implementing more plugin functionality
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@@ -1,7 +1,9 @@
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from textual_window import Window
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from textual.widgets import RichLog, Button
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from textual import work
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from textual.binding import Binding
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from textual import work, on
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import textual.widgets
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from traceback import format_exception
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from lupa import lua51
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import os, json, asyncio
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@@ -46,6 +48,12 @@ class PluginLoader(Window):
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setattr(self.app, f"action_{action_name}", wrapper)
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def create_widget(self, widget_type: str, *args):
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return getattr(textual.widgets, widget_type)(*args)
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def run_on_event(self, event, function):
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raise NotImplementedError("runOnEvent is not implemented yet.")
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def create_window(self, title: str, icon: str = "", show_title: bool = True, can_close: bool = True, can_maximize: bool = True, can_resize: bool = True, start_horizontal: str = "center", start_vertical: str = "middle"):
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new_window = Window(
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id=title,
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@@ -58,7 +66,7 @@ class PluginLoader(Window):
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starting_horizontal=start_horizontal,
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starting_vertical=start_vertical
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)
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self.app.mount(new_window)
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#self.app.mount(new_window)
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return new_window
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# endregion
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@@ -76,12 +84,15 @@ class PluginLoader(Window):
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"ui": {
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"notify": self.fake_notify,
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#"createSidebarButton": self.create_sidebar_button,
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"setTheme": self.set_theme,
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#"setTheme": self.set_theme,
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"runAction": self.fake_run_action,
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"addBind": self.add_bind,
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"createAction": self.create_action,
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"createWindow": self.create_window
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}
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"createWindow": self.create_window,
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"createWidget": self.create_widget,
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"app": self.app,
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"runOnEvent": self.run_on_event
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},
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}
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log.write("[b]Finding plugins...[/]")
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@@ -160,15 +171,19 @@ class PluginLoader(Window):
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try:
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executed_code = self.lua_runtime.execute(code)
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except lua51.LuaError as e:
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log.write(f"[b red]Error in {lua_file_path}: {e}[/]")
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log.write(f"[b red]Error in {lua_file_path}:\n" + '\n'.join(format_exception(e)) + "[/]")
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self.notify("There was Lua error while loading one your installed plugins. Check the Plugin Loader window for more details.", title="Lua Error", severity="error", timeout=10)
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no_errors = False
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continue
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if executed_code.init:
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executed_code.init()
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if executed_code.main:
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self.run_worker(thread=True, work=executed_code.main)
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if executed_code.run:
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try:
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executed_code.run()
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except Exception as e:
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log.write(f"[b red]Runtime error in {lua_file_path}:\n" + "\n".join(format_exception(e)) + "[/]")
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self.notify("A plugin has created an error. Check the log for more details.", title="Lua Error", severity="error", timeout=10)
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no_errors = False
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continue
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plugin_paths.append(plugin_folder)
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@@ -1,12 +1,14 @@
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local plugin = {}
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function testAction()
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function plugin.run()
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local window = berry.ui.createWindow("test window")
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end
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berry.ui.app.mount(window)
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berry.ui.runOnEvent(window.Initialized, function()
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local test = berry.ui.createWidget("Static", "the absolute minimal experience")
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window.mount_in_window(test)
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end)
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function plugin.init()
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berry.ui.createAction("test", testAction)
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berry.ui.addBind("test", "ctrl+d", "Test")
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end
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return plugin
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