making channel controls interactable
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12
src/main.py
12
src/main.py
@@ -5,16 +5,14 @@ import librosa
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if __name__ == "__main__":
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print("Loading project...")
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test_project = Project(channels=[
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"""test_project = Project(channels=[
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ProjectChannel(chunks=[
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AudioChannelChunk(*librosa.load("120 bpm amen break.mp3", mono=False), position=0, name="120 bpm amen break.mp3"),
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AudioChannelChunk(*librosa.load("120 bpm amen break.mp3", mono=False), position=1, name="120 bpm amen break.mp3"),
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AudioChannelChunk(*librosa.load("120 bpm amen break.mp3", mono=False), position=2, name="120 bpm amen break.mp3")
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], name="drums"),
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ProjectChannel(chunks=[
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AudioChannelChunk(*librosa.load("piano chords - Bmin 120BPM.wav", mono=False), name="piano chords - Bmin 120BPM.wav")
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], name="piano")
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])#.from_file("test_project.tdp")
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])
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#test_project.write_to_file("test_project.tdp")"""
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test_project = Project.from_file("test_project.tdp")
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# start the ui
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print("Starting UI...")
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