object initialisation
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@@ -17,32 +17,6 @@
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#define END(res) (struct GroundExecutionResult) { .type = _GER_END, .as.end = res }
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#define RETURN(val) (struct GroundExecutionResult) { .type = _GER_RETURN, .as.value = val }
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static void printValue(GroundBytecodeValue* val) {
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switch (val->type.type) {
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case GroundType_Int:
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printf("%" PRId64, val->as.Int);
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break;
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case GroundType_Double:
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printf("%f", val->as.Double);
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break;
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case GroundType_Bool:
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printf(val->as.Bool ? "true" : "false");
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break;
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case GroundType_Char:
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printf("%c", val->as.Char);
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break;
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case GroundType_String:
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printf("%s", val->as.String.cstr);
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break;
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case GroundType_Function:
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printf("<function>");
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break;
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default:
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printf("<fixme opt=%d>", val->type.type);
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break;
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}
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}
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static ffi_type* ffiTypeFromGroundType(GroundType* type) {
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switch (type->type) {
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case GroundType_Int: return &ffi_type_sint64;
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@@ -101,15 +75,13 @@ struct GroundExecutionResult _GroundBytecodeInstructionExecute(GroundBytecodeIns
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}
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PRINT: {
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for (GroundSize i = 0; i < instruction->args.len; i++) {
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printValue(HEAP_GET(heap, instruction->args.at[i]));
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printf(" ");
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printf("%s ", Ground.Stringify.BytecodeValue(HEAP_GET(heap, instruction->args.at[i])));
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}
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return CONTINUE;
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}
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PRINTLN: {
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for (GroundSize i = 0; i < instruction->args.len; i++) {
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printValue(HEAP_GET(heap, instruction->args.at[i]));
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printf(" ");
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printf("%s ", Ground.Stringify.BytecodeValue(HEAP_GET(heap, instruction->args.at[i])));
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}
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printf("\n");
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return CONTINUE;
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@@ -935,7 +907,8 @@ struct GroundExecutionResult _GroundBytecodeInstructionExecute(GroundBytecodeIns
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for (GroundSize i = 1; i < instruction->args.len; i++) {
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GroundSize offset = instruction->args.at[i];
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i++;
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switch (i) {
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GroundSize op = instruction->args.at[i];
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switch (op) {
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case 0: break;
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case 1: {
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i++;
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@@ -1024,7 +997,16 @@ struct GroundExecutionResult _GroundBytecodeInstructionExecute(GroundBytecodeIns
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GroundBytecodeValue* type = HEAP_GET(heap, instruction->args.at[1]);
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switch (type->type.type) {
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case GroundType_Struct: {
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// TODO nested structs
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// copy the contents of the struct into the object
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GroundBytecodeObject object = {
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.size = type->as.Struct.size,
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.capacity = type->as.Struct.size,
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.values = malloc(sizeof(GroundBytecodeValue) * type->as.Struct.size)
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};
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for (GroundSize i = 0; i < type->as.Struct.size; i++) {
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object.values[i] = Ground.Copy.BytecodeValue(&type->as.Struct.values[i]);
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}
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HEAP_SET(heap, instruction->args.at[0], ((GroundBytecodeValue) {.as.Object = object, .type = {GroundType_Object}}));
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break;
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}
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case GroundType_CoreType: {
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@@ -1052,6 +1034,7 @@ struct GroundExecutionResult _GroundBytecodeInstructionExecute(GroundBytecodeIns
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default: break; // TODO implement all the other stuff
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}
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}
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default: break; // should not be reached
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}
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return CONTINUE;
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}
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@@ -110,12 +110,12 @@ static inline GroundSize doOffsets(GroundProgram* gp, GroundState* state, Ground
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s->offset = i++;
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}
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// Now go through and add offsets to everything
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for (GroundSize j = 0; j < inst->args.len; j++) {
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// Now go through and add offsets to everything (skip struct name at index 0)
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for (GroundSize j = 1; j < inst->args.len; j++) {
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// struct field name
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GroundArg* arg = &inst->args.at[j];
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GroundObjectField* field = NULL;
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HASH_FIND_STR(state->variables, arg->as.ref->string, field);
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HASH_FIND_STR(gs->fields, arg->as.ref->string, field);
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if (field == NULL) {
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Ground.Log.Error("unexpected null struct field in Ground.New.Bytecode -> doOffsets");
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Ground.Flags.error = true;
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@@ -156,6 +156,11 @@ static void doStruct(GroundProgram* program, GroundProgram* newProgram, GroundSt
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// If we know the value type now, add it to the instruction
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if (instruction->args.at[1].type == GroundArg_Value) {
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field->value = Ground.Copy.Value(&instruction->args.at[1].as.value);
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HASH_ADD_STR(gs.fields, name, field);
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// set &field $value -> &field 2 $value
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Ground.Instruction.append(&output, Ground.Copy.Arg(&instruction->args.at[0]));
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Ground.Instruction.append(&output, (GroundArg) {.type = GroundArg_DirectRef, ._offset = 2});
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Ground.Instruction.append(&output, Ground.Copy.Arg(&instruction->args.at[1]));
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break;
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}
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@@ -178,29 +183,21 @@ static void doStruct(GroundProgram* program, GroundProgram* newProgram, GroundSt
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snprintf(field->name, 2047, "%s", instruction->args.at[0].as.ref->string);
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// If we know the type now, add it to the instruction
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if (strcmp(field->name, "int") == 0) {
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char* typeName = instruction->args.at[1].as.ref->string;
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if (strcmp(typeName, "int") == 0) {
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field->value = Ground.New.Value.Int(0);
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break;
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}
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if (strcmp(field->name, "double") == 0) {
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} else if (strcmp(typeName, "double") == 0) {
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field->value = Ground.New.Value.Double(0.0);
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break;
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}
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if (strcmp(field->name, "string") == 0) {
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} else if (strcmp(typeName, "string") == 0) {
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field->value = Ground.New.Value.String(Ground.New.String(""));
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break;
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}
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if (strcmp(field->name, "char") == 0) {
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} else if (strcmp(typeName, "char") == 0) {
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field->value = Ground.New.Value.Char(0);
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break;
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}
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if (strcmp(field->name, "bool") == 0) {
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} else if (strcmp(typeName, "bool") == 0) {
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field->value = Ground.New.Value.Bool(false);
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break;
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}
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if (strcmp(field->name, "function") == 0) {
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} else if (strcmp(typeName, "function") == 0) {
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field->value = Ground.New.Value.Function(Ground.New.Function(state));
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break;
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} else {
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field->value = Ground.New.Value.Int(0);
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}
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HASH_ADD_STR(gs.fields, name, field);
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@@ -229,7 +226,7 @@ static void doStruct(GroundProgram* program, GroundProgram* newProgram, GroundSt
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newProgram->len--;
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// Add 3 to signal addition of closure
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Ground.Instruction.append(&output, (GroundArg) {.type = GroundArg_DirectRef, ._offset = 1});
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Ground.Instruction.append(&output, (GroundArg) {.type = GroundArg_DirectRef, ._offset = 3});
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break;
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}
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case GroundInstruction_ENDSTRUCT: {
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@@ -1,4 +1,5 @@
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#include "../../include/ground.h"
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#include "../include/estr.h"
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#include <inttypes.h>
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char* _GroundStringifyBytecodeValue(GroundBytecodeValue* value) {
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@@ -53,10 +54,24 @@ char* _GroundStringifyBytecodeValue(GroundBytecodeValue* value) {
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// TODO implement function stringification
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}
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case GroundType_Struct: {
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// TODO implement struct stringification
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Estr str = CREATE_ESTR("<struct fields: { ");
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for (GroundSize i = 0; i < value->as.Struct.size; i++) {
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char* field = Ground.Stringify.BytecodeValue(&value->as.Struct.values[i]);
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APPEND_ESTR(str, field);
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free(field);
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}
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APPEND_ESTR(str, " }>");
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return str.str;
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}
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case GroundType_Object: {
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// TODO implement object stringification
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Estr str = CREATE_ESTR("<object fields: { ");
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for (GroundSize i = 0; i < value->as.Struct.size; i++) {
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char* field = Ground.Stringify.BytecodeValue(&value->as.Struct.values[i]);
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APPEND_ESTR(str, field);
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free(field);
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}
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APPEND_ESTR(str, " }>");
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return str.str;
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}
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}
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