update to math library (v1.1.0)

This commit is contained in:
2026-01-20 21:29:42 +11:00
parent 792aed13ae
commit 4680597065

View File

@@ -1,5 +1,10 @@
#include <groundext.h>
#include <math.h>
#include <time.h>
#include <stdlib.h>
#include <stdio.h>
#include <stdint.h>
GroundValue ground_sin(GroundScope* scope, List args) {
return groundCreateValue(
@@ -21,19 +26,15 @@ GroundValue ground_tan(GroundScope* scope, List args) {
}
GroundValue rad_to_deg(GroundScope* scope, List args) {
double radians = args.values[0].data.doubleVal;
return groundCreateValue(
DOUBLE,
radians * (180.0 / M_PI)
args.values[0].data.doubleVal * (180.0 / M_PI)
);
}
GroundValue deg_to_rad(GroundScope* scope, List args) {
double deg = args.values[0].data.doubleVal;
return groundCreateValue(
DOUBLE,
deg * (M_PI / 180.0)
args.values[0].data.doubleVal * (M_PI / 180.0)
);
}
@@ -62,16 +63,88 @@ GroundValue ground_sqrt(GroundScope* scope, List args) {
);
}
GroundValue ground_abs(GroundScope* scope, List args) {
return groundCreateValue(
DOUBLE,
abs(args.values[0].data.doubleVal)
);
}
GroundValue ground_min(GroundScope* scope, List args) {
double a = args.values[0].data.doubleVal;
double b = args.values[1].data.doubleVal;
return groundCreateValue(
DOUBLE,
(a < b) ? a : b
);
}
GroundValue ground_max(GroundScope* scope, List args) {
double a = args.values[0].data.doubleVal;
double b = args.values[1].data.doubleVal;
return groundCreateValue(
DOUBLE,
(a > b) ? a : b
);
}
GroundValue ground_clamp(GroundScope* scope, List args) {
double number = args.values[0].data.doubleVal;
double min = args.values[1].data.doubleVal;
double max = args.values[2].data.doubleVal;
if (number < min) number = min;
if (number > max) number = max;
return groundCreateValue(
DOUBLE,
number
);
}
GroundValue ground_random(GroundScope* scope, List args) {
int64_t min = args.values[0].data.intVal;
int64_t max = args.values[1].data.intVal;
return groundCreateValue(
INT,
min + rand() % (max - min)
);
}
GroundValue ground_random_double(GroundScope* scope, List args) {
double min = args.values[0].data.doubleVal;
double max = args.values[1].data.doubleVal;
return groundCreateValue(
INT,
min + (double)rand() / RAND_MAX * (max - min)
);
}
GroundValue ground_random_set_seed(GroundScope* scope, List args) {
srand(args.values[0].data.intVal);
return groundCreateValue(
INT,
0
);
}
void ground_init(GroundScope* scope) {
srand(time(NULL));
groundAddNativeFunction(scope, "math_Sin", ground_sin, DOUBLE, 1, DOUBLE, "radians");
groundAddNativeFunction(scope, "math_Cos", ground_cos, DOUBLE, 1, DOUBLE, "radians");
groundAddNativeFunction(scope, "math_Tan", ground_tan, DOUBLE, 1, DOUBLE, "radians");
groundAddNativeFunction(scope, "math_DegreesToRadians", deg_to_rad, DOUBLE, 1, DOUBLE, "degrees");
groundAddNativeFunction(scope, "math_RadiansToDegrees", rad_to_deg, DOUBLE, 1, DOUBLE, "radians");
groundAddNativeFunction(scope, "math_Modulos", ground_modulos, DOUBLE, 2, DOUBLE, "number1", DOUBLE, "number2");
groundAddNativeFunction(scope, "math_Pow", ground_pow, DOUBLE, 2, DOUBLE, "number1", DOUBLE, "number2");
groundAddNativeFunction(scope, "math_Sqrt", ground_sqrt, DOUBLE, 1, DOUBLE, "number");
groundAddNativeFunction(scope, "math_Abs", ground_abs, DOUBLE, 1, DOUBLE, "number");
groundAddNativeFunction(scope, "math_Min", ground_min, DOUBLE, 2, DOUBLE, "number1", DOUBLE, "number2");
groundAddNativeFunction(scope, "math_Max", ground_max, DOUBLE, 2, DOUBLE, "number1", DOUBLE, "number2");
groundAddNativeFunction(scope, "math_Clamp", ground_clamp, DOUBLE, 2, DOUBLE, "number", DOUBLE, "min", DOUBLE, "max");
groundAddNativeFunction(scope, "math_Random", ground_random, INT, 2, INT, "min", INT, "max");
groundAddNativeFunction(scope, "math_RandomDouble", ground_random_double, DOUBLE, 2, DOUBLE, "min", DOUBLE, "max");
groundAddNativeFunction(scope, "math_RandomSetSeed", ground_random_set_seed, INT, 1, INT, "seed");
}