Keep working on structs
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@@ -109,6 +109,7 @@ static void doFunction(GroundProgram* program, GroundProgram* newProgram, Ground
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static void doStruct(GroundProgram* program, GroundProgram* newProgram, GroundState* state, GroundSize* i);
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static void doStruct(GroundProgram* program, GroundProgram* newProgram, GroundState* state, GroundSize* i) {
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GroundIdentifier* structName = Ground.Copy.Identifier(program->at[*i].args.at[0].as.ref);
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GroundStruct gs = Ground.New.Struct();
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// The aim is to compile an instruction which looks like this:
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// struct &field OP $value &field OP $value &field OP $value...
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@@ -121,10 +122,13 @@ static void doStruct(GroundProgram* program, GroundProgram* newProgram, GroundSt
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// 3 -> attach closure to function
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// $value is either a type reference (OP=0), a value reference (OP=1), or none (OP=2)
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// Functions will be moved to the end of the struct, and a closure will be attached to all of them
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//
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// Oh yeah, we also need to make a GroundStruct value
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GroundSize structCount = 0;
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GroundInstruction output = Ground.New.Instruction(GroundInstruction_STRUCT);
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Ground.Instruction.append(&output, Ground.New.Arg.TypeRef(structName));
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// Parse struct body
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bool parsing = true;
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@@ -139,16 +143,71 @@ static void doStruct(GroundProgram* program, GroundProgram* newProgram, GroundSt
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GroundInstruction* instruction = &program->at[*i];
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switch (instruction->type) {
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case GroundInstruction_SET: {
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GroundObjectField* field = malloc(sizeof(GroundObjectField));
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if (field == NULL) {
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Ground.Log.Error("malloc failed in Ground.Program.preprocess -> doStruct");
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Ground.Flags.error = true;
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return;
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}
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snprintf(field->name, 2047, "%s", instruction->args.at[0].as.ref->string);
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// If we know the value type now, add it to the instruction
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if (instruction->args.at[1].type == GroundArg_Value) {
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field->value = Ground.Copy.Value(&instruction->args.at[1].as.value);
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break;
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}
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HASH_ADD_STR(gs.fields, name, field);
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// set &field $value -> &field 2 $value
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Ground.Instruction.append(&output, Ground.Copy.Arg(&instruction->args.at[0]));
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Ground.Instruction.append(&output, Ground.New.Arg.Value(Ground.New.Value.Int(2)));
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Ground.Instruction.append(&output, (GroundArg) {.type = GroundArg_DirectRef, ._offset = 2});
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Ground.Instruction.append(&output, Ground.Copy.Arg(&instruction->args.at[1]));
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break;
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}
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case GroundInstruction_INIT: {
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// init &field -type -> &field 2 -type
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GroundObjectField* field = malloc(sizeof(GroundObjectField));
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if (field == NULL) {
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Ground.Log.Error("malloc failed in Ground.Program.preprocess -> doStruct");
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Ground.Flags.error = true;
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return;
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}
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snprintf(field->name, 2047, "%s", instruction->args.at[0].as.ref->string);
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// If we know the type now, add it to the instruction
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if (strcmp(field->name, "int") == 0) {
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field->value = Ground.New.Value.Int(0);
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break;
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}
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if (strcmp(field->name, "double") == 0) {
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field->value = Ground.New.Value.Double(0.0);
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break;
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}
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if (strcmp(field->name, "string") == 0) {
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field->value = Ground.New.Value.String(Ground.New.String(""));
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break;
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}
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if (strcmp(field->name, "char") == 0) {
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field->value = Ground.New.Value.Char(0);
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break;
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}
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if (strcmp(field->name, "bool") == 0) {
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field->value = Ground.New.Value.Bool(false);
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break;
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}
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if (strcmp(field->name, "function") == 0) {
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field->value = Ground.New.Value.Function(Ground.New.Function(state));
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break;
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}
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HASH_ADD_STR(gs.fields, name, field);
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// init &field -type -> &field 1 -type
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Ground.Instruction.append(&output, Ground.Copy.Arg(&instruction->args.at[0]));
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Ground.Instruction.append(&output, Ground.New.Arg.Value(Ground.New.Value.Int(1)));
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Ground.Instruction.append(&output, (GroundArg) {.type = GroundArg_DirectRef, ._offset = 1});
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Ground.Instruction.append(&output, Ground.Copy.Arg(&instruction->args.at[1]));
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break;
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}
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@@ -170,7 +229,7 @@ static void doStruct(GroundProgram* program, GroundProgram* newProgram, GroundSt
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newProgram->len--;
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// Add 3 to signal addition of closure
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Ground.Instruction.append(&output, Ground.New.Arg.Value(Ground.New.Value.Int(3)));
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Ground.Instruction.append(&output, (GroundArg) {.type = GroundArg_DirectRef, ._offset = 1});
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break;
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}
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case GroundInstruction_ENDSTRUCT: {
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@@ -183,6 +242,18 @@ static void doStruct(GroundProgram* program, GroundProgram* newProgram, GroundSt
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}
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GroundVariable* variable = malloc(sizeof(GroundVariable));
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if (variable == NULL) {
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Ground.Log.Error("malloc failed in Ground.Program.Preprocess -> doStruct");
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Ground.Flags.error = true;
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return;
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}
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snprintf(variable->name, 2047, "%s", structName->string);
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variable->value = Ground.New.Value.Struct(gs);
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HASH_ADD_STR(state->variables, name, variable);
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}
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GroundProgram _GroundProgramPreprocess(GroundProgram* program, GroundState* state) {
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@@ -197,6 +268,8 @@ GroundProgram _GroundProgramPreprocess(GroundProgram* program, GroundState* stat
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break;
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}
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case GroundInstruction_STRUCT: {
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doStruct(program, &newProgram, state, &i);
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if (Ground.Flags.error) return newProgram;
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break;
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}
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default: {
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