout $exist
exists %doesNotExist &exist exists %doesNotExist &exist
stdlnout $exist stdlnout $exist

View File

@@ -14,7 +14,7 @@ fun -bool !jumpy
return true return true
endfun endfun
call !jumpy &tmp !jumpy &tmp
stdlnout "I called a function" stdlnout "I called a function"
@@ -22,20 +22,28 @@ stdlnout "I called a function"
fun -list !dingus fun -list !dingus
stdlnout "Testing lists in functions" stdlnout "Testing lists in functions"
setlist *dingle "heheheha" "hahahahe" "hmmm" setlist &dingle "heheheha" "hahahahe" "hmmm"
return *dingle return $dingle
endfun endfun
call !dingus *outlist call !dingus &outlist
getlistsize *outlist &size getlistsize &outlist &size
set &counter 0 set &counter 0
@loopstart @loopstart
equal $size $counter &cond equal $size $counter &cond
if $cond %loopend if $cond %loopend
getlistat *outlist $counter &tmp getlistat &outlist $counter &tmp
stdlnout $tmp stdlnout $tmp
add 1 $counter &counter add 1 $counter &counter
jump %loopstart jump %loopstart
@loopend @loopend
end 0
fun -int !doSomething -int &a -string &b
println $a
println $b
return 0
endfun
pusharg 432 "dingle"
!doSomething &ret

View File

@@ -1,13 +1,14 @@
# A cool list # A cool list
setlist *favWords "hello" "there" "general" "kenobi" setlist &favWords "hello" "there" "general" "kenobi"
stdlnout $favWords
set &count 0 set &count 0
set &passedThrough true set &passedThrough true
@jmpbck @jmpbck
getlistat *favWords $count &tmp getlistat &favWords $count &tmp
stdlnout $tmp stdlnout $tmp
add $count 1 &count add $count 1 &count
getlistsize *favWords &tmp2 getlistsize &favWords &tmp2
inequal $count $tmp2 &tmp3 inequal $count $tmp2 &tmp3
if $tmp3 %jmpbck if $tmp3 %jmpbck

29
tests/struct.grnd Normal file
View File

@@ -0,0 +1,29 @@
struct -point
init &xpos -int
init &ypos -int
fun -int !init -int &x -int &y
set &xpos $x
set &ypos $y
return 0
endfun
fun -string !toString
tostring $xpos &xposstr
tostring $ypos &yposstr
add "x: " $xposstr &str
add $str ", y: " &str
add $str $yposstr &str
return $str
endfun
endstruct
init &myPoint -point
pusharg 30 15
!myPoint.init &out
println $myPoint.xpos
!myPoint.toString &out
println $out

View File

@@ -1,5 +1,6 @@
set &var 0 set &var 0
@jump
add 1 $var &var add 1 $var &var
stdlnout $var stdlnout $var
greater 1000 $var &cond greater 10000 $var &cond
if $cond %2 if $cond %jump