forked from solstice/solstice
Fix type issues with struct access
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@@ -73,6 +73,7 @@ namespace Solstice {
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std::string checkNodeReturnType(SolNode i) {
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switch (i.nodeType) {
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case SolNodeType::In:
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case SolNodeType::Identifier: {
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if (variables.find(i.outputId) != variables.end()) {
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return variables[i.outputId];
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