starting work on math instructions and added support for negative numbers and maybe floats

This commit is contained in:
SpookyDervish
2025-09-02 19:43:48 +10:00
parent a32598f7f0
commit 42e718d6d3
5 changed files with 127 additions and 32 deletions

View File

@@ -24,19 +24,24 @@ class X86_64Generator(Generator):
self.stack_size -= 1
def get_variable(self, var_name: str, reg: str):
var = self.variables.get(var_name, None)
try:
self.push(
f"QWORD [rsp + {(self.stack_size - self.variables.get(var_name, None)['stack_loc'] - 1) * 8}]"
f"QWORD [rsp + {(self.stack_size - var['stack_loc'] - 1) * 8}]"
)
except TypeError: # variable doesnt exist
traceback(self.code, "NameError", f"\"{var_name}\" is not defined.")
self.pop(reg)
return var["type"]
def get_var_pos(self, var_name: str):
return (self.stack_size - self.variables.get(var_name)['stack_loc'] - 1) * 8
def create_variable(self, var_name: str, starting_value):
new_var = {"stack_loc": (self.stack_size), "type": type(starting_value)}
def create_variable(self, var_name: str, starting_value, var_type: Any = None):
if var_type == None:
var_type = type(starting_value)
new_var = {"stack_loc": (self.stack_size), "type": var_type}
if type(starting_value) == NumberNode:
self.lines.append(f"mov rax, {starting_value.value}\n\t")
self.push("rax")
@@ -44,6 +49,8 @@ class X86_64Generator(Generator):
self.get_variable(starting_value.var_name, "rax")
#self.lines.append(f"mov QWORD [rsp + {var_pos}], rax\n\t")
self.push("rax")
elif type(starting_value) == str:
self.push(starting_value)
self.variables[var_name] = new_var
def change_variable(self, var_name: str, new_value):
@@ -57,6 +64,9 @@ class X86_64Generator(Generator):
self.get_variable(new_value.var_name, "rax")
self.lines.append(f"mov QWORD [rsp + {var_pos}], rax\n\t")
elif type(new_value) == str: # we're changing a variable to the value of a register
self.lines.append(f"mov QWORD [rsp + {var_pos}], {new_value}\n\t")
def generate_InstructionNode(self, node: InstructionNode):
if node.instruction == "end":
if len(node.arguments) == 0: # example: "end"
@@ -64,7 +74,7 @@ class X86_64Generator(Generator):
elif len(node.arguments) > 1: # example: "end 1 1"
traceback(self.code, "TypeError", "end expects only 1 argument.")
if not type(node.arguments[0]) in [NumberNode, VarRefNode]: # example: "end true"
traceback(self.code, "TypeError", f"end expects an integer, not {type(node.arguments[0])}")
traceback(self.code, "TypeError", f"end expects an integer, not {node.arguments[0]}")
self.lines.append("mov rax, 60\n\t")
if isinstance(node.arguments[0], NumberNode):
@@ -80,7 +90,7 @@ class X86_64Generator(Generator):
elif len(node.arguments) > 2: # example: "set &hi 0 123"
traceback(self.code, "TypeError", "set expects only 2 arguments.")
if not isinstance(node.arguments[0], VarPointerNode):
traceback(self.code, "TypeError", f"the first argument of set should be a variable pointer, not \"{type(node.arguments[0])}\"")
traceback(self.code, "TypeError", f"the first argument of set should be a variable pointer, not \"{node.arguments[0]}\"")
if type(node.arguments[1]) not in [NumberNode, VarRefNode]:
traceback(self.code, "TypeError", f"variables can't be of type \"{type(node.arguments[1])}\"")
@@ -91,7 +101,87 @@ class X86_64Generator(Generator):
else: # modify the existing one
self.change_variable(node.arguments[0].var_name, node.arguments[1])
elif node.instruction == "add":
if len(node.arguments) < 3: # example: "add" or "add 1" or "add 1 2"
traceback(self.code, "TypeError", "add expects atleast 3 arguments.")
elif len(node.arguments) > 3: # example: "add 1 2 3 4"
traceback(self.code, "TypeError", "add expects only 3 arguments.")
elif type(node.arguments[2]) != VarPointerNode:
traceback(self.code, "TypeError", f"the destination of the add command must be a variable pointer, not \"{node.arguments[2]}\"")
# bro this entire god damn instruction is just error handling 😔
number1_type = None
number2_type = None
arg2 = "rbx"
if isinstance(node.arguments[0], NumberNode):
number1_type = NumberNode
#arg1 = node.arguments[0].value
self.lines.append(f"mov rax, {node.arguments[0].value}\n\t")
elif isinstance(node.arguments[0], VarRefNode):
number1_type = self.get_variable(node.arguments[0].var_name, "rax")
else:
traceback(self.code, "TypeError", f"expected a variable reference or number for argument 1 of add, got {node.arguments[0]}")
if isinstance(node.arguments[1], NumberNode):
number2_type = NumberNode
arg2 = node.arguments[1].value
#self.lines.append(f"mov rbx, {node.arguments[1].value}\n\t")
elif isinstance(node.arguments[1], VarRefNode):
number2_type = self.get_variable(node.arguments[1].var_name, "rbx")
else:
traceback(self.code, "TypeError", f"expected a variable reference or number for argument 2 of add, got {node.arguments[1]}")
# TODO: numbers can be added to numbers, but numbers cant be added to strings. but strings can be added to strings, etc...
if number1_type not in [NumberNode] or number2_type not in [NumberNode]:
traceback(self.code, "TypeError", f"Unsupported operation \"add\" for \"{node.arguments[0]}\" and \"{node.arguments[1]}\".")
self.lines.append(f"add rax, {arg2}\n\t")
if self.variables.get(node.arguments[2].var_name, None) == None: # we need to create a variable for the destination
self.create_variable(node.arguments[2].var_name, "rax", NumberNode)
else:
self.change_variable(node.arguments[2].var_name, "rax")
elif node.instruction == "subtract":
if len(node.arguments) < 3: # example: "subtract" or "subtract 1" or "subtract 1 2"
traceback(self.code, "TypeError", "subtract expects atleast 3 arguments.")
elif len(node.arguments) > 3: # example: "subtract 1 2 3 4"
traceback(self.code, "TypeError", "subtract expects only 3 arguments.")
elif type(node.arguments[2]) != VarPointerNode:
traceback(self.code, "TypeError", f"the destination of the subtract command must be a variable pointer, not \"{node.arguments[2]}\"")
# bro this entire god damn instruction is just error handling 😔
number1_type = None
number2_type = None
arg2 = "rbx"
if isinstance(node.arguments[0], NumberNode):
number1_type = NumberNode
#arg1 = node.arguments[0].value
self.lines.append(f"mov rax, {node.arguments[0].value}\n\t")
elif isinstance(node.arguments[0], VarRefNode):
number1_type = self.get_variable(node.arguments[0].var_name, "rax")
else:
traceback(self.code, "TypeError", f"expected a variable reference or number for argument 1 of subtract, got {node.arguments[0]}")
if isinstance(node.arguments[1], NumberNode):
number2_type = NumberNode
arg2 = node.arguments[1].value
#self.lines.append(f"mov rbx, {node.arguments[1].value}\n\t")
elif isinstance(node.arguments[1], VarRefNode):
number2_type = self.get_variable(node.arguments[1].var_name, "rbx")
else:
traceback(self.code, "TypeError", f"expected a variable reference or number for argument 2 of subtract, got {node.arguments[1]}")
print(number1_type, number2_type)
if number1_type not in [NumberNode] or number2_type not in [NumberNode]:
traceback(self.code, "TypeError", f"Unsupported operation \"subtract\" for \"{node.arguments[0]}\" and \"{node.arguments[1]}\".")
self.lines.append(f"sub rax, {arg2}\n\t")
if self.variables.get(node.arguments[2].var_name, None) == None: # we need to create a variable for the destination
self.create_variable(node.arguments[2].var_name, "rax", NumberNode)
else:
self.change_variable(node.arguments[2].var_name, "rax")
else:
self.lines.append("; FUCK\n\t")
#raise NotImplementedError(f"A generate method hasn't been made for the \"{node.instruction}\" instruction.")