Files
SplenkOS/kernel/src/BasicRenderer.cpp

99 lines
2.8 KiB
C++

#include "BasicRenderer.h"
BasicRenderer* GlobalRenderer;
BasicRenderer::BasicRenderer(Framebuffer* framebuffer, PSF1_FONT* psf1_Font) {
targetFramebuffer = framebuffer;
PSF1_Font = psf1_Font;
Colour = 0xFFFFFFFF;
cursorPosition = {0,0};
}
void BasicRenderer::PutChar(char chr, unsigned int xOff, unsigned int yOff) {
unsigned int* pixPtr = (unsigned int*)targetFramebuffer->BaseAddress;
char* fontPtr = (char*)PSF1_Font->glyphBuffer + (chr * PSF1_Font->psf1_Header->charsize);
for (unsigned long y = yOff; y < yOff + 18; y++) {
for (unsigned long x = xOff; x < xOff+8; x++) {
if ((*fontPtr & (0b10000000 >> (x - xOff))) > 0) {
*(unsigned int*)(pixPtr + x + (y * targetFramebuffer->PixelsPerScanline)) = Colour;
}
}
fontPtr++;
}
}
void BasicRenderer::PutChar(char chr) {
PutChar(chr, cursorPosition.x, cursorPosition.y);
cursorPosition.x += 8;
if (cursorPosition.x + 8 > targetFramebuffer->Width) {
cursorPosition.x = 0;
cursorPosition.y += 16;
}
}
void BasicRenderer::Print(const char* str) {
unsigned int x = 0;
char* chr = (char*)str;
while (*chr != 0) {
PutChar(*chr, cursorPosition.x, cursorPosition.y);
cursorPosition.x+=8;
if (cursorPosition.x + 8 > targetFramebuffer->Width) {
cursorPosition.x = 0;
cursorPosition.y += 18;
}
chr++;
}
}
void BasicRenderer::Clear() {
uint64_t fbBase = (uint64_t)targetFramebuffer->BaseAddress;
uint64_t bytesPerScanline = targetFramebuffer->PixelsPerScanline * 4;
uint64_t fbHeight = targetFramebuffer->Height;
uint64_t fbSize = targetFramebuffer->BufferSize;
for (int verticalScanline = 0; verticalScanline < fbHeight; verticalScanline ++){
uint64_t pixPtrBase = fbBase + (bytesPerScanline * verticalScanline);
for (uint32_t* pixPtr = (uint32_t*)pixPtrBase; pixPtr < (uint32_t*)(pixPtrBase + bytesPerScanline); pixPtr ++){
*pixPtr = ClearColour;
}
}
}
void BasicRenderer::ClearChar(){
if (cursorPosition.x == 0){
cursorPosition.x = targetFramebuffer->Width;
cursorPosition.y -= 16;
if (cursorPosition.y < 0) cursorPosition.y = 0;
}
unsigned int xOff = cursorPosition.x;
unsigned int yOff = cursorPosition.y;
unsigned int* pixPtr = (unsigned int*)targetFramebuffer->BaseAddress;
for (unsigned long y = yOff; y < yOff + 16; y++){
for (unsigned long x = xOff - 8; x < xOff; x++){
*(unsigned int*)(pixPtr + x + (y * targetFramebuffer->PixelsPerScanline)) = ClearColour;
}
}
cursorPosition.x -= 8;
if (cursorPosition.x < 0){
cursorPosition.x = targetFramebuffer->Width;
cursorPosition.y -= 16;
if (cursorPosition.y < 0) cursorPosition.y = 0;
}
}
void BasicRenderer::Next() {
cursorPosition.x = 0;
cursorPosition.y += 16;
}