Create release.yml

This commit is contained in:
2026-03-16 12:42:56 +11:00
committed by GitHub
parent 35dea6d6b0
commit 783d6ff74a

125
.github/workflows/release.yml vendored Normal file
View File

@@ -0,0 +1,125 @@
# .github/workflows/release.yml
name: Release
on:
push:
tags:
- 'v*'
jobs:
build:
strategy:
matrix:
include:
# --- LINUX ---
- os: ubuntu-latest
arch: x86_64
target_name: creep-linux-x86_64
- os: ubuntu-latest
arch: arm64
target_name: creep-linux-arm64
# --- WINDOWS ---
- os: windows-latest
arch: x86_64
target_name: creep-windows-x86_64.exe
- os: windows-latest
arch: arm64
target_name: creep-windows-arm64.exe
# --- MACOS (Apple Silicon only) ---
- os: macos-latest
arch: arm64
target_name: creep-macos-arm64
runs-on: ${{ matrix.os }}
steps:
- name: Checkout code
uses: actions/checkout@v4
# --- LINUX ARM64 ---
# GitHub doesn't have native Linux ARM runners on free tier,
# so we cross-compile using a QEMU emulated environment
- name: Set up QEMU (Linux ARM64 only)
if: matrix.os == 'ubuntu-latest' && matrix.arch == 'arm64'
uses: docker/setup-qemu-action@v3
- name: Install ARM64 cross-compiler (Linux ARM64 only)
if: matrix.os == 'ubuntu-latest' && matrix.arch == 'arm64'
run: sudo apt-get install -y gcc-aarch64-linux-gnu g++-aarch64-linux-gnu
# --- CONFIGURE ---
- name: Configure (Linux x86_64)
if: matrix.os == 'ubuntu-latest' && matrix.arch == 'x86_64'
run: cmake -B build -DCMAKE_BUILD_TYPE=Release
- name: Configure (Linux ARM64 cross-compile)
if: matrix.os == 'ubuntu-latest' && matrix.arch == 'arm64'
run: |
cmake -B build -DCMAKE_BUILD_TYPE=Release \
-DCMAKE_SYSTEM_NAME=Linux \
-DCMAKE_SYSTEM_PROCESSOR=aarch64 \
-DCMAKE_C_COMPILER=aarch64-linux-gnu-gcc \
-DCMAKE_CXX_COMPILER=aarch64-linux-gnu-g++
- name: Configure (Windows x86_64)
if: matrix.os == 'windows-latest' && matrix.arch == 'x86_64'
run: cmake -B build -DCMAKE_BUILD_TYPE=Release -A x64
- name: Configure (Windows ARM64)
if: matrix.os == 'windows-latest' && matrix.arch == 'arm64'
run: cmake -B build -DCMAKE_BUILD_TYPE=Release -A ARM64
- name: Configure (macOS ARM64)
if: matrix.os == 'macos-latest'
run: cmake -B build -DCMAKE_BUILD_TYPE=Release -DCMAKE_OSX_ARCHITECTURES=arm64
# --- BUILD ---
- name: Build
run: cmake --build build --config Release
# --- RENAME & UPLOAD ---
- name: Rename binary (Linux / macOS)
if: runner.os != 'Windows'
run: mv build/creep ${{ matrix.target_name }}
- name: Rename binary (Windows)
if: runner.os == 'Windows'
run: mv build/Release/creep.exe ${{ matrix.target_name }}
- name: Upload artifact
uses: actions/upload-artifact@v4
with:
name: ${{ matrix.target_name }}
path: ${{ matrix.target_name }}
release:
needs: build
runs-on: ubuntu-latest
steps:
- name: Download all artifacts
uses: actions/download-artifact@v4
with:
path: artifacts/
- name: Create GitHub Release
uses: softprops/action-gh-release@v2
with:
files: artifacts/**/*
```
---
## What you'll get on a release
A GitHub Release with these five files attached:
```
creep-linux-x86_64
creep-linux-arm64
creep-windows-x86_64.exe
creep-windows-arm64.exe
creep-macos-arm64