Stuff
This commit is contained in:
10
Makefile
10
Makefile
@@ -1,6 +1,6 @@
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CC = gcc
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CFLAGS = -Wall -Wextra -Isrc/include -Iinclude
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LDFLAGS =
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LDFLAGS = -ldl -rdynamic
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# Install paths
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PREFIX ?= /usr/local
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@@ -17,7 +17,7 @@ OBJ_DIR = $(BUILD_DIR)/obj
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# Output names
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EXECUTABLE = $(BIN_DIR)/ground
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SHARED_LIB = $(LIB_DIR)/libgroundvm.so
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HEADER = $(INC_DIR)/groundvm.h
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HEADERS = $(INC_DIR)/groundvm.h $(INC_DIR)/groundext.h
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# Source files
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LIB_SOURCES = $(filter-out $(SRC_DIR)/main.c, $(wildcard $(SRC_DIR)/*.c))
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@@ -37,7 +37,7 @@ executable: $(EXECUTABLE)
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# Build shared library
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.PHONY: library
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library: $(SHARED_LIB) $(HEADER)
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library: $(SHARED_LIB) $(HEADERS)
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# Build both
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.PHONY: both
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@@ -52,7 +52,7 @@ $(SHARED_LIB): $(LIB_OBJECTS) | $(LIB_DIR)
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$(CC) -shared $(LIB_OBJECTS) -o $@ $(LDFLAGS)
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# Copy header for library distribution
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$(HEADER): include/groundvm.h | $(INC_DIR)
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$(INC_DIR)/%.h: include/%.h | $(INC_DIR)
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cp $< $@
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# Compile object files for executable
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@@ -80,7 +80,7 @@ install: both
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mkdir -p $(DESTDIR)$(PREFIX)/include
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cp $(EXECUTABLE) $(DESTDIR)$(PREFIX)/bin/
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cp $(SHARED_LIB) $(DESTDIR)$(PREFIX)/lib/
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cp $(HEADER) $(DESTDIR)$(PREFIX)/include/
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cp $(HEADERS) $(DESTDIR)$(PREFIX)/include/
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ldconfig
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# Debug: print variables
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95
libs/README.md
Normal file
95
libs/README.md
Normal file
@@ -0,0 +1,95 @@
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# Ground Libraries
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This repo folder details the process for creating libraries with Ground, as well as some core libraries that are preinstalled with Ground.
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## Building Libraries
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Ground comes with the `groundvm.h` and `groundext.h` header files for interfacing with Ground. If you're building something that wraps Ground, use `groundvm.h`. If you're building something that Ground itself uses (a library), use `groundext.h` (it includes `groundvm.h` but also has some extlib-specific things).
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You can build your library in C or C++, or whichever language you can convince to interop with C code.
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Note: C++ Ground extlibs and CGround extlibs are not compatible. Update your code for CGround.
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### Making a Function for CGround
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Create a function with the following signature:
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```c
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GroundValue myFn(GroundScope* scope, List args) {}
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```
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* `GroundScope* scope`: For now does nothing. Will do something when structs are added.
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* `List args`: A list of args.
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The `List` struct and associated structures look like this:
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```c
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typedef enum GroundValueType {
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INT, DOUBLE, STRING, CHAR, BOOL, LIST, FUNCTION, CUSTOM, NONE
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} GroundValueType;
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typedef struct List {
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size_t size;
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struct GroundValue* values;
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} List;
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typedef struct GroundValue {
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GroundValueType type;
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union {
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int64_t intVal;
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double doubleVal;
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char* stringVal;
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char charVal;
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bool boolVal;
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List listVal;
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struct GroundFunction* fnVal;
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void* customVal;
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} data;
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} GroundValue;
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```
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Your function needs to return a `GroundValue`. This can easily be created with the `groundCreateValue()` function, used like this:
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```c
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// TYPE is one of the enum values from the GroundValueType enum.
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// CONTENT is the associated data type (char* for string, int64_t for int, etc, etc)
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groundCreateValue(TYPE, content);
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// Real use:
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groundCreateValue(STRING, "dingus");
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groundCreateValue(INT, 32);
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```
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Once you've created your functions, you can create a `ground_init()` function to let Ground know about your functions. Use the `groundAddNativeFunction()` function to add your functions to Ground.
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If your function fails, print some debug stuff to the console and return `groundCreateValue(NONE)`. Proper error handling will be added soon.
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```c
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GroundValue say_hi(GroundScope* scope, List args) {
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char* greeting = "Hello, ";
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if (list.size < 1) {
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printf("Expecting an argument!");
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return groundCreateValue(NONE);
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}
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if (list.values[0].type != STRING) {
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printf("Expecting a string");
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return groundCreateValue(NONE);
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}
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// Insert stupid memory stuff here
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return groundCreateValue(STRING, greeting);
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}
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// ground_init takes a GroundScope* so it can add your functions to Ground
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void ground_init(GroundScope* scope) {
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// groundAddNativeFunction(scope, "namespace_FnName", name_of_function, RETURNTYPE,
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// amountOfArgs, ARGTYPE, "argName", ARGTYPE, "argName", ...)
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groundAddNativeFunction(scope, "utility_SayHi", say_hi, STRING, 1, STRING, "name");
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}
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```
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### Notes
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When naming your functions, give them a prefix namespace like in C. Use `camelCase` for the namespace and `CamelCase` for the function name.
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Document your functions somewhere! We want to be able to use them!
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57
libs/fileio/fileio.c
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57
libs/fileio/fileio.c
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@@ -0,0 +1,57 @@
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#include <stdio.h>
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#include <stdlib.h>
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#include "groundext.h"
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GroundValue native_file_read(GroundScope* scope, List args) {
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if (args.size < 1 || args.values[0].type != STRING) {
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return groundCreateValue(NONE);
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}
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char* path = args.values[0].data.stringVal;
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FILE* f = fopen(path, "r");
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if (!f) {
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return groundCreateValue(NONE);
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}
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fseek(f, 0, SEEK_END);
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long fsize = ftell(f);
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fseek(f, 0, SEEK_SET);
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char* content = malloc(fsize + 1);
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if (!content) {
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fclose(f);
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return groundCreateValue(NONE);
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}
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fread(content, 1, fsize, f);
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fclose(f);
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content[fsize] = 0;
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GroundValue val = groundCreateValue(STRING, content);
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free(content);
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return val;
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}
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GroundValue native_file_write(GroundScope* scope, List args) {
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if (args.size < 2 || args.values[0].type != STRING || args.values[1].type != STRING) {
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return groundCreateValue(BOOL, 0);
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}
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char* path = args.values[0].data.stringVal;
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char* content = args.values[1].data.stringVal;
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FILE* f = fopen(path, "w");
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if (!f) {
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return groundCreateValue(BOOL, 0);
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}
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fprintf(f, "%s", content);
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fclose(f);
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return groundCreateValue(BOOL, 1);
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}
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void ground_init(GroundScope* scope) {
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groundAddNativeFunction(scope, "file_Read", native_file_read, STRING, 1, STRING, "path");
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groundAddNativeFunction(scope, "file_Write", native_file_write, BOOL, 2, STRING, "path", STRING, "content");
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}
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