#include "../../include/ground.h" static void doFunction(GroundProgram* program, GroundProgram* newProgram, GroundState* state, GroundSize* i) { GroundFunction function = Ground.New.Function(state); // Parse signature GroundInstruction* sig = &program->at[*i]; char* id = sig->args.at[0].as.ref->string; for (GroundSize j = 1; j < sig->args.len; j++) { GroundArg* arg = &sig->args.at[j]; // Ignore type annotations, this can be taken care of in another function if (arg->type == GroundArg_TypeRef) { continue; } char* argId = arg->as.ref->string; Ground.Function.appendArg(&function, argId); GroundVariable* argVar = malloc(sizeof(GroundVariable)); if (argVar == NULL) { Ground.Flags.error = true; Ground.Log.Error("malloc failed in Ground.Program.Preprocess"); return; } snprintf(argVar->name, 2047, "%s", argId); argVar->value = Ground.New.Value.Int(0); HASH_ADD_STR(function.closure->variables, name, argVar); } // Add instructions to function GroundSize funCount = 1; GroundSize structCount = 0; for (;;) { (*i)++; if (*i >= program->len) { Ground.Flags.error = true; Ground.Log.Error("expecting ENDFUN instruction, reached end of program in Ground.Program.Preprocess"); return; } GroundInstruction* inst = &program->at[*i]; switch (inst->type) { case GroundInstruction_FUN: { funCount++; break; } case GroundInstruction_ENDFUN: { if (funCount < 1) { Ground.Flags.error = true; Ground.Log.Error("extra ENDFUN instruction (expecting ENDSTRUCT before) in Ground.Program.Preprocess"); return; } funCount--; break; } case GroundInstruction_STRUCT: { structCount++; break; } case GroundInstruction_ENDSTRUCT: { if (structCount < 1) { Ground.Flags.error = true; Ground.Log.Error("extra ENDSTRUCT instruction (expecting ENDFUN before) in Ground.Program.Preprocess"); return; } structCount--; break; } default: break; } if (funCount == 0 && structCount == 0) { // We done break; } Ground.Function.appendInstruction(&function, *inst); } // Preprocess function's body GroundProgram functionBody = Ground.Program.preprocess(function.program.ground, function.closure); if (Ground.Flags.error) { return; } Ground.Free.Program(function.program.ground); *function.program.ground = functionBody; GroundVariable* var = malloc(sizeof(GroundVariable)); if (var == NULL) { Ground.Flags.error = true; Ground.Log.Error("malloc failed in Ground.Program.Preprocess"); return; } snprintf(var->name, 2047, "%s", id); var->value = Ground.New.Value.Function(function); HASH_ADD_STR(state->variables, name, var); // Add instruction to attach closure to function GroundInstruction inst = Ground.New.Instruction(GroundInstruction_FUN); Ground.Instruction.append(&inst, Ground.New.Arg.FunctionRef(sig->args.at[0].as.ref)); Ground.Program.append(newProgram, inst); } static void doStruct(GroundProgram* program, GroundProgram* newProgram, GroundState* state, GroundSize* i); static void doStruct(GroundProgram* program, GroundProgram* newProgram, GroundState* state, GroundSize* i) { GroundIdentifier* structName = Ground.Copy.Identifier(program->at[*i].args.at[0].as.ref); GroundStruct gs = Ground.New.Struct(); // The aim is to compile an instruction which looks like this: // struct &field OP $value &field OP $value &field OP $value... // where: // &field is the field to initialise // OP is a numeric identifier: // 0 -> none // 1 -> init // 2 -> set // 3 -> attach closure to function // $value is either a type reference (OP=0), a value reference (OP=1), or none (OP=2) // Functions will be moved to the end of the struct, and a closure will be attached to all of them // // Oh yeah, we also need to make a GroundStruct value GroundSize structCount = 0; GroundInstruction output = Ground.New.Instruction(GroundInstruction_STRUCT); Ground.Instruction.append(&output, Ground.New.Arg.TypeRef(structName)); // Parse struct body bool parsing = true; while (parsing) { (*i)++; if (*i >= program->len) { Ground.Flags.error = true; Ground.Log.Error("expecting ENDFUN instruction, reached end of program in Ground.Program.Preprocess"); return; } GroundInstruction* instruction = &program->at[*i]; switch (instruction->type) { case GroundInstruction_SET: { GroundObjectField* field = malloc(sizeof(GroundObjectField)); if (field == NULL) { Ground.Log.Error("malloc failed in Ground.Program.preprocess -> doStruct"); Ground.Flags.error = true; return; } snprintf(field->name, 2047, "%s", instruction->args.at[0].as.ref->string); // If we know the value type now, add it to the instruction if (instruction->args.at[1].type == GroundArg_Value) { field->value = Ground.Copy.Value(&instruction->args.at[1].as.value); break; } HASH_ADD_STR(gs.fields, name, field); // set &field $value -> &field 2 $value Ground.Instruction.append(&output, Ground.Copy.Arg(&instruction->args.at[0])); Ground.Instruction.append(&output, (GroundArg) {.type = GroundArg_DirectRef, ._offset = 2}); Ground.Instruction.append(&output, Ground.Copy.Arg(&instruction->args.at[1])); break; } case GroundInstruction_INIT: { GroundObjectField* field = malloc(sizeof(GroundObjectField)); if (field == NULL) { Ground.Log.Error("malloc failed in Ground.Program.preprocess -> doStruct"); Ground.Flags.error = true; return; } snprintf(field->name, 2047, "%s", instruction->args.at[0].as.ref->string); // If we know the type now, add it to the instruction if (strcmp(field->name, "int") == 0) { field->value = Ground.New.Value.Int(0); break; } if (strcmp(field->name, "double") == 0) { field->value = Ground.New.Value.Double(0.0); break; } if (strcmp(field->name, "string") == 0) { field->value = Ground.New.Value.String(Ground.New.String("")); break; } if (strcmp(field->name, "char") == 0) { field->value = Ground.New.Value.Char(0); break; } if (strcmp(field->name, "bool") == 0) { field->value = Ground.New.Value.Bool(false); break; } if (strcmp(field->name, "function") == 0) { field->value = Ground.New.Value.Function(Ground.New.Function(state)); break; } HASH_ADD_STR(gs.fields, name, field); // init &field -type -> &field 1 -type Ground.Instruction.append(&output, Ground.Copy.Arg(&instruction->args.at[0])); Ground.Instruction.append(&output, (GroundArg) {.type = GroundArg_DirectRef, ._offset = 1}); Ground.Instruction.append(&output, Ground.Copy.Arg(&instruction->args.at[1])); break; } case GroundInstruction_STRUCT: { // TODO structs in structs break; } case GroundInstruction_EXTERN: { // TODO external functions as struct members break; } case GroundInstruction_FUN: { // Parse the function itself doFunction(program, newProgram, state, i); // Read and remove the emitted instruction GroundInstruction* inst = &newProgram->at[newProgram->len - 1]; Ground.Instruction.append(&output, Ground.New.Arg.FunctionRef(Ground.Copy.Identifier(inst->args.at[0].as.ref))); Ground.Free.Instruction(inst); newProgram->len--; // Add 3 to signal addition of closure Ground.Instruction.append(&output, (GroundArg) {.type = GroundArg_DirectRef, ._offset = 1}); break; } case GroundInstruction_ENDSTRUCT: { parsing = false; } default: { Ground.Log.Error("invalid instruction inside struct in "); } } } GroundVariable* variable = malloc(sizeof(GroundVariable)); if (variable == NULL) { Ground.Log.Error("malloc failed in Ground.Program.Preprocess -> doStruct"); Ground.Flags.error = true; return; } snprintf(variable->name, 2047, "%s", structName->string); variable->value = Ground.New.Value.Struct(gs); HASH_ADD_STR(state->variables, name, variable); } GroundProgram _GroundProgramPreprocess(GroundProgram* program, GroundState* state) { GroundProgram newProgram = Ground.New.Program(); for (GroundSize i = 0; i < program->len; i++) { switch (program->at[i].type) { case GroundInstruction_FUN: { doFunction(program, &newProgram, state, &i); if (Ground.Flags.error) return newProgram; break; } case GroundInstruction_STRUCT: { doStruct(program, &newProgram, state, &i); if (Ground.Flags.error) return newProgram; break; } default: { Ground.Program.append(&newProgram, program->at[i]); } } } return newProgram; }