hfguidshfiouhowfonweoinfvodnsbdifbisdb
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@@ -106,15 +106,49 @@ static inline GroundSize doOffsets(GroundProgram* gp, GroundState* state, Ground
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// Set offset for each struct field
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GroundObjectField *s, *tmp;
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GroundSize i = 0;
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GroundSize fi = 0;
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HASH_ITER(hh, gs->fields, s, tmp) {
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s->offset = i++;
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s->offset = fi++;
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}
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// Create bytecode instruction
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GroundBytecodeInstruction newInst = {
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.type = GroundInstruction_STRUCT,
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.args = {
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.at = malloc(sizeof(GroundSize) * inst->args.len),
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.capacity = inst->args.len,
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.len = inst->args.len
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}
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};
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if (newInst.args.at == NULL) {
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Ground.Log.Error("malloc failed in Ground.New.Bytecode -> doOffsets");
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Ground.Flags.error = true;
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return 0;
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}
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// Resolve the struct type variable to a heap offset
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GroundArg* arg = &inst->args.at[0];
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GroundVariable* structItem = NULL;
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HASH_FIND_STR(state->variables, arg->as.ref->string, structItem);
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if (structItem == NULL) {
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structItem = malloc(sizeof(GroundVariable));
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if (structItem == NULL) {
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Ground.Log.Error("malloc failed in Ground.New.Bytecode -> doOffsets");
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Ground.Flags.error = true;
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return 0;
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}
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structItem->value = Ground.New.Value.Int(0);
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strncpy(structItem->name, arg->as.ref->string, 2047);
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structItem->_offset = size++;
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HASH_ADD_STR(state->variables, name, structItem);
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}
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newInst.args.at[0] = structItem->_offset;
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// Now go through and add offsets to everything (skip struct name at index 0)
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for (GroundSize j = 1; j < inst->args.len; j++) {
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// struct field name
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GroundArg* arg = &inst->args.at[j];
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arg = &inst->args.at[j];
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GroundObjectField* field = NULL;
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HASH_FIND_STR(gs->fields, arg->as.ref->string, field);
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if (field == NULL) {
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@@ -122,40 +156,61 @@ static inline GroundSize doOffsets(GroundProgram* gp, GroundState* state, Ground
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Ground.Flags.error = true;
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return 0;
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}
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arg->_offset = field->offset;
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// 2nd arg offset is already set, but what we do next depends on it
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newInst.args.at[j] = field->offset;
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// 2nd arg is the op code, what we do next depends on it
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j++;
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// 0 -> none
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// 1 -> init
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// 2 -> set
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// 3 -> attach closure to function
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switch (inst->args.at[j]._offset) {
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GroundSize op = inst->args.at[j]._offset;
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newInst.args.at[j] = op;
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switch (op) {
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case 0: case 3: break; // these do not require extra values
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case 1: // but these do, so we process them
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case 2: { // it's safe to assume that literals will have
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j++; // been dealt with accordingly
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case 2: {
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j++;
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arg = &inst->args.at[j];
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GroundVariable* item = NULL;
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HASH_FIND_STR(state->variables, arg->as.ref->string, item);
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if (item == NULL) {
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if (arg->type == GroundArg_Value) {
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// Literal value: create a constant variable for it
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item = malloc(sizeof(GroundVariable));
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if (item == NULL) {
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Ground.Log.Error("malloc failed in Ground.New.Bytecode -> doOffsets");
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Ground.Flags.error = true;
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return 0;
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}
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item->value = Ground.New.Value.Int(0);
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strncpy(item->name, arg->as.ref->string, 2047);
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item->value = Ground.Copy.Value(&arg->as.value);
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item->_offset = size++;
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snprintf(item->name, sizeof(item->name) - 1, "_._.ground_internal_constant_%zu", item->_offset);
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HASH_ADD_STR(state->variables, name, item);
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} else {
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// Variable reference: look it up or create it
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HASH_FIND_STR(state->variables, arg->as.ref->string, item);
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if (item == NULL) {
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item = malloc(sizeof(GroundVariable));
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if (item == NULL) {
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Ground.Log.Error("malloc failed in Ground.New.Bytecode -> doOffsets");
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Ground.Flags.error = true;
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return 0;
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}
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item->value = Ground.New.Value.Int(0);
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strncpy(item->name, arg->as.ref->string, 2047);
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item->_offset = size++;
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HASH_ADD_STR(state->variables, name, item);
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}
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}
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arg->_offset = item->_offset;
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newInst.args.at[j] = item->_offset;
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}
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}
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}
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gbp->at[i] = newInst;
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gbp->len++;
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continue;
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}
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case GroundInstruction_GETFIELD: {
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@@ -274,6 +329,114 @@ static inline GroundSize doOffsets(GroundProgram* gp, GroundState* state, Ground
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continue;
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}
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case GroundInstruction_SETFIELD: {
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// setfield $parent -type (&field -type)... &field $value
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// Bytecode: parent_offset, field0_offset, ..., fieldF_offset, value_offset
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GroundInstruction* inst = &gp->at[i];
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GroundSize gbiSize = 2 + ((inst->args.len - 2) / 2);
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GroundBytecodeInstruction newInst = {
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.type = GroundInstruction_SETFIELD,
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.args = {
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.at = malloc(sizeof(GroundSize) * gbiSize),
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.capacity = gbiSize,
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.len = gbiSize
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}
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};
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if (newInst.args.at == NULL) {
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Ground.Log.Error("malloc failed in Ground.New.Bytecode -> doOffsets");
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Ground.Flags.error = true;
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return 0;
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}
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// Resolve the parent variable to a heap offset
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GroundArg* arg = &inst->args.at[0];
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GroundVariable* item = NULL;
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HASH_FIND_STR(state->variables, arg->as.ref->string, item);
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if (item == NULL) {
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item = malloc(sizeof(GroundVariable));
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if (item == NULL) {
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Ground.Log.Error("malloc failed in Ground.New.Bytecode -> doOffsets");
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Ground.Flags.error = true;
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return 0;
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}
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item->value = Ground.New.Value.Int(0);
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strncpy(item->name, arg->as.ref->string, 2047);
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item->_offset = size++;
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HASH_ADD_STR(state->variables, name, item);
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}
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newInst.args.at[0] = item->_offset;
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// Get the type of the parent (type annotation is at args[1])
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GroundVariable* var = NULL;
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HASH_FIND_STR(state->variables, inst->args.at[1].as.ref->string, var);
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if (var == NULL) {
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Ground.Log.Error("unknown struct name in Ground.New.Bytecode -> doOffsets");
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Ground.Flags.error = true;
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return 0;
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}
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if (var->value.type.type != GroundType_Struct) {
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Ground.Log.Error("known name is not a struct in Ground.New.Bytecode -> doOffsets");
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Ground.Flags.error = true;
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return 0;
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}
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GroundStruct* currentType = &var->value.as.Struct;
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// Resolve each field's offset within its containing struct
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for (GroundSize j = 0; j < gbiSize - 2; j++) {
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GroundArg* arg = &inst->args.at[2 + (j * 2)];
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GroundObjectField* field;
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HASH_FIND_STR(currentType->fields, arg->as.ref->string, field);
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if (field == NULL) {
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Ground.Log.Error("unknown field in struct in Ground.New.Bytecode -> doOffsets");
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Ground.Flags.error = true;
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return 0;
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}
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newInst.args.at[1 + j] = field->offset;
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// Resolve the type for the next field (not needed for the last field)
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if (j < gbiSize - 3) {
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GroundVariable* typeVar = NULL;
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HASH_FIND_STR(state->variables, inst->args.at[3 + j * 2].as.ref->string, typeVar);
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if (typeVar == NULL) {
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Ground.Log.Error("unknown struct type for field in Ground.New.Bytecode -> doOffsets");
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Ground.Flags.error = true;
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return 0;
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}
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if (typeVar->value.type.type != GroundType_Struct) {
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Ground.Log.Error("field type is not a struct in Ground.New.Bytecode -> doOffsets");
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Ground.Flags.error = true;
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return 0;
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}
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currentType = &typeVar->value.as.Struct;
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}
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}
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// Resolve the value variable
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GroundArg* valueArg = &inst->args.at[inst->args.len - 1];
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GroundVariable* valueItem = NULL;
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HASH_FIND_STR(state->variables, valueArg->as.ref->string, valueItem);
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if (valueItem == NULL) {
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valueItem = malloc(sizeof(GroundVariable));
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if (valueItem == NULL) {
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Ground.Log.Error("malloc failed in Ground.New.Bytecode -> doOffsets");
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Ground.Flags.error = true;
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return 0;
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}
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valueItem->value = Ground.New.Value.Int(0);
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strncpy(valueItem->name, valueArg->as.ref->string, 2047);
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valueItem->_offset = size++;
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HASH_ADD_STR(state->variables, name, valueItem);
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}
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newInst.args.at[gbiSize - 1] = valueItem->_offset;
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gbp->at[i] = newInst;
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gbp->len++;
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continue;
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}
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