#include "keyboard.h" bool isLeftShiftPressed = false; bool isRightShiftPressed = false; void HandleKeyboard(uint8_t scancode) { switch (scancode) { case LeftShift: isLeftShiftPressed = true; return; case LeftShift + 0x80: isLeftShiftPressed = false; return; case RightShift: isRightShiftPressed = true; return; case RightShift + 0x80: isRightShiftPressed = false; return; case Enter: GlobalRenderer->Next(); return; case Spacebar: GlobalRenderer->PutChar(' '); return; case Backspace: GlobalRenderer->ClearChar(); break; } char ascii = QWERTYKeyboard::Translate(scancode, isLeftShiftPressed || isRightShiftPressed); if (ascii != 0) { GlobalRenderer->PutChar(ascii); } }