Keep working on structs
This commit is contained in:
@@ -105,12 +105,6 @@ struct GroundStruct {
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GroundObjectField* fields;
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};
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struct GroundObjectField {
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char name[2048];
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GroundValue* value;
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UT_hash_handle hh;
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};
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struct GroundObject {
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GroundObjectField* fields;
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GroundStruct* type;
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@@ -159,6 +153,13 @@ struct GroundValue {
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GroundType type;
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};
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struct GroundObjectField {
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char name[2048];
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GroundValue value;
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GroundSize offset;
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UT_hash_handle hh;
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};
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enum GroundArgType {
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GroundArg_Value, GroundArg_ValueRef, GroundArg_DirectRef,
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@@ -22,14 +22,7 @@ GroundObject _GroundCopyObject(GroundObject* in) {
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strncpy(item->name, s->name, 2047);
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item->value = malloc(sizeof(GroundValue));
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if (item->value == NULL) {
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Ground.Log.Error("malloc failed in Ground.Copy.Object()");
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Ground.Flags.error = true;
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return object;
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}
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*item->value = Ground.Copy.Value(s->value);
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item->value = Ground.Copy.Value(&s->value);
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if (Ground.Flags.error) {
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return object;
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@@ -21,14 +21,7 @@ GroundStruct _GroundCopyStruct(GroundStruct* in) {
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strncpy(item->name, s->name, 2047);
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item->value = malloc(sizeof(GroundValue));
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if (item->value == NULL) {
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Ground.Log.Error("malloc failed in Ground.Copy.Struct()");
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Ground.Flags.error = true;
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return gs;
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}
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*item->value = Ground.Copy.Value(s->value);
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item->value = Ground.Copy.Value(&s->value);
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if (Ground.Flags.error) {
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return gs;
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@@ -1,7 +1,5 @@
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#include "../../include/ground.h"
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#include <stdlib.h>
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void _GroundFreeObject(GroundObject* in) {
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GroundObjectField *s, *tmp;
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@@ -9,7 +7,6 @@ void _GroundFreeObject(GroundObject* in) {
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HASH_DEL(in->fields, s);
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Ground.Free.Value(s->value);
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free(s->value);
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Ground.Free.Value(&s->value);
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}
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}
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@@ -1,7 +1,5 @@
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#include "../../include/ground.h"
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#include <stdlib.h>
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void _GroundFreeStruct(GroundStruct* in) {
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GroundObjectField *s, *tmp;
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@@ -9,7 +7,6 @@ void _GroundFreeStruct(GroundStruct* in) {
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HASH_DEL(in->fields, s);
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Ground.Free.Value(s->value);
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free(s->value);
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Ground.Free.Value(&s->value);
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}
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}
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@@ -13,7 +13,7 @@ static inline void doLabels(GroundProgram* program, GroundState* state) {
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if (label == NULL) {
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label = malloc(sizeof(GroundLabel));
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if (label == NULL) {
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Ground.Log.Error("malloc failed in Ground.Internal.run()");
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Ground.Log.Error("malloc failed in Ground.New.Bytecode -> doLabels");
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Ground.Flags.error = true;
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return;
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}
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@@ -33,7 +33,7 @@ static inline void doLabels(GroundProgram* program, GroundState* state) {
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GroundSize* line = Ground.State.findLabel(state, arg->as.ref->string);
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if (line == NULL) {
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char buf[2048];
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snprintf(buf, 2047, "couldn't find label '%s' (instruction JUMP at %zu) in Ground.Internal.Run()", arg->as.ref->string, i);
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snprintf(buf, 2047, "couldn't find label '%s' (instruction JUMP at %zu) in Ground.New.Bytecode -> doLabels", arg->as.ref->string, i);
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Ground.Log.Error(buf);
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Ground.Flags.error = true;
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return;
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@@ -46,7 +46,7 @@ static inline void doLabels(GroundProgram* program, GroundState* state) {
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GroundSize* line = Ground.State.findLabel(state, arg->as.ref->string);
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if (line == NULL) {
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char buf[2048];
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snprintf(buf, 2047, "couldn't find label '%s' (instruction IF at %zu) in Ground.Internal.Run()", arg->as.ref->string, i);
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snprintf(buf, 2047, "couldn't find label '%s' (instruction IF at %zu) in Ground.New.Bytecode -> doLabels", arg->as.ref->string, i);
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Ground.Log.Error(buf);
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Ground.Flags.error = true;
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return;
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@@ -59,7 +59,7 @@ static inline void doLabels(GroundProgram* program, GroundState* state) {
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GroundSize* line = Ground.State.findLabel(state, arg->as.ref->string);
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if (line == NULL) {
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char buf[2048];
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snprintf(buf, 2047, "couldn't find label '%s' (instruction CATCH at %zu) in Ground.Internal.Run()", arg->as.ref->string, i);
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snprintf(buf, 2047, "couldn't find label '%s' (instruction CATCH at %zu) in Ground.New.Bytecode -> doLabels", arg->as.ref->string, i);
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Ground.Log.Error(buf);
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Ground.Flags.error = true;
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return;
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@@ -85,6 +85,92 @@ static inline GroundSize doOffsets(GroundProgram* gp, GroundState* state, Ground
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}
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for (GroundSize i = 0; i < gp->len; i++) {
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// Handle instructions which deal with struct fields
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switch (gp->at[i].type) {
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case GroundInstruction_STRUCT: {
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GroundInstruction* inst = &gp->at[i];
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GroundVariable* gsv = NULL;
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HASH_FIND_STR(state->variables, inst->args.at[0].as.ref->string, gsv);
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if (gsv == NULL) {
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Ground.Log.Error("unexpected null variable in Ground.New.Bytecode -> doOffsets");
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Ground.Flags.error = true;
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return 0;
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}
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if (gsv->value.type.type != GroundType_Struct) {
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Ground.Log.Error("unexpected null variable in Ground.New.Bytecode -> doOffsets");
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Ground.Flags.error = true;
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return 0;
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}
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GroundStruct* gs = &gsv->value.as.Struct;
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// Set offset for each struct field
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GroundObjectField *s, *tmp;
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GroundSize i = 0;
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HASH_ITER(hh, gs->fields, s, tmp) {
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s->offset = i++;
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}
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// Now go through and add offsets to everything
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for (GroundSize j = 0; j < inst->args.len; j++) {
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// struct field name
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GroundArg* arg = &inst->args.at[j];
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GroundObjectField* field = NULL;
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HASH_FIND_STR(state->variables, arg->as.ref->string, field);
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if (field == NULL) {
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Ground.Log.Error("unexpected null struct field in Ground.New.Bytecode -> doOffsets");
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Ground.Flags.error = true;
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return 0;
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}
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arg->_offset = field->offset;
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// 2nd arg offset is already set, but what we do next depends on it
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j++;
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// 0 -> none
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// 1 -> init
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// 2 -> set
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// 3 -> attach closure to function
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switch (inst->args.at[j]._offset) {
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case 0: case 3: break; // these do not require extra values
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case 1: // but these do, so we process them
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case 2: { // it's safe to assume that literals will have
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j++; // been dealt with accordingly
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arg = &inst->args.at[j];
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GroundVariable* item = NULL;
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HASH_FIND_STR(state->variables, arg->as.ref->string, item);
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if (item == NULL) {
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item = malloc(sizeof(GroundVariable));
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if (item == NULL) {
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Ground.Log.Error("malloc failed in Ground.New.Bytecode -> doOffsets");
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Ground.Flags.error = true;
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return 0;
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}
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item->value = Ground.New.Value.Int(0);
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strncpy(item->name, arg->as.ref->string, 2047);
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item->_offset = size++;
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HASH_ADD_STR(state->variables, name, item);
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}
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arg->_offset = item->_offset;
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}
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}
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}
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continue;
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}
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case GroundInstruction_GETFIELD: {
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continue;
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}
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case GroundInstruction_SETFIELD: {
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continue;
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}
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case GroundInstruction_CALLMETHOD: {
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continue;
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}
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default: break;
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}
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for (GroundSize j = 0; j < gp->at[i].args.len; j++) {
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GroundArg* arg = &gp->at[i].args.at[j];
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@@ -96,7 +182,7 @@ static inline GroundSize doOffsets(GroundProgram* gp, GroundState* state, Ground
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if (arg->type == GroundArg_Value) {
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GroundVariable* item = malloc(sizeof(GroundVariable));
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if (item == NULL) {
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Ground.Log.Error("malloc failed in Ground.Internal.run()");
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Ground.Log.Error("malloc failed in Ground.New.Bytecode -> doOffsets");
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Ground.Flags.error = true;
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return 0;
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}
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@@ -115,7 +201,7 @@ static inline GroundSize doOffsets(GroundProgram* gp, GroundState* state, Ground
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if (item == NULL) {
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item = malloc(sizeof(GroundVariable));
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if (item == NULL) {
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Ground.Log.Error("malloc failed in Ground.Internal.run()");
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Ground.Log.Error("malloc failed in Ground.New.Bytecode -> doOffsets");
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Ground.Flags.error = true;
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return 0;
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}
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@@ -137,7 +223,7 @@ static inline GroundSize doOffsets(GroundProgram* gp, GroundState* state, Ground
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};
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if (inst.args.at == NULL) {
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Ground.Log.Error("malloc failed in Ground.Internal.run()");
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Ground.Log.Error("malloc failed in Ground.New.Bytecode -> doOffsets");
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Ground.Flags.error = true;
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return 0;
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}
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@@ -22,14 +22,7 @@ GroundObject _GroundNewObject(GroundStruct* in) {
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strncpy(item->name, s->name, 2047);
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item->value = malloc(sizeof(GroundValue));
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if (item->value == NULL) {
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Ground.Log.Error("malloc failed in Ground.New.Object()");
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Ground.Flags.error = true;
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return object;
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}
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*item->value = Ground.Copy.Value(s->value);
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item->value = Ground.Copy.Value(&s->value);
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if (Ground.Flags.error) {
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return object;
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@@ -109,6 +109,7 @@ static void doFunction(GroundProgram* program, GroundProgram* newProgram, Ground
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static void doStruct(GroundProgram* program, GroundProgram* newProgram, GroundState* state, GroundSize* i);
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static void doStruct(GroundProgram* program, GroundProgram* newProgram, GroundState* state, GroundSize* i) {
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GroundIdentifier* structName = Ground.Copy.Identifier(program->at[*i].args.at[0].as.ref);
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GroundStruct gs = Ground.New.Struct();
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// The aim is to compile an instruction which looks like this:
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// struct &field OP $value &field OP $value &field OP $value...
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@@ -121,10 +122,13 @@ static void doStruct(GroundProgram* program, GroundProgram* newProgram, GroundSt
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// 3 -> attach closure to function
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// $value is either a type reference (OP=0), a value reference (OP=1), or none (OP=2)
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// Functions will be moved to the end of the struct, and a closure will be attached to all of them
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//
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// Oh yeah, we also need to make a GroundStruct value
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GroundSize structCount = 0;
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GroundInstruction output = Ground.New.Instruction(GroundInstruction_STRUCT);
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Ground.Instruction.append(&output, Ground.New.Arg.TypeRef(structName));
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// Parse struct body
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bool parsing = true;
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@@ -139,16 +143,71 @@ static void doStruct(GroundProgram* program, GroundProgram* newProgram, GroundSt
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GroundInstruction* instruction = &program->at[*i];
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switch (instruction->type) {
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case GroundInstruction_SET: {
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GroundObjectField* field = malloc(sizeof(GroundObjectField));
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if (field == NULL) {
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Ground.Log.Error("malloc failed in Ground.Program.preprocess -> doStruct");
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Ground.Flags.error = true;
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return;
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}
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snprintf(field->name, 2047, "%s", instruction->args.at[0].as.ref->string);
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// If we know the value type now, add it to the instruction
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if (instruction->args.at[1].type == GroundArg_Value) {
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field->value = Ground.Copy.Value(&instruction->args.at[1].as.value);
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break;
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}
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HASH_ADD_STR(gs.fields, name, field);
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// set &field $value -> &field 2 $value
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Ground.Instruction.append(&output, Ground.Copy.Arg(&instruction->args.at[0]));
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Ground.Instruction.append(&output, Ground.New.Arg.Value(Ground.New.Value.Int(2)));
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Ground.Instruction.append(&output, (GroundArg) {.type = GroundArg_DirectRef, ._offset = 2});
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Ground.Instruction.append(&output, Ground.Copy.Arg(&instruction->args.at[1]));
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break;
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}
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case GroundInstruction_INIT: {
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// init &field -type -> &field 2 -type
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GroundObjectField* field = malloc(sizeof(GroundObjectField));
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if (field == NULL) {
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Ground.Log.Error("malloc failed in Ground.Program.preprocess -> doStruct");
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Ground.Flags.error = true;
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return;
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}
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snprintf(field->name, 2047, "%s", instruction->args.at[0].as.ref->string);
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// If we know the type now, add it to the instruction
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if (strcmp(field->name, "int") == 0) {
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field->value = Ground.New.Value.Int(0);
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break;
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}
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if (strcmp(field->name, "double") == 0) {
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field->value = Ground.New.Value.Double(0.0);
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break;
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}
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if (strcmp(field->name, "string") == 0) {
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field->value = Ground.New.Value.String(Ground.New.String(""));
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break;
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}
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if (strcmp(field->name, "char") == 0) {
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field->value = Ground.New.Value.Char(0);
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break;
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}
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if (strcmp(field->name, "bool") == 0) {
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field->value = Ground.New.Value.Bool(false);
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break;
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}
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if (strcmp(field->name, "function") == 0) {
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field->value = Ground.New.Value.Function(Ground.New.Function(state));
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break;
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}
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HASH_ADD_STR(gs.fields, name, field);
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// init &field -type -> &field 1 -type
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Ground.Instruction.append(&output, Ground.Copy.Arg(&instruction->args.at[0]));
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Ground.Instruction.append(&output, Ground.New.Arg.Value(Ground.New.Value.Int(1)));
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Ground.Instruction.append(&output, (GroundArg) {.type = GroundArg_DirectRef, ._offset = 1});
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Ground.Instruction.append(&output, Ground.Copy.Arg(&instruction->args.at[1]));
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break;
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}
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@@ -170,7 +229,7 @@ static void doStruct(GroundProgram* program, GroundProgram* newProgram, GroundSt
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newProgram->len--;
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// Add 3 to signal addition of closure
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Ground.Instruction.append(&output, Ground.New.Arg.Value(Ground.New.Value.Int(3)));
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Ground.Instruction.append(&output, (GroundArg) {.type = GroundArg_DirectRef, ._offset = 1});
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break;
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}
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case GroundInstruction_ENDSTRUCT: {
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@@ -183,6 +242,18 @@ static void doStruct(GroundProgram* program, GroundProgram* newProgram, GroundSt
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}
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GroundVariable* variable = malloc(sizeof(GroundVariable));
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if (variable == NULL) {
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Ground.Log.Error("malloc failed in Ground.Program.Preprocess -> doStruct");
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Ground.Flags.error = true;
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return;
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}
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snprintf(variable->name, 2047, "%s", structName->string);
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variable->value = Ground.New.Value.Struct(gs);
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HASH_ADD_STR(state->variables, name, variable);
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}
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GroundProgram _GroundProgramPreprocess(GroundProgram* program, GroundState* state) {
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@@ -197,6 +268,8 @@ GroundProgram _GroundProgramPreprocess(GroundProgram* program, GroundState* stat
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break;
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}
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case GroundInstruction_STRUCT: {
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doStruct(program, &newProgram, state, &i);
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if (Ground.Flags.error) return newProgram;
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break;
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}
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default: {
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@@ -5,8 +5,8 @@ void _GroundStructAddField(GroundStruct* gs, const char* id, GroundValue value)
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HASH_FIND_STR(gs->fields, id, field);
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if (field != NULL) {
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Ground.Free.Value(field->value);
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*field->value = Ground.Copy.Value(&value);
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Ground.Free.Value(&field->value);
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field->value = Ground.Copy.Value(&value);
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strncpy(field->name, id, 2047);
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} else {
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@@ -18,16 +18,11 @@ void _GroundStructAddField(GroundStruct* gs, const char* id, GroundValue value)
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return;
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}
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field->value = malloc(sizeof(GroundValue));
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if (field->value == NULL) {
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Ground.Log.Error("malloc failed in Ground.Struct.addField()");
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Ground.Flags.error = true;
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return;
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}
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*field->value = Ground.Copy.Value(&value);
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field->value = Ground.Copy.Value(&value);
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strncpy(field->name, id, 2047);
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HASH_ADD_STR(gs->fields, name, field);
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}
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}
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Block a user