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ground-rewrite/src/Bytecode/Instruction/execute.c

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#include "../../../include/ground.h"
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#ifndef _WIN32
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#include "../../linenoise/linenoise.h"
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#endif
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#include <stdint.h>
#include <inttypes.h>
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#include <stdio.h>
#include <stdlib.h>
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#include <string.h>
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#include <ffi.h>
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#define HEAP_GET(heap, idx) (&(heap)->heap[(idx)])
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#define HEAP_SET(heap, idx, val) ({Ground.Free.BytecodeValue(&(heap)->heap[idx]); ((heap)->heap[(idx)] = (val));})
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#define CONTINUE (struct GroundExecutionResult) { _GER_CONTINUE }
#define JUMP(idx) (struct GroundExecutionResult) { .type = _GER_JUMP, .as.line = idx }
#define END(res) (struct GroundExecutionResult) { .type = _GER_END, .as.end = res }
#define RETURN(val) (struct GroundExecutionResult) { .type = _GER_RETURN, .as.value = val }
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static ffi_type* ffiTypeFromGroundType(GroundType* type) {
switch (type->type) {
case GroundType_Int: return &ffi_type_sint64;
case GroundType_Double: return &ffi_type_double;
case GroundType_Char: return &ffi_type_schar;
case GroundType_Bool: return &ffi_type_uint8;
case GroundType_String: return &ffi_type_pointer;
default: return &ffi_type_pointer; // FIXME implement stuff for everything else
}
}
struct GroundExecutionResult _GroundBytecodeInstructionExecute(GroundBytecodeInstruction* instruction, GroundBytecodeHeap* heap) {
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static const void* jumpTable[] = {
&&IF, &&JUMP, &&END,
&&INPUT, &&PRINT, &&PRINTLN,
&&SET, &&GETTYPE, &&EXISTS,
&&SETLIST, &&SETLISTAT, &&GETLISTAT, &&GETLISTSIZE, &&LISTAPPEND,
&&GETSTRSIZE, &&GETSTRCHARAT,
&&ADD, &&SUBTRACT, &&MULTIPLY, &&DIVIDE,
&&EQUAL, &&INEQUAL, &&NOT, &&GREATER, &&LESSER,
&&AND, &&OR, &&XOR, &&NEG, &&SHIFT,
&&STOI, &&STOD, &&ITOC, &&CTOI, &&TOSTRING,
&&FUN, &&RETURN, &&ENDFUN, &&CALL, &&CALLMETHOD,
&&STRUCT, &&ENDSTRUCT, &&INIT, &&GETFIELD, &&SETFIELD,
&&USE, &&EXTERN, &&CREATELABEL,
&&PAUSE, &&DROP, &&LICENSE, &&ERRORCMD, &&THROW, &&CATCH
};
goto *jumpTable[instruction->type];
IF: {
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GroundBytecodeValue* cond = HEAP_GET(heap, instruction->args.at[0]);
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if (cond->as.Bool) {
return JUMP(instruction->args.at[1]);
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}
return CONTINUE;
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}
JUMP: {
return JUMP(instruction->args.at[0]);
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}
END: {
return END( HEAP_GET(heap, instruction->args.at[0])->as.Int );
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}
INPUT: {
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#ifdef _WIN32
// TODO implement line input on Windows
HEAP_SET(heap, instruction->args.at[0], Ground.New.BytecodeValue(Ground.New.Value.String(Ground.New.String(""))));
return CONTINUE;
#else
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char* input = linenoise("");
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HEAP_SET(heap, instruction->args.at[0], Ground.New.BytecodeValue(Ground.New.Value.String(Ground.New.String(input))));
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free(input);
return CONTINUE;
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#endif
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}
PRINT: {
for (GroundSize i = 0; i < instruction->args.len; i++) {
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printf("%s ", Ground.Stringify.BytecodeValue(HEAP_GET(heap, instruction->args.at[i])));
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}
return CONTINUE;
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}
PRINTLN: {
for (GroundSize i = 0; i < instruction->args.len; i++) {
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printf("%s ", Ground.Stringify.BytecodeValue(HEAP_GET(heap, instruction->args.at[i])));
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}
printf("\n");
return CONTINUE;
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}
SET: {
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if (instruction->args.at[0] != instruction->args.at[1]) {
GroundBytecodeValue copy = Ground.Copy.BytecodeValue(HEAP_GET(heap, instruction->args.at[1]));
HEAP_SET(heap, instruction->args.at[0], copy);
}
return CONTINUE;
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}
GETTYPE: {
Ground.Log.Warning("GETTYPE is deprecated");
return CONTINUE;
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}
EXISTS: {
Ground.Log.Warning("EXISTS is deprecated");
return CONTINUE;
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}
SETLIST: {
return CONTINUE;
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}
SETLISTAT: {
return CONTINUE;
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}
GETLISTAT: {
return CONTINUE;
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}
GETLISTSIZE: {
return CONTINUE;
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}
LISTAPPEND: {
return CONTINUE;
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}
GETSTRSIZE: {
return CONTINUE;
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}
GETSTRCHARAT: {
return CONTINUE;
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}
ADD: {
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GroundBytecodeValue* final = HEAP_GET(heap, instruction->args.at[2]);
GroundBytecodeValue* left = HEAP_GET(heap, instruction->args.at[0]);
GroundBytecodeValue* right = HEAP_GET(heap, instruction->args.at[1]);
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switch (left->type.type) {
case GroundType_Int: {
switch (right->type.type) {
case GroundType_Int: {
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*final = Ground.New.BytecodeValue(Ground.New.Value.Int(left->as.Int + right->as.Int));
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break;
}
case GroundType_Double: {
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*final = Ground.New.BytecodeValue(Ground.New.Value.Double(left->as.Int + right->as.Double));
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break;
}
default: {
Ground.Log.Error("invalid add operation in Ground.Instruction.execute()");
Ground.Flags.error = true;
break;
}
}
break;
}
case GroundType_Double: {
switch (right->type.type) {
case GroundType_Int: {
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*final = Ground.New.BytecodeValue(Ground.New.Value.Double(left->as.Double + right->as.Int));
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break;
}
case GroundType_Double: {
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*final = Ground.New.BytecodeValue(Ground.New.Value.Double(left->as.Double + right->as.Double));
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break;
}
default: {
Ground.Log.Error("invalid add operation in Ground.Instruction.execute()");
Ground.Flags.error = true;
break;
}
}
break;
}
case GroundType_String: {
switch (right->type.type) {
case GroundType_String: {
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GroundSize total = left->as.String.len + right->as.String.len;
char* buf = malloc(total + 1);
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if (buf == NULL) {
Ground.Log.Error("malloc failed (instruction ADD{string, string, dirref}) in Ground.Instruction.execute()");
Ground.Flags.error = true;
break;
}
sprintf(buf, "%s%s", left->as.String.cstr, right->as.String.cstr);
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*final = Ground.New.BytecodeValue(Ground.New.Value.String(Ground.New.String(buf)));
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free(buf);
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break;
}
default: {
Ground.Log.Error("invalid add operation in Ground.Instruction.execute()");
Ground.Flags.error = true;
break;
}
}
}
default: {
Ground.Log.Error("invalid add operation in Ground.Instruction.execute()");
Ground.Flags.error = true;
break;
}
}
return CONTINUE;
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}
SUBTRACT: {
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GroundBytecodeValue* final = HEAP_GET(heap, instruction->args.at[2]);
GroundBytecodeValue* left = HEAP_GET(heap, instruction->args.at[0]);
GroundBytecodeValue* right = HEAP_GET(heap, instruction->args.at[1]);
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switch (left->type.type) {
case GroundType_Int: {
switch (right->type.type) {
case GroundType_Int: {
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*final = Ground.New.BytecodeValue(Ground.New.Value.Int(left->as.Int - right->as.Int));
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break;
}
case GroundType_Double: {
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*final = Ground.New.BytecodeValue(Ground.New.Value.Double(left->as.Int - right->as.Double));
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break;
}
default: {
Ground.Log.Error("invalid subtract operation in Ground.Instruction.execute()");
Ground.Flags.error = true;
break;
}
}
break;
}
case GroundType_Double: {
switch (right->type.type) {
case GroundType_Int: {
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*final = Ground.New.BytecodeValue(Ground.New.Value.Double(left->as.Double - right->as.Int));
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break;
}
case GroundType_Double: {
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*final = Ground.New.BytecodeValue(Ground.New.Value.Double(left->as.Double - right->as.Double));
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break;
}
default: {
Ground.Log.Error("invalid subtract operation in Ground.Instruction.execute()");
Ground.Flags.error = true;
break;
}
}
break;
}
default: {
Ground.Log.Error("invalid subtract operation in Ground.Instruction.execute()");
Ground.Flags.error = true;
break;
}
}
return CONTINUE;
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}
MULTIPLY: {
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GroundBytecodeValue* final = HEAP_GET(heap, instruction->args.at[2]);
GroundBytecodeValue* left = HEAP_GET(heap, instruction->args.at[0]);
GroundBytecodeValue* right = HEAP_GET(heap, instruction->args.at[1]);
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switch (left->type.type) {
case GroundType_Int: {
switch (right->type.type) {
case GroundType_Int: {
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*final = Ground.New.BytecodeValue(Ground.New.Value.Int(left->as.Int * right->as.Int));
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break;
}
case GroundType_Double: {
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*final = Ground.New.BytecodeValue(Ground.New.Value.Double(left->as.Int * right->as.Double));
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break;
}
default: {
Ground.Log.Error("invalid subtract operation in Ground.Instruction.execute()");
Ground.Flags.error = true;
break;
}
}
break;
}
case GroundType_Double: {
switch (right->type.type) {
case GroundType_Int: {
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*final = Ground.New.BytecodeValue(Ground.New.Value.Double(left->as.Double * right->as.Int));
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break;
}
case GroundType_Double: {
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*final = Ground.New.BytecodeValue(Ground.New.Value.Double(left->as.Double * right->as.Double));
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break;
}
default: {
Ground.Log.Error("invalid subtract operation in Ground.Instruction.execute()");
Ground.Flags.error = true;
break;
}
}
break;
}
default: {
Ground.Log.Error("invalid subtract operation in Ground.Instruction.execute()");
Ground.Flags.error = true;
break;
}
}
return CONTINUE;
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}
DIVIDE: {
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GroundBytecodeValue* final = HEAP_GET(heap, instruction->args.at[2]);
GroundBytecodeValue* left = HEAP_GET(heap, instruction->args.at[0]);
GroundBytecodeValue* right = HEAP_GET(heap, instruction->args.at[1]);
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switch (left->type.type) {
case GroundType_Int: {
switch (right->type.type) {
case GroundType_Int: {
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*final = Ground.New.BytecodeValue(Ground.New.Value.Int(left->as.Int / right->as.Int));
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break;
}
case GroundType_Double: {
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*final = Ground.New.BytecodeValue(Ground.New.Value.Double(left->as.Int / right->as.Double));
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break;
}
default: {
Ground.Log.Error("invalid subtract operation in Ground.Instruction.execute()");
Ground.Flags.error = true;
break;
}
}
break;
}
case GroundType_Double: {
switch (right->type.type) {
case GroundType_Int: {
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*final = Ground.New.BytecodeValue(Ground.New.Value.Double(left->as.Double / right->as.Int));
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break;
}
case GroundType_Double: {
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*final = Ground.New.BytecodeValue(Ground.New.Value.Double(left->as.Double / right->as.Double));
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break;
}
default: {
Ground.Log.Error("invalid subtract operation in Ground.Instruction.execute()");
Ground.Flags.error = true;
break;
}
}
break;
}
default: {
Ground.Log.Error("invalid subtract operation in Ground.Instruction.execute()");
Ground.Flags.error = true;
break;
}
}
return CONTINUE;
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}
EQUAL: {
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GroundBytecodeValue* final = HEAP_GET(heap, instruction->args.at[2]);
GroundBytecodeValue* left = HEAP_GET(heap, instruction->args.at[0]);
GroundBytecodeValue* right = HEAP_GET(heap, instruction->args.at[1]);
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switch (left->type.type) {
case GroundType_Int: {
switch (right->type.type) {
case GroundType_Int: {
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*final = Ground.New.BytecodeValue(Ground.New.Value.Bool(left->as.Int == right->as.Int));
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break;
}
case GroundType_Double: {
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*final = Ground.New.BytecodeValue(Ground.New.Value.Bool(left->as.Int == right->as.Double));
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break;
}
default: {
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*final = Ground.New.BytecodeValue(Ground.New.Value.Bool(false));
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break;
}
}
break;
}
case GroundType_Double: {
switch (right->type.type) {
case GroundType_Int: {
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*final = Ground.New.BytecodeValue(Ground.New.Value.Bool(left->as.Double == right->as.Int));
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break;
}
case GroundType_Double: {
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*final = Ground.New.BytecodeValue(Ground.New.Value.Bool(left->as.Double == right->as.Double));
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break;
}
default: {
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*final = Ground.New.BytecodeValue(Ground.New.Value.Bool(false));
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break;
}
}
break;
}
case GroundType_Char: {
if (right->type.type == GroundType_Char) {
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*final = Ground.New.BytecodeValue(Ground.New.Value.Bool(left->as.Char == right->as.Char));
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} else {
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*final = Ground.New.BytecodeValue(Ground.New.Value.Bool(false));
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}
break;
}
case GroundType_Bool: {
if (right->type.type == GroundType_Bool) {
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*final = Ground.New.BytecodeValue(Ground.New.Value.Bool(left->as.Bool == right->as.Bool));
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} else {
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*final = Ground.New.BytecodeValue(Ground.New.Value.Bool(false));
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}
break;
}
case GroundType_String: {
if (right->type.type == GroundType_String) {
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*final = Ground.New.BytecodeValue(Ground.New.Value.Bool(strcmp(left->as.String.cstr, right->as.String.cstr) == 0));
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} else {
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*final = Ground.New.BytecodeValue(Ground.New.Value.Bool(false));
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}
break;
}
default: {
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*final = Ground.New.BytecodeValue(Ground.New.Value.Bool(false));
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break;
}
}
return CONTINUE;
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}
INEQUAL: {
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GroundBytecodeValue* final = HEAP_GET(heap, instruction->args.at[2]);
GroundBytecodeValue* left = HEAP_GET(heap, instruction->args.at[0]);
GroundBytecodeValue* right = HEAP_GET(heap, instruction->args.at[1]);
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switch (left->type.type) {
case GroundType_Int: {
switch (right->type.type) {
case GroundType_Int: {
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*final = Ground.New.BytecodeValue(Ground.New.Value.Bool(left->as.Int != right->as.Int));
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break;
}
case GroundType_Double: {
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*final = Ground.New.BytecodeValue(Ground.New.Value.Bool(left->as.Int != right->as.Double));
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break;
}
default: {
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*final = Ground.New.BytecodeValue(Ground.New.Value.Bool(true));
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break;
}
}
break;
}
case GroundType_Double: {
switch (right->type.type) {
case GroundType_Int: {
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*final = Ground.New.BytecodeValue(Ground.New.Value.Bool(left->as.Double != right->as.Int));
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break;
}
case GroundType_Double: {
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*final = Ground.New.BytecodeValue(Ground.New.Value.Bool(left->as.Double != right->as.Double));
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break;
}
default: {
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*final = Ground.New.BytecodeValue(Ground.New.Value.Bool(true));
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break;
}
}
break;
}
case GroundType_Char: {
if (right->type.type == GroundType_Char) {
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*final = Ground.New.BytecodeValue(Ground.New.Value.Bool(left->as.Char != right->as.Char));
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} else {
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*final = Ground.New.BytecodeValue(Ground.New.Value.Bool(true));
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}
break;
}
case GroundType_Bool: {
if (right->type.type == GroundType_Bool) {
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*final = Ground.New.BytecodeValue(Ground.New.Value.Bool(left->as.Bool != right->as.Bool));
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} else {
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*final = Ground.New.BytecodeValue(Ground.New.Value.Bool(true));
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}
break;
}
case GroundType_String: {
if (right->type.type == GroundType_String) {
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*final = Ground.New.BytecodeValue(Ground.New.Value.Bool(strcmp(left->as.String.cstr, right->as.String.cstr) != 0));
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} else {
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*final = Ground.New.BytecodeValue(Ground.New.Value.Bool(true));
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}
break;
}
default: {
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*final = Ground.New.BytecodeValue(Ground.New.Value.Bool(false));
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break;
}
}
return CONTINUE;
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}
NOT: {
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HEAP_SET(heap, instruction->args.at[1], Ground.New.BytecodeValue(Ground.New.Value.Bool(!HEAP_GET(heap, instruction->args.at[0])->as.Bool)));
return CONTINUE;
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}
GREATER: {
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GroundBytecodeValue* final = HEAP_GET(heap, instruction->args.at[2]);
GroundBytecodeValue* left = HEAP_GET(heap, instruction->args.at[0]);
GroundBytecodeValue* right = HEAP_GET(heap, instruction->args.at[1]);
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switch (left->type.type) {
case GroundType_Int: {
switch (right->type.type) {
case GroundType_Int: {
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*final = Ground.New.BytecodeValue(Ground.New.Value.Bool(left->as.Int > right->as.Int));
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break;
}
case GroundType_Double: {
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*final = Ground.New.BytecodeValue(Ground.New.Value.Bool(left->as.Int > right->as.Double));
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break;
}
default: {
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*final = Ground.New.BytecodeValue(Ground.New.Value.Bool(true));
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break;
}
}
break;
}
case GroundType_Double: {
switch (right->type.type) {
case GroundType_Int: {
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*final = Ground.New.BytecodeValue(Ground.New.Value.Bool(left->as.Double > right->as.Int));
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break;
}
case GroundType_Double: {
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*final = Ground.New.BytecodeValue(Ground.New.Value.Bool(left->as.Double > right->as.Double));
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break;
}
default: {
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*final = Ground.New.BytecodeValue(Ground.New.Value.Bool(true));
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break;
}
}
break;
}
default: {
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*final = Ground.New.BytecodeValue(Ground.New.Value.Bool(false));
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break;
}
}
return CONTINUE;
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}
LESSER: {
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GroundBytecodeValue* final = HEAP_GET(heap, instruction->args.at[2]);
GroundBytecodeValue* left = HEAP_GET(heap, instruction->args.at[0]);
GroundBytecodeValue* right = HEAP_GET(heap, instruction->args.at[1]);
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switch (left->type.type) {
case GroundType_Int: {
switch (right->type.type) {
case GroundType_Int: {
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*final = Ground.New.BytecodeValue(Ground.New.Value.Bool(left->as.Int < right->as.Int));
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break;
}
case GroundType_Double: {
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*final = Ground.New.BytecodeValue(Ground.New.Value.Bool(left->as.Int < right->as.Double));
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break;
}
default: {
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*final = Ground.New.BytecodeValue(Ground.New.Value.Bool(true));
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break;
}
}
break;
}
case GroundType_Double: {
switch (right->type.type) {
case GroundType_Int: {
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*final = Ground.New.BytecodeValue(Ground.New.Value.Bool(left->as.Double < right->as.Int));
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break;
}
case GroundType_Double: {
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*final = Ground.New.BytecodeValue(Ground.New.Value.Bool(left->as.Double < right->as.Double));
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break;
}
default: {
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*final = Ground.New.BytecodeValue(Ground.New.Value.Bool(true));
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break;
}
}
break;
}
default: {
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*final = Ground.New.BytecodeValue(Ground.New.Value.Bool(false));
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break;
}
}
return CONTINUE;
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}
AND: {
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GroundBytecodeValue* final = HEAP_GET(heap, instruction->args.at[2]);
GroundBytecodeValue* left = HEAP_GET(heap, instruction->args.at[0]);
GroundBytecodeValue* right = HEAP_GET(heap, instruction->args.at[1]);
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*final = Ground.New.BytecodeValue(Ground.New.Value.Bool(left->as.Bool && right->as.Bool));
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return CONTINUE;
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}
OR: {
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GroundBytecodeValue* final = HEAP_GET(heap, instruction->args.at[2]);
GroundBytecodeValue* left = HEAP_GET(heap, instruction->args.at[0]);
GroundBytecodeValue* right = HEAP_GET(heap, instruction->args.at[1]);
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*final = Ground.New.BytecodeValue(Ground.New.Value.Bool(left->as.Bool || right->as.Bool));
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return CONTINUE;
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}
XOR: {
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GroundBytecodeValue* final = HEAP_GET(heap, instruction->args.at[2]);
GroundBytecodeValue* left = HEAP_GET(heap, instruction->args.at[0]);
GroundBytecodeValue* right = HEAP_GET(heap, instruction->args.at[1]);
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*final = Ground.New.BytecodeValue(Ground.New.Value.Bool(left->as.Bool != right->as.Bool));
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return CONTINUE;
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}
NEG: {
return CONTINUE;
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}
SHIFT: {
return CONTINUE;
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}
STOI: {
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GroundBytecodeValue* final = HEAP_GET(heap, instruction->args.at[1]);
GroundBytecodeValue* in = HEAP_GET(heap, instruction->args.at[0]);
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char* status = NULL;
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*final = Ground.New.BytecodeValue(Ground.New.Value.Int(strtoll(in->as.String.cstr, &status, 0)));
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if (status != in->as.String.cstr) {
Ground.Flags.error = true;
Ground.Log.Error("Failed converting string to double");
}
return CONTINUE;
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}
STOD: {
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GroundBytecodeValue* final = HEAP_GET(heap, instruction->args.at[1]);
GroundBytecodeValue* in = HEAP_GET(heap, instruction->args.at[0]);
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char* status = NULL;
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*final = Ground.New.BytecodeValue(Ground.New.Value.Double(strtod(in->as.String.cstr, &status)));
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if (status != in->as.String.cstr) {
Ground.Flags.error = true;
Ground.Log.Error("Failed converting string to double");
}
return CONTINUE;
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}
ITOC: {
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GroundBytecodeValue* final = HEAP_GET(heap, instruction->args.at[1]);
GroundBytecodeValue* in = HEAP_GET(heap, instruction->args.at[0]);
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*final = Ground.New.BytecodeValue(Ground.New.Value.Char((char)in->as.Int));
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return CONTINUE;
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}
CTOI: {
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GroundBytecodeValue* final = HEAP_GET(heap, instruction->args.at[1]);
GroundBytecodeValue* in = HEAP_GET(heap, instruction->args.at[0]);
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*final = Ground.New.BytecodeValue(Ground.New.Value.Int((int64_t)in->as.Char));
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return CONTINUE;
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}
TOSTRING: {
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GroundBytecodeValue* in = HEAP_GET(heap, instruction->args.at[0]);
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char buf[4096];
switch (in->type.type) {
case GroundType_Int: {
snprintf(buf, sizeof(buf), "%" PRId64, in->as.Int);
break;
}
case GroundType_Double: {
snprintf(buf, sizeof(buf), "%f", in->as.Double);
break;
}
case GroundType_Char: {
snprintf(buf, sizeof(buf), "%c", in->as.Char);
break;
}
case GroundType_Bool: {
snprintf(buf, sizeof(buf), in->as.Bool ? "true" : "false");
break;
}
case GroundType_String: {
return CONTINUE;
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}
default: {
// TODO: implement tostring for complex types
snprintf(buf, sizeof(buf), "<FIXME>");
break;
}
}
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*in = Ground.New.BytecodeValue(Ground.New.Value.String(Ground.New.String(buf)));
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return CONTINUE;
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}
FUN: {
// make a copy of the current state and attach it to the function
GroundBytecodeFunction* function = &HEAP_GET(heap, instruction->args.at[0])->as.Function;
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if (function->closure == NULL) {
function->closure = malloc(sizeof(GroundBytecodeHeap));
if (function->closure == NULL) {
Ground.Log.Error("malloc failed in Ground.Bytecode.Instruction.execute");
Ground.Flags.error = true;
return CONTINUE;
}
} else {
for (GroundSize i = 0; i < function->closure->len; i++) {
Ground.Free.BytecodeValue(&function->closure->heap[i]);
}
free(function->closure->heap);
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}
function->closure->capacity = heap->capacity;
function->closure->len = heap->len;
function->closure->heap = malloc(sizeof(GroundBytecodeValue) * heap->capacity);
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if (function->closure->heap == NULL) {
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Ground.Log.Error("malloc failed in Ground.Bytecode.Instruction.execute");
Ground.Flags.error = true;
return CONTINUE;
}
for (GroundSize i = 0; i < heap->len; i++) {
function->closure->heap[i] = Ground.Copy.BytecodeValue(&heap->heap[i]);
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}
return CONTINUE;
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}
RETURN: {
return RETURN( *HEAP_GET(heap, instruction->args.at[0]) );
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}
ENDFUN: {
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// no-op
return CONTINUE;
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}
CALL: {
// call !function $value... &returnIdx
GroundBytecodeFunction* function = &HEAP_GET(heap, instruction->args.at[0])->as.Function;
if (function->isNativeFunction) {
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// Ensure we have the right amount and types of arguments first
if (function->args.count != instruction->args.len - 2) {
Ground.Log.Error("incorrect amount of arguments for native function in Ground.Bytecode.Instruction.execute");
Ground.Flags.error = true;
return CONTINUE;
}
ffi_type* argTypes[function->args.count];
void* args[function->args.count];
for (GroundSize i = 0; i < function->args.count; i++) {
if (function->args.at[i].as.type.type != HEAP_GET(heap, instruction->args.at[i+1])->type.type) {
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printf("%d != %d\n", function->args.at[i].as.type.type, HEAP_GET(heap, instruction->args.at[i+1])->type.type);
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Ground.Log.Error("incorrect type of argument for native function in Ground.Bytecode.Instruction.execute");
Ground.Flags.error = true;
return CONTINUE;
}
argTypes[i] = ffiTypeFromGroundType(&function->args.at[i].as.type);
switch (HEAP_GET(heap, instruction->args.at[i+1])->type.type) {
case GroundType_Int: {
args[i] = &HEAP_GET(heap, instruction->args.at[i+1])->as.Int;
break;
}
case GroundType_Double: {
args[i] = &HEAP_GET(heap, instruction->args.at[i+1])->as.Double;
break;
}
case GroundType_Char: {
args[i] = &HEAP_GET(heap, instruction->args.at[i+1])->as.Char;
break;
}
case GroundType_Bool: {
args[i] = &HEAP_GET(heap, instruction->args.at[i+1])->as.Bool;
break;
}
case GroundType_String: {
args[i] = &HEAP_GET(heap, instruction->args.at[i+1])->as.String.cstr;
break;
}
default: {
// FIXME implement non-basic types
args[i] = HEAP_GET(heap, instruction->args.at[i+1]);
break;
}
}
}
ffi_cif cif;
ffi_status status = ffi_prep_cif(
&cif, FFI_DEFAULT_ABI, function->args.count, ffiTypeFromGroundType(function->returnType), argTypes
);
if (status != FFI_OK) {
Ground.Log.Error("ffi CIF preperation failed in Ground.Bytecode.Instruction.execute");
Ground.Flags.error = true;
return CONTINUE;
}
union {
GroundInt Int;
GroundDouble Double;
GroundChar Char;
GroundBool Bool;
char* String;
// TODO more stuff
} result;
ffi_call(&cif, function->program.native, &result, args);
// Put return value into the scope
switch (function->returnType->type) {
case GroundType_Int: {
HEAP_SET(heap, instruction->args.at[instruction->args.len - 1], Ground.New.BytecodeValue(Ground.New.Value.Int(result.Int)));
break;
}
case GroundType_Char: {
HEAP_SET(heap, instruction->args.at[instruction->args.len - 1], Ground.New.BytecodeValue(Ground.New.Value.Char(result.Char)));
break;
}
case GroundType_Double: {
HEAP_SET(heap, instruction->args.at[instruction->args.len - 1], Ground.New.BytecodeValue(Ground.New.Value.Double(result.Double)));
break;
}
case GroundType_Bool: {
HEAP_SET(heap, instruction->args.at[instruction->args.len - 1], Ground.New.BytecodeValue(Ground.New.Value.Bool(result.Bool)));
break;
}
case GroundType_String: {
HEAP_SET(heap, instruction->args.at[instruction->args.len - 1], Ground.New.BytecodeValue(Ground.New.Value.String(Ground.New.String(result.String))));
break;
}
default: break; // TODO more types
}
return CONTINUE;
}
if (function->closure == NULL) {
Ground.Log.Error("unexpected NULL closure in Ground.Bytecode.Instruction.execute");
Ground.Flags.error = true;
return CONTINUE;
}
// amount of captured variables + amount of function args
GroundSize heapSize = function->closure->len + function->args.count;
GroundBytecodeHeap newHeap = { malloc(sizeof(GroundBytecodeValue) * heapSize), heapSize, heapSize };
if (newHeap.heap == NULL) {
Ground.Log.Error("malloc failed in Ground.Bytecode.Instruction.execute");
Ground.Flags.error = true;
return CONTINUE;
}
// load function arguments into the heap
for (GroundSize i = 0; i < function->args.count; i++) {
newHeap.heap[i] = Ground.Copy.BytecodeValue(HEAP_GET(heap, instruction->args.at[i + 1]));
}
// function arguments are the first indexes, copy closure after
for (GroundSize i = function->args.count; i < newHeap.len; i++) {
newHeap.heap[i] = Ground.Copy.BytecodeValue(&function->closure->heap[i - function->args.count]);
}
// Now we run the thingy
GroundBytecodeValue result = Ground.Bytecode.Program.execute(function->program.ground, &newHeap);
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// Deep copy the result before freeing the function's heap
GroundBytecodeValue resultCopy = Ground.Copy.BytecodeValue(&result);
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// Clean up the new heap
for (GroundSize i = 0; i < newHeap.len; i++) {
Ground.Free.BytecodeValue(&newHeap.heap[i]);
}
free(newHeap.heap);
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// And store the result
HEAP_SET(heap, instruction->args.at[instruction->args.len - 1], resultCopy);
return CONTINUE;
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}
CALLMETHOD: {
return CONTINUE;
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}
STRUCT: {
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GroundBytecodeStruct* gbs = &HEAP_GET(heap, instruction->args.at[0])->as.Struct;
// struct &structName &field OP $value &field OP $value &field OP $value...
// where:
// &field is the field to initialise
// OP is a numeric identifier:
// 0 -> none
// 1 -> init
// 2 -> set
// 3 -> attach closure to function
// $value is either a type reference (OP=0), a value reference (OP=1), or none (OP=2)
for (GroundSize i = 1; i < instruction->args.len; i++) {
GroundSize offset = instruction->args.at[i];
i++;
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GroundSize op = instruction->args.at[i];
switch (op) {
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case 0: break;
case 1: {
i++;
GroundBytecodeValue* type = HEAP_GET(heap, instruction->args.at[i]);
switch (type->type.type) {
case GroundType_Struct: {
2026-07-13 16:47:41 +10:00
GroundBytecodeStruct* innerStruct = &type->as.Struct;
GroundBytecodeObject nestedObject = {
.size = innerStruct->size,
.capacity = innerStruct->size,
.values = malloc(sizeof(GroundBytecodeValue) * innerStruct->size)
};
if (nestedObject.values == NULL) {
Ground.Log.Error("malloc failed in Ground.Bytecode.Instruction.execute");
Ground.Flags.error = true;
return CONTINUE;
}
for (GroundSize k = 0; k < innerStruct->size; k++) {
nestedObject.values[k] = Ground.Copy.BytecodeValue(&innerStruct->values[k]);
}
gbs->values[offset] = (GroundBytecodeValue) {
.as.Object = nestedObject,
.type = {GroundType_Object}
};
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break;
}
case GroundType_CoreType: {
switch (type->as.CoreType) {
case GroundType_Int: {
gbs->values[offset] = Ground.New.BytecodeValue(Ground.New.Value.Int(0));
break;
}
case GroundType_Double: {
gbs->values[offset] = Ground.New.BytecodeValue(Ground.New.Value.Double(0.0));
break;
}
case GroundType_String: {
gbs->values[offset] = Ground.New.BytecodeValue(Ground.New.Value.String(Ground.New.String("")));
break;
}
case GroundType_Char: {
gbs->values[offset] = Ground.New.BytecodeValue(Ground.New.Value.Char(0));
break;
}
case GroundType_Bool: {
gbs->values[offset] = Ground.New.BytecodeValue(Ground.New.Value.Bool(false));
break;
}
default: break; // TODO implement all the other stuff
}
}
}
break;
}
case 2: {
i++;
gbs->values[offset] = Ground.Copy.BytecodeValue(HEAP_GET(heap, instruction->args.at[i]));
break;
}
case 3: {
GroundBytecodeFunction* function = &gbs->values[offset].as.Function;
if (function->closure == NULL) {
function->closure = malloc(sizeof(GroundBytecodeHeap));
if (function->closure == NULL) {
Ground.Log.Error("malloc failed in Ground.Bytecode.Instruction.execute");
Ground.Flags.error = true;
return CONTINUE;
}
} else {
for (GroundSize i = 0; i < function->closure->len; i++) {
Ground.Free.BytecodeValue(&function->closure->heap[i]);
}
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free(function->closure->heap);
}
function->closure->capacity = heap->capacity;
function->closure->len = heap->len;
function->closure->heap = malloc(sizeof(GroundBytecodeValue) * heap->capacity);
if (function->closure->heap == NULL) {
Ground.Log.Error("malloc failed in Ground.Bytecode.Instruction.execute");
Ground.Flags.error = true;
return CONTINUE;
}
for (GroundSize i = 0; i < heap->len; i++) {
function->closure->heap[i] = Ground.Copy.BytecodeValue(&heap->heap[i]);
}
break;
}
}
}
return CONTINUE;
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}
ENDSTRUCT: {
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// no-op
return CONTINUE;
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}
INIT: {
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GroundBytecodeValue* type = HEAP_GET(heap, instruction->args.at[1]);
switch (type->type.type) {
case GroundType_Struct: {
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// copy the contents of the struct into the object
GroundBytecodeObject object = {
.size = type->as.Struct.size,
.capacity = type->as.Struct.size,
.values = malloc(sizeof(GroundBytecodeValue) * type->as.Struct.size)
};
for (GroundSize i = 0; i < type->as.Struct.size; i++) {
object.values[i] = Ground.Copy.BytecodeValue(&type->as.Struct.values[i]);
}
HEAP_SET(heap, instruction->args.at[0], ((GroundBytecodeValue) {.as.Object = object, .type = {GroundType_Object}}));
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break;
}
case GroundType_CoreType: {
switch (type->as.CoreType) {
case GroundType_Int: {
HEAP_SET(heap, instruction->args.at[0], Ground.New.BytecodeValue(Ground.New.Value.Int(0)));
break;
}
case GroundType_Double: {
HEAP_SET(heap, instruction->args.at[0], Ground.New.BytecodeValue(Ground.New.Value.Double(0.0)));
break;
}
case GroundType_String: {
HEAP_SET(heap, instruction->args.at[0], Ground.New.BytecodeValue(Ground.New.Value.String(Ground.New.String(""))));
break;
}
case GroundType_Char: {
HEAP_SET(heap, instruction->args.at[0], Ground.New.BytecodeValue(Ground.New.Value.Char(0)));
break;
}
case GroundType_Bool: {
HEAP_SET(heap, instruction->args.at[0], Ground.New.BytecodeValue(Ground.New.Value.Bool(false)));
break;
}
default: break; // TODO implement all the other stuff
}
}
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default: break; // should not be reached
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}
return CONTINUE;
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}
GETFIELD: {
// args: [parent_offset, field0_offset, ..., fieldF_offset, output_offset]
GroundBytecodeValue* current = HEAP_GET(heap, instruction->args.at[0]);
for (GroundSize i = 1; i < instruction->args.len - 1; i++) {
if (current->type.type != GroundType_Object) {
Ground.Log.Error("GETFIELD on non-object value in Ground.Bytecode.Instruction.execute");
Ground.Flags.error = true;
return CONTINUE;
}
current = &current->as.Object.values[instruction->args.at[i]];
}
GroundBytecodeValue* output = HEAP_GET(heap, instruction->args.at[instruction->args.len - 1]);
Ground.Free.BytecodeValue(output);
*output = Ground.Copy.BytecodeValue(current);
return CONTINUE;
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}
SETFIELD: {
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// args: [parent_offset, field0_offset, ..., fieldF_offset, value_offset]
GroundBytecodeValue* current = HEAP_GET(heap, instruction->args.at[0]);
for (GroundSize i = 1; i < instruction->args.len - 1; i++) {
if (current->type.type != GroundType_Object) {
Ground.Log.Error("SETFIELD on non-object value in Ground.Bytecode.Instruction.execute");
Ground.Flags.error = true;
return CONTINUE;
}
current = &current->as.Object.values[instruction->args.at[i]];
}
GroundBytecodeValue* value = HEAP_GET(heap, instruction->args.at[instruction->args.len - 1]);
Ground.Free.BytecodeValue(current);
*current = Ground.Copy.BytecodeValue(value);
return CONTINUE;
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}
USE: {
return CONTINUE;
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}
EXTERN: {
// extern "libfile.so" "symbolName" !fnName -returnType -argType...
void* handle = Ground.FFI.openSharedObject(HEAP_GET(heap, instruction->args.at[0])->as.String.cstr);
if (Ground.Flags.error) {
return CONTINUE;
}
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void* function = Ground.FFI.getFunction(handle, HEAP_GET(heap, instruction->args.at[1])->as.String.cstr);
if (Ground.Flags.error) {
return CONTINUE;
}
GroundSize argsSize = instruction->args.len - 4; // subtract 4 for libfile, symbol name, fn name, return type
GroundBytecodeFunction bf = {
.isNativeFunction = true,
.closure = NULL,
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.program.native = function,
.args = {
.at = malloc(sizeof(GroundFunctionArg) * argsSize),
.capacity = argsSize,
.count = argsSize
},
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.returnType = malloc(sizeof(GroundType))
};
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if (bf.args.at == NULL || bf.returnType == NULL) {
Ground.Log.Error("malloc failed in Ground.Bytecode.Instruction.execute");
Ground.Flags.error = true;
return CONTINUE;
}
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enum GroundTypeType returnTypeType = HEAP_GET(heap, instruction->args.at[3])->type.type;
switch (returnTypeType) {
case GroundType_Struct: {
bf.returnType->type = GroundType_Object;
// TODO implement structs
break;
}
case GroundType_CoreType: {
bf.returnType->type = HEAP_GET(heap, instruction->args.at[3])->as.CoreType;
break;
}
default: {
// should have been caught elsewhere, not really our problem
break;
}
}
for (size_t i = 0; i < argsSize; i++) {
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GroundBytecodeValue* argTypeVal = HEAP_GET(heap, instruction->args.at[i + 4]);
switch (argTypeVal->type.type) {
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case GroundType_Struct: {
bf.args.at[i].as.type.type = GroundType_Object;
// TODO implement structs
break;
}
case GroundType_CoreType: {
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bf.args.at[i].as.type.type = argTypeVal->as.CoreType;
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break;
}
default: {
// should have been caught elsewhere, not really our problem
break;
}
}
}
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GroundBytecodeValue val = {
.type = {GroundType_Function},
.as.Function = bf
};
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HEAP_SET(heap, instruction->args.at[2], val);
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return CONTINUE;
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}
CREATELABEL: {
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// no-op
return CONTINUE;
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}
PAUSE: {
return CONTINUE;
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}
DROP: {
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GroundBytecodeValue* in = HEAP_GET(heap, instruction->args.at[0]);
Ground.Free.BytecodeValue(in);
*in = Ground.New.BytecodeValue(Ground.New.Value.Int(0));
return CONTINUE;
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}
LICENSE: {
return CONTINUE;
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}
ERRORCMD: {
return CONTINUE;
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}
THROW: {
return CONTINUE;
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}
CATCH: {
return CONTINUE;
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}
Ground.Log.Error("operation fell through in Ground.Instruction.execute()");
Ground.Flags.error = true;
return CONTINUE;
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}