Misc stuff, probably crashes
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@@ -33,6 +33,7 @@ GroundType _GroundNewType(enum GroundTypeType type, ...);
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GroundIdentifier* _GroundNewIdentifier(const char* id);
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GroundBytecode _GroundNewBytecode (GroundProgram* program, GroundState* state);
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GroundBytecodeValue _GroundNewBytecodeValue(GroundValue value);
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void _GroundFreeValue(GroundValue* in);
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void _GroundFreeList(GroundList* in);
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@@ -48,6 +49,8 @@ void _GroundFreeState(GroundState* in);
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void _GroundFreeIdentifier(GroundIdentifier* identifier);
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void _GroundFreeBytecodeValue(GroundBytecodeValue* in);
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GroundValue _GroundCopyValue(GroundValue* in);
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GroundList _GroundCopyList(GroundList* in);
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@@ -73,6 +76,7 @@ int64_t _GroundInstructionExecute(GroundInstruction* instruction, GroundValue* h
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void _GroundProgramAppend(GroundProgram* program, GroundInstruction instruction);
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void _GroundProgramExecute(GroundProgram* program, GroundState* state);
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GroundProgram _GroundProgramPreprocess(GroundProgram* program, GroundState* state);
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void _GroundFunctionAppendInstruction(GroundFunction* function, GroundInstruction instruction);
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@@ -114,6 +118,8 @@ char* _GroundStringifyProgram(GroundProgram* program);
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char* _GroundStringifyString(GroundString* string);
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char* _GroundStringifyValue(GroundValue* value);
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char* _GroundStringifyBytecodeValue(GroundBytecodeValue* value);
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struct _Ground Ground = {
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@@ -158,6 +164,7 @@ struct _Ground Ground = {
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.Identifier = _GroundNewIdentifier,
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.Bytecode = _GroundNewBytecode,
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.BytecodeValue = _GroundNewBytecodeValue,
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},
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.Free = {
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@@ -174,6 +181,8 @@ struct _Ground Ground = {
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.State = _GroundFreeState,
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.Identifier = _GroundFreeIdentifier,
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.BytecodeValue = _GroundFreeBytecodeValue,
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},
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.Copy = {
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@@ -204,6 +213,7 @@ struct _Ground Ground = {
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.Program = {
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.append = _GroundProgramAppend,
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.execute = _GroundProgramExecute,
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.preprocess = _GroundProgramPreprocess,
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},
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.Function = {
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@@ -256,5 +266,7 @@ struct _Ground Ground = {
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.Program = _GroundStringifyProgram,
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.String = _GroundStringifyString,
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.Value = _GroundStringifyValue,
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.BytecodeValue = _GroundStringifyBytecodeValue,
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},
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};
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