Misc stuff, probably crashes
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@@ -1,5 +1,5 @@
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#include "../../../include/ground.h"
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GroundValue* _GroundBytecodeHeapGet(GroundBytecodeHeap* heap, GroundSize idx) {
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GroundBytecodeValue* _GroundBytecodeHeapGet(GroundBytecodeHeap* heap, GroundSize idx) {
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return &heap->heap[idx];
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}
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@@ -1,5 +1,5 @@
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#include "../../../include/ground.h"
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void _GroundBytecodeHeapSet(GroundBytecodeHeap* heap, GroundSize idx, GroundValue value) {
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void _GroundBytecodeHeapSet(GroundBytecodeHeap* heap, GroundSize idx, GroundBytecodeValue value) {
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heap->heap[idx] = value;
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}
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