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Mozilla Public License Version 2.0
==================================
1. Definitions
--------------
1.1. "Contributor"
means each individual or legal entity that creates, contributes to
the creation of, or owns Covered Software.
1.2. "Contributor Version"
means the combination of the Contributions of others (if any) used
by a Contributor and that particular Contributor's Contribution.
1.3. "Contribution"
means Covered Software of a particular Contributor.
1.4. "Covered Software"
means Source Code Form to which the initial Contributor has attached
the notice in Exhibit A, the Executable Form of such Source Code
Form, and Modifications of such Source Code Form, in each case
including portions thereof.
1.5. "Incompatible With Secondary Licenses"
means
(a) that the initial Contributor has attached the notice described
in Exhibit B to the Covered Software; or
(b) that the Covered Software was made available under the terms of
version 1.1 or earlier of the License, but not also under the
terms of a Secondary License.
1.6. "Executable Form"
means any form of the work other than Source Code Form.
1.7. "Larger Work"
means a work that combines Covered Software with other material, in
a separate file or files, that is not Covered Software.
1.8. "License"
means this document.
1.9. "Licensable"
means having the right to grant, to the maximum extent possible,
whether at the time of the initial grant or subsequently, any and
all of the rights conveyed by this License.
1.10. "Modifications"
means any of the following:
(a) any file in Source Code Form that results from an addition to,
deletion from, or modification of the contents of Covered
Software; or
(b) any new file in Source Code Form that contains any Covered
Software.
1.11. "Patent Claims" of a Contributor
means any patent claim(s), including without limitation, method,
process, and apparatus claims, in any patent Licensable by such
Contributor that would be infringed, but for the grant of the
License, by the making, using, selling, offering for sale, having
made, import, or transfer of either its Contributions or its
Contributor Version.
1.12. "Secondary License"
means either the GNU General Public License, Version 2.0, the GNU
Lesser General Public License, Version 2.1, the GNU Affero General
Public License, Version 3.0, or any later versions of those
licenses.
1.13. "Source Code Form"
means the form of the work preferred for making modifications.
1.14. "You" (or "Your")
means an individual or a legal entity exercising rights under this
License. For legal entities, "You" includes any entity that
controls, is controlled by, or is under common control with You. For
purposes of this definition, "control" means (a) the power, direct
or indirect, to cause the direction or management of such entity,
whether by contract or otherwise, or (b) ownership of more than
fifty percent (50%) of the outstanding shares or beneficial
ownership of such entity.
2. License Grants and Conditions
--------------------------------
2.1. Grants
Each Contributor hereby grants You a world-wide, royalty-free,
non-exclusive license:
(a) under intellectual property rights (other than patent or trademark)
Licensable by such Contributor to use, reproduce, make available,
modify, display, perform, distribute, and otherwise exploit its
Contributions, either on an unmodified basis, with Modifications, or
as part of a Larger Work; and
(b) under Patent Claims of such Contributor to make, use, sell, offer
for sale, have made, import, and otherwise transfer either its
Contributions or its Contributor Version.
2.2. Effective Date
The licenses granted in Section 2.1 with respect to any Contribution
become effective for each Contribution on the date the Contributor first
distributes such Contribution.
2.3. Limitations on Grant Scope
The licenses granted in this Section 2 are the only rights granted under
this License. No additional rights or licenses will be implied from the
distribution or licensing of Covered Software under this License.
Notwithstanding Section 2.1(b) above, no patent license is granted by a
Contributor:
(a) for any code that a Contributor has removed from Covered Software;
or
(b) for infringements caused by: (i) Your and any other third party's
modifications of Covered Software, or (ii) the combination of its
Contributions with other software (except as part of its Contributor
Version); or
(c) under Patent Claims infringed by Covered Software in the absence of
its Contributions.
This License does not grant any rights in the trademarks, service marks,
or logos of any Contributor (except as may be necessary to comply with
the notice requirements in Section 3.4).
2.4. Subsequent Licenses
No Contributor makes additional grants as a result of Your choice to
distribute the Covered Software under a subsequent version of this
License (see Section 10.2) or under the terms of a Secondary License (if
permitted under the terms of Section 3.3).
2.5. Representation
Each Contributor represents that the Contributor believes its
Contributions are its original creation(s) or it has sufficient rights
to grant the rights to its Contributions conveyed by this License.
2.6. Fair Use
This License is not intended to limit any rights You have under
applicable copyright doctrines of fair use, fair dealing, or other
equivalents.
2.7. Conditions
Sections 3.1, 3.2, 3.3, and 3.4 are conditions of the licenses granted
in Section 2.1.
3. Responsibilities
-------------------
3.1. Distribution of Source Form
All distribution of Covered Software in Source Code Form, including any
Modifications that You create or to which You contribute, must be under
the terms of this License. You must inform recipients that the Source
Code Form of the Covered Software is governed by the terms of this
License, and how they can obtain a copy of this License. You may not
attempt to alter or restrict the recipients' rights in the Source Code
Form.
3.2. Distribution of Executable Form
If You distribute Covered Software in Executable Form then:
(a) such Covered Software must also be made available in Source Code
Form, as described in Section 3.1, and You must inform recipients of
the Executable Form how they can obtain a copy of such Source Code
Form by reasonable means in a timely manner, at a charge no more
than the cost of distribution to the recipient; and
(b) You may distribute such Executable Form under the terms of this
License, or sublicense it under different terms, provided that the
license for the Executable Form does not attempt to limit or alter
the recipients' rights in the Source Code Form under this License.
3.3. Distribution of a Larger Work
You may create and distribute a Larger Work under terms of Your choice,
provided that You also comply with the requirements of this License for
the Covered Software. If the Larger Work is a combination of Covered
Software with a work governed by one or more Secondary Licenses, and the
Covered Software is not Incompatible With Secondary Licenses, this
License permits You to additionally distribute such Covered Software
under the terms of such Secondary License(s), so that the recipient of
the Larger Work may, at their option, further distribute the Covered
Software under the terms of either this License or such Secondary
License(s).
3.4. Notices
You may not remove or alter the substance of any license notices
(including copyright notices, patent notices, disclaimers of warranty,
or limitations of liability) contained within the Source Code Form of
the Covered Software, except that You may alter any license notices to
the extent required to remedy known factual inaccuracies.
3.5. Application of Additional Terms
You may choose to offer, and to charge a fee for, warranty, support,
indemnity or liability obligations to one or more recipients of Covered
Software. However, You may do so only on Your own behalf, and not on
behalf of any Contributor. You must make it absolutely clear that any
such warranty, support, indemnity, or liability obligation is offered by
You alone, and You hereby agree to indemnify every Contributor for any
liability incurred by such Contributor as a result of warranty, support,
indemnity or liability terms You offer. You may include additional
disclaimers of warranty and limitations of liability specific to any
jurisdiction.
4. Inability to Comply Due to Statute or Regulation
---------------------------------------------------
If it is impossible for You to comply with any of the terms of this
License with respect to some or all of the Covered Software due to
statute, judicial order, or regulation then You must: (a) comply with
the terms of this License to the maximum extent possible; and (b)
describe the limitations and the code they affect. Such description must
be placed in a text file included with all distributions of the Covered
Software under this License. Except to the extent prohibited by statute
or regulation, such description must be sufficiently detailed for a
recipient of ordinary skill to be able to understand it.
5. Termination
--------------
5.1. The rights granted under this License will terminate automatically
if You fail to comply with any of its terms. However, if You become
compliant, then the rights granted under this License from a particular
Contributor are reinstated (a) provisionally, unless and until such
Contributor explicitly and finally terminates Your grants, and (b) on an
ongoing basis, if such Contributor fails to notify You of the
non-compliance by some reasonable means prior to 60 days after You have
come back into compliance. Moreover, Your grants from a particular
Contributor are reinstated on an ongoing basis if such Contributor
notifies You of the non-compliance by some reasonable means, this is the
first time You have received notice of non-compliance with this License
from such Contributor, and You become compliant prior to 30 days after
Your receipt of the notice.
5.2. If You initiate litigation against any entity by asserting a patent
infringement claim (excluding declaratory judgment actions,
counter-claims, and cross-claims) alleging that a Contributor Version
directly or indirectly infringes any patent, then the rights granted to
You by any and all Contributors for the Covered Software under Section
2.1 of this License shall terminate.
5.3. In the event of termination under Sections 5.1 or 5.2 above, all
end user license agreements (excluding distributors and resellers) which
have been validly granted by You or Your distributors under this License
prior to termination shall survive termination.
************************************************************************
* *
* 6. Disclaimer of Warranty *
* ------------------------- *
* *
* Covered Software is provided under this License on an "as is" *
* basis, without warranty of any kind, either expressed, implied, or *
* statutory, including, without limitation, warranties that the *
* Covered Software is free of defects, merchantable, fit for a *
* particular purpose or non-infringing. The entire risk as to the *
* quality and performance of the Covered Software is with You. *
* Should any Covered Software prove defective in any respect, You *
* (not any Contributor) assume the cost of any necessary servicing, *
* repair, or correction. This disclaimer of warranty constitutes an *
* essential part of this License. No use of any Covered Software is *
* authorized under this License except under this disclaimer. *
* *
************************************************************************
************************************************************************
* *
* 7. Limitation of Liability *
* -------------------------- *
* *
* Under no circumstances and under no legal theory, whether tort *
* (including negligence), contract, or otherwise, shall any *
* Contributor, or anyone who distributes Covered Software as *
* permitted above, be liable to You for any direct, indirect, *
* special, incidental, or consequential damages of any character *
* including, without limitation, damages for lost profits, loss of *
* goodwill, work stoppage, computer failure or malfunction, or any *
* and all other commercial damages or losses, even if such party *
* shall have been informed of the possibility of such damages. This *
* limitation of liability shall not apply to liability for death or *
* personal injury resulting from such party's negligence to the *
* extent applicable law prohibits such limitation. Some *
* jurisdictions do not allow the exclusion or limitation of *
* incidental or consequential damages, so this exclusion and *
* limitation may not apply to You. *
* *
************************************************************************
8. Litigation
-------------
Any litigation relating to this License may be brought only in the
courts of a jurisdiction where the defendant maintains its principal
place of business and such litigation shall be governed by laws of that
jurisdiction, without reference to its conflict-of-law provisions.
Nothing in this Section shall prevent a party's ability to bring
cross-claims or counter-claims.
9. Miscellaneous
----------------
This License represents the complete agreement concerning the subject
matter hereof. If any provision of this License is held to be
unenforceable, such provision shall be reformed only to the extent
necessary to make it enforceable. Any law or regulation which provides
that the language of a contract shall be construed against the drafter
shall not be used to construe this License against a Contributor.
10. Versions of the License
---------------------------
10.1. New Versions
Mozilla Foundation is the license steward. Except as provided in Section
10.3, no one other than the license steward has the right to modify or
publish new versions of this License. Each version will be given a
distinguishing version number.
10.2. Effect of New Versions
You may distribute the Covered Software under the terms of the version
of the License under which You originally received the Covered Software,
or under the terms of any subsequent version published by the license
steward.
10.3. Modified Versions
If you create software not governed by this License, and you want to
create a new license for such software, you may create and use a
modified version of this License if you rename the license and remove
any references to the name of the license steward (except to note that
such modified license differs from this License).
10.4. Distributing Source Code Form that is Incompatible With Secondary
Licenses
If You choose to distribute Source Code Form that is Incompatible With
Secondary Licenses under the terms of this version of the License, the
notice described in Exhibit B of this License must be attached.
Exhibit A - Source Code Form License Notice
-------------------------------------------
This Source Code Form is subject to the terms of the Mozilla Public
License, v. 2.0. If a copy of the MPL was not distributed with this
file, You can obtain one at https://mozilla.org/MPL/2.0/.
If it is not possible or desirable to put the notice in a particular
file, then You may include the notice in a location (such as a LICENSE
file in a relevant directory) where a recipient would be likely to look
for such a notice.
You may add additional accurate notices of copyright ownership.
Exhibit B - "Incompatible With Secondary Licenses" Notice
---------------------------------------------------------
This Source Code Form is "Incompatible With Secondary Licenses", as
defined by the Mozilla Public License, v. 2.0.

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# Compiler
CXX = g++
# Compiler flags
# -Isrc: Add src directory to include path
# -Wall: Enable all warnings
# -Wextra: Enable extra warnings
# -std=c++17: Use C++17 standard
CXXFLAGS = -O3 -Isrc -Wall -Wextra -std=c++14
# Build directory
BUILD_DIR = build
# Find all .cpp files in src and its subdirectories
SRCS = $(shell find src -name '*.cpp')
# VPATH tells make where to look for prerequisites
VPATH = $(sort $(dir $(SRCS)))
# Object files in the build directory
OBJS = $(addprefix $(BUILD_DIR)/, $(notdir $(SRCS:.cpp=.o)))
# Name of the executable
TARGET = kyn
# The 'all' target is the default when you just run 'make'
all: $(TARGET)
# Link the object files to create the executable
$(TARGET): $(OBJS)
$(CXX) $(CXXFLAGS) -o $(TARGET) $(OBJS)
# Compile .cpp files to .o files in the build directory
$(BUILD_DIR)/%.o: %.cpp
@mkdir -p $(BUILD_DIR)
$(CXX) $(CXXFLAGS) -c $< -o $@
# The 'clean' target removes generated files
clean:
rm -rf $(BUILD_DIR) $(TARGET)
# Phony targets are not files
.PHONY: all clean

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# Kyn programming language
Kyn is a simple, easily extensible scripting language written in C++. The syntax is inspired by C and shell languages. It is quite fast. Kyn uses the `.kyn` file extension.
## Features
* Speedy: 20-40% faster than Python
* Simple Syntax: A small amount of keywords makes Kyn easier to master
* Small Codebase: 931 lines of code at the time of writing
* Easily Extensible: The modules system allows anyone to write and contribute their own modules
* Flexible Licensing: Kyn is licensed to you under the Mozilla Public Licence v2.0, meaning you can develop your own modules and keep them to yourself, while keeping the core interpreter open.
## Compiling
Install `make` and your favourite C++ compiler. Then, run `make`. Change the `compiler` variable if required. Ensure that your compiler supports C++14.
## Syntax
Kyn is made up of "modules", which you can call on to collect, process, and output data. Use the `println` module to print something to the console:
```
println "Hello from Kyn!"
```
You can use the output from one module inside another by enclosing it with `(`parenthases`)`, similar to how some shells work.
```
println (math 10 * 3 + 2)
```
This will print the result of 10 * 3 + 2 (which happens to be 50.)
You can initialise variables with the `let` module, and access variables by prefixing a `$` dollar sign.
```
let myVar = "hello!"
println $hello
```
Reassigning variables is done like most programming languages.
```
let myVar = "hello!"
myVar = "goodbye!"
```
Control flow can be done through `if` and `while` (which are technically also modules, but they work in a special way.) The `compare` module can be used for comparisons between things. When using `if` and `while`, there's no need to surround your condition in brackets.
```
let varA = 120
let varB = 130
if compare $varA > $varB {
println "This code will run!"
} else {
println "This code won't run."
}
let counter = 0
while compare $counter <= 10 {
counter = ($counter + 1)
println $counter
}
```
Full details of the syntax is in `docs/syntax.md`.
## Developing Modules
Modules are held in the `src/modules` folder. There are three steps to implementing a module:
1. Write the module code: Add all the logic and processing in a new folder, with a header file and C++ source file.
2. Update `src/defs/defs.cpp`, `src/executor/executor.cpp` and `src/defs/defs.h`: In these files add references to your new module, to integrate it into the Kyn interpreter.
3. Run `make` to build again. `make` should automatically detect your new module and compile it, as well as recompiling `defs.cpp` and `executor.cpp`, before building the executable.
A full tutorial on writing modules will be released later.
## License
Kyn is licensed under the Mozilla Public Licence v2.0.

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# Kyn Syntax
This document details syntax of provided Kyn modules.
Call a module by writing it's name, then the arguments for the module.
Substitute the output of a module into another module's arguments by enclosing the call in `(`parenthases`)`.
Access a variable by prefixing it's name with a `$` dollar sign.
## Input/Output
### print
Prints all the arguments provided to the console.
Example: `print "Hello!"`
### println
Prints all the arguments provided to the console, appending a newline after.
Example: `println "Hello!"`
### input
Gets a line of input from the console.
Example: `input` (this does nothing but prompt the user)
Another example: `let userInput = (input)`
## Data
### let
Defines a variable to the value provided.
Example: `let myVar = "Hello!"`
## Computations
### math
Computes a mathematical expression. Supports addition (+), subtraction (-), multiplication (*), division (/), power to (^) and mod (%).
Example: `math 4 * 3 + 12 / 4 - 5 ^ 3`
### compare
Compares two values. Supports equal (==) and inequal (!=) on all values. Supports greater than (>), greater than or equal to (>=), lesser than (<), and lesser than or equal to (<=) for numbers.
## Control Flow
### exit
Exits the program with a return code. If no return code or an invalid return code is provided, exits with code 0. Otherwise, exits with given code.
### if
Runs a module. If the output of that module is 0 or "false", skips the code in that block. If an `else` block is provided after, that is running instead. Otherwise, the code inside the `if` block is ran.
Example:
```
if compare 1 == 1 {
println "1 is the same as 1"
} else {
println "1 is not the same as 1"
}
```
### while
Runs a module. If the output of that module is 0 or "false", skips the code in that block. Otherwise, loops the block until the module ran is 0 or "false".
Example:
```
let number = 0
while compare $number <= 10 {
number = ($number + 1)
println $number
}
```

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#include "data.h"
#include <string>
#include <vector>
#include <map>
#include "../defs/defs.h"
#include "../error/error.h"
namespace data {
std::map<std::string, Value> vars;
std::map<std::string, std::vector<Instruction>> functions;
void modifyValue(std::string key, Value value) {
if (vars.find(key) != vars.end()) {
vars[key] = value;
} else {
error("Could not find variable " + key + "to modify (try defining first with let?)");
}
}
Value getValue(std::string key) {
if (vars.find(key) != vars.end()) {
return vars[key];
} else {
error("Could not find variable " + key + " to access (try defining first with let?)");
return Value();
}
}
}

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#pragma once
#include <map>
#include <string>
#include <vector>
#include "../defs/defs.h"
namespace data {
extern std::map<std::string, Value> vars;
extern std::map<std::string, std::vector<Instruction>> functions;
void modifyValue(std::string key, Value value);
Value getValue(std::string key);
}

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#include "defs.h"
#include "../error/error.h"
#include <vector>
#include <string>
#include <memory>
#include <utility>
InstructionType strToInstructionType(std::string in) {
if (in == "println") return InstructionType::Println;
else if (in == "print") return InstructionType::Print;
else if (in == "math") return InstructionType::Math;
else if (in == "let") return InstructionType::Let;
else if (in == "exit") return InstructionType::Exit;
else if (in == "if") return InstructionType::If;
else if (in == "while") return InstructionType::While;
else if (in == "compare") return InstructionType::Compare;
else if (in == "input") return InstructionType::Input;
else return InstructionType::Variable;
}
Instruction::Instruction(std::vector<std::string> toks) {
if (!toks.empty()) {
// Get type of instruction from first token
instruction = strToInstructionType(toks[0]);
if (instruction == InstructionType::Variable) {
for (std::string tok : toks) {
args.push_back(Value(tok));
}
} else {
// The rest are the args, convert them to values first
for (size_t i = 1; i < toks.size(); i++) {
args.push_back(Value(toks[i]));
}
}
} else {
error("Empty tokens!");
}
}
Instruction::Instruction(std::vector<Value> toks) {
if (!toks.empty()) {
// Check type of value in first token, then compute token
if (toks[0].valtype == ValueType::Real) {
instruction = strToInstructionType(toks[0].real);
} else {
error("Instruction should be a real");
}
if (instruction == InstructionType::Variable) {
for (const auto& tok : toks) {
args.push_back(tok);
}
} else {
// The rest are the args
for (size_t i = 1; i < toks.size(); i++) {
args.push_back(toks[i]);
}
}
} else {
error("Empty tokens!");
}
}
Value::Value(std::string stringval) : valtype(ValueType::Real), real(stringval) {}
Value::Value(Instruction instval) : valtype(ValueType::Processed), processed(std::make_unique<Instruction>(std::move(instval))) {}
Value::Value() : valtype(ValueType::Real) {}
Value::Value(InstructionGroup instgroup) : valtype(ValueType::InstructionGroup), instructionGroup(instgroup) {};
Value::Value(const Value& other) : valtype(other.valtype), real(other.real), varName(other.varName), instructionGroup(other.instructionGroup) {
if (other.processed) {
processed = std::make_unique<Instruction>(*other.processed);
}
}
Value::Value(Varname varname) : valtype(ValueType::Variable), varName(varname) {}
Varname::Varname(std::string in) : key(in.substr(1)) {}
Varname::Varname() : key("") {}
Value& Value::operator=(const Value& other) {
if (this != &other) {
valtype = other.valtype;
real = other.real;
varName = other.varName;
instructionGroup = other.instructionGroup;
if (other.processed) {
processed = std::make_unique<Instruction>(*other.processed);
} else {
processed.reset();
}
}
return *this;
}
std::string Value::toString() const {
std::string out = "Value(type: ";
switch (valtype) {
case ValueType::Real:
out += "Real, value: " + real + ")";
break;
case ValueType::Processed:
out += "Processed, value: ";
if (processed) {
out += processed->toString();
} else {
out += "null";
}
out += ")";
break;
case ValueType::InstructionGroup:
out += "InstructionGroup, contains " + std::to_string(instructionGroup.size()) + " instructions)";
break;
default:
out += "FIXME)";
break;
}
return out;
}
std::string Instruction::toString() const {
std::string out = "Instruction(type: ";
switch (instruction) {
case InstructionType::None:
out += "None";
break;
case InstructionType::Println:
out += "Println";
break;
case InstructionType::Math:
out += "Math";
break;
case InstructionType::Let:
out += "Let";
break;
case InstructionType::If:
out += "If";
break;
case InstructionType::Compare:
out += "Compare";
break;
case InstructionType::Input:
out += "Input";
break;
default:
out += "FIXME";
break;
}
out += ", args: [";
for (const auto& val : args) {
out += val.toString() + ", ";
}
out += "])";
return out;
}
std::vector<Value> split(std::string line) {
std::vector<Value> splitvals;
std::string buf;
bool instring = false;
int brackets = 0;
for (char chr : line) {
if (chr == ' ' && !instring && brackets == 0 && !buf.empty()) {
if (buf[0] == '$') {
splitvals.push_back(Value(Varname(buf)));
} else {
splitvals.push_back(Value(buf));
}
buf = "";
} else if (chr == '(' || chr == '[') {
brackets += 1;
if (brackets == 1) {
if (!buf.empty()) {
splitvals.push_back(Value(buf));
buf = "";
}
} else {
buf += chr;
}
} else if (chr == ')' || chr == ']') {
brackets -= 1;
if (brackets == 0) {
if (!buf.empty()) {
splitvals.push_back(Value(Instruction(split(buf))));
buf = "";
}
}
} else if (chr == '"') {
instring = !instring;
} else {
buf += chr;
}
}
if (!buf.empty()) {
if (buf[0] == '$') {
splitvals.push_back(Value(Varname(buf)));
} else {
splitvals.push_back(Value(buf));
}
}
return splitvals;
}
bool inReplMode = false;

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#pragma once
#include <vector>
#include <string>
#include <memory>
enum class InstructionType {
None, Print, Println, Math, Let, Variable, Exit, If, While, Input, Compare
};
enum class ValueType {
Real, Processed, Variable, InstructionGroup
};
struct Instruction;
typedef std::vector<Instruction> InstructionGroup;
struct Varname {
std::string key;
Varname(std::string in);
Varname();
};
struct Value {
ValueType valtype = ValueType::Real;
std::unique_ptr<Instruction> processed;
std::string real = "";
InstructionGroup instructionGroup;
std::string toString() const;
Varname varName = Varname();
Value(std::string stringval);
Value(Instruction instval);
Value(InstructionGroup instgroup);
Value(Varname var);
Value();
Value(const Value& other);
Value& operator=(const Value& other);
Value(Value&& other) = default;
Value& operator=(Value&& other) = default;
};
struct Instruction {
InstructionType instruction = InstructionType::None;
std::vector<Value> args;
std::string toString() const;
Instruction() = default;
Instruction(std::vector<std::string> toks);
Instruction(std::vector<Value> toks);
};
std::vector<Value> split(std::string in);
InstructionType strToInstructionType(std::string in);
extern bool inReplMode;

11
src/error/error.cpp Normal file
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#include "error.h"
#include "../defs/defs.h"
#include <iostream>
#include <string>
void error(std::string err) {
std::cout << "Error: " << err << std::endl;
if (!inReplMode) {
exit(1);
}
}

6
src/error/error.h Normal file
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#pragma once
#include <iostream>
#include <string>
void error(std::string err);

80
src/executor/executor.cpp Normal file
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#include "executor.h"
#include "../defs/defs.h"
#include "../data/data.h"
#include "../error/error.h"
#include "../vars/vars.h"
#include "../modules/println/println.h"
#include "../modules/print/print.h"
#include "../modules/math/math.h"
#include "../modules/let/let.h"
#include "../modules/exit/exit.h"
#include "../modules/if/if.h"
#include "../modules/while/while.h"
#include "../modules/compare/compare.h"
#include "../modules/input/input.h"
Value execute(Instruction inst) {
// Special cases that need to manage their own argument evaluation
if (inst.instruction == InstructionType::Let) {
return modules::let(inst.args);
}
if (inst.instruction == InstructionType::If) {
return modules::ifs(inst.args);
}
if (inst.instruction == InstructionType::While) {
return modules::whiles(inst.args);
}
// For all other instructions, evaluate the arguments first
size_t i = 0;
while (i < inst.args.size()) {
bool evaluated = false;
if (inst.args[i].valtype == ValueType::Processed) {
if (inst.args[i].processed) {
inst.args[i] = execute(*inst.args[i].processed);
evaluated = true;
}
} else if (inst.args[i].valtype == ValueType::Variable) {
inst.args[i] = data::getValue(inst.args[i].varName.key);
evaluated = true;
}
if (!evaluated) {
i++;
}
}
// Then, execute the instruction with the evaluated arguments
switch (inst.instruction) {
case InstructionType::Print:
return modules::print(inst.args);
break;
case InstructionType::Println:
return modules::println(inst.args);
break;
case InstructionType::Math:
return modules::math(inst.args);
break;
case InstructionType::Compare:
return modules::compare(inst.args);
break;
case InstructionType::Input:
return modules::input(inst.args);
break;
case InstructionType::Exit:
return modules::exit(inst.args);
break;
case InstructionType::Variable:
if (inst.args.size() > 2 && inst.args[1].valtype == ValueType::Real && inst.args[1].real == "=") {
return varmod(inst.args);
} else {
error("Unknown instruction or variable");
return Value("");
}
break;
default:
// Note: 'If' and 'Let' are already handled.
error("Unknown instruction");
return Value("");
}
}

5
src/executor/executor.h Normal file
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#pragma once
#include "../defs/defs.h"
Value execute(Instruction inst);

18
src/filerun/filerun.cpp Normal file
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#include "filerun.h"
#include "../parser/parser.h"
#include "../executor/executor.h"
#include <fstream>
void execFile(std::string filename) {
std::string program;
std::ifstream file(filename);
std::string buf;
while (getline(file, buf)) {
program += buf + "\n";
}
file.close();
std::vector<Instruction> parsed = parse(program);
for (Instruction inst : parsed) {
execute(inst);
}
}

5
src/filerun/filerun.h Normal file
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#pragma once
#include <string>
void execFile(std::string filename);

22
src/main.cpp Normal file
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#include "filerun/filerun.h"
#include "repl/repl.h"
#include <iostream>
#include <string.h>
int main(int argc, char** argv) {
if (argc < 2) {
repl();
} else {
for (int i = 0; i < argc; i++) {
if (strcmp(argv[i], "-h") || strcmp(argv[i], "--help")) {
std::cout << "Kyn programming language" << std::endl;
std::cout << "Usage: " << argv[0] << " (filename).kyn" << std::endl;
std::cout << "Kyn is licensed to you under the Mozilla Public License v2.0" << std::endl;
std::cout << "See the code at https://chookspace.com/max/kyn" << std::endl;
exit(0);
}
}
execFile(argv[1]);
}
}

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#include "compare.h"
#include "../../error/error.h"
#include "../math/math.h"
Value modules::compare(std::vector<Value> values) {
if (values.size() != 3) {
error("Compare instruction requires 3 arguments (e.g., compare 5 == 10)");
return Value("0");
}
if (values[0].valtype != ValueType::Real || values[1].valtype != ValueType::Real || values[2].valtype != ValueType::Real) {
error("Compare arguments must be real values for now");
return Value("0");
}
std::string op = values[1].real;
if (mathstuff::strisdigit(values[0].real) && mathstuff::strisdigit(values[2].real)) {
int lhs = std::stoi(values[0].real);
int rhs = std::stoi(values[2].real);
bool result = false;
if (op == "==") result = (lhs == rhs);
else if (op == "!=") result = (lhs != rhs);
else if (op == ">") result = (lhs > rhs);
else if (op == "<") result = (lhs < rhs);
else if (op == ">=") result = (lhs >= rhs);
else if (op == "<=") result = (lhs <= rhs);
else {
error("Unknown comparison operator: " + op);
}
return Value(result ? "1" : "0");
} else {
std::string lhs = values[0].real;
std::string rhs = values[2].real;
bool result = false;
if (op == "==") result = (lhs == rhs);
else if (op == "!=") result = (lhs != rhs);
else {
error("Unknown comparison operator: " + op);
}
return Value(result ? "1" : "0");
}
}

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#pragma once
#include "../../defs/defs.h"
#include <vector>
namespace modules {
Value compare(std::vector<Value> values);
}

12
src/modules/exit/exit.cpp Normal file
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#include "exit.h"
#include "../../defs/defs.h"
#include <vector>
#include "../math/math.h"
Value modules::exit(std::vector<Value> args) {
if (args.size() > 0 && args[0].valtype == ValueType::Real && mathstuff::strisdigit(args[0].real)) {
std::exit(stoi(args[0].real));
} else {
std::exit(0);
}
}

8
src/modules/exit/exit.h Normal file
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#pragma once
#include "../../defs/defs.h"
#include <vector>
namespace modules {
Value exit(std::vector<Value> args);
}

47
src/modules/if/if.cpp Normal file
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#include "if.h"
#include "../../executor/executor.h"
#include "../../error/error.h"
Value modules::ifs(std::vector<Value> args) {
if (args.size() < 2) {
error("Syntax error: 'if' statement requires a condition and a body");
return Value();
}
if (args[0].valtype != ValueType::Processed) {
error("Syntax error: 'if' condition must be an instruction");
return Value();
}
if (args[1].valtype != ValueType::InstructionGroup) {
error("Syntax error: 'if' body must be an instruction group");
return Value();
}
Value condition_result = execute(*args[0].processed);
bool is_true = false;
if (condition_result.valtype == ValueType::Real) {
if (condition_result.real != "0" && condition_result.real != "false" && !condition_result.real.empty()) {
is_true = true;
}
}
Value return_val;
if (is_true) {
for (const auto& inst : args[1].instructionGroup) {
return_val = execute(inst);
}
} else {
if (args.size() > 2) {
if (args[2].valtype == ValueType::InstructionGroup) {
for (const auto& inst : args[2].instructionGroup) {
return_val = execute(inst);
}
} else {
error("Syntax error: 'else' body must be an instruction group");
}
}
}
return return_val;
}

8
src/modules/if/if.h Normal file
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#pragma once
#include "../../defs/defs.h"
#include <vector>
namespace modules {
Value ifs(std::vector<Value> args);
}

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#include "input.h"
#include "../../defs/defs.h"
#include <vector>
#include <string>
#include <iostream>
Value modules::input(std::vector<Value> args) {
std::string userin;
std::getline(std::cin, userin);
return Value(userin);
}

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#pragma once
#include "../../defs/defs.h"
#include <vector>
namespace modules {
Value input(std::vector<Value> args);
}

33
src/modules/let/let.cpp Normal file
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#include "let.h"
#include "../../data/data.h"
#include "../../defs/defs.h"
#include "../../error/error.h"
#include <map>
#include <string>
Value modules::let(std::vector<Value> values) {
std::string varName;
if (values.size() > 0) {
if (values[0].valtype == ValueType::Real) {
varName = values[0].real;
} else {
error("FIXME unprocessed processed (in let module)");
}
if (values.size() > 1) {
if (values[1].valtype == ValueType::Real && values[1].real == "=") {
if (values.size() > 2) {
data::vars[varName] = values[2];
} else {
error("Expecting value after token '=' (in let module)");
}
} else {
error("Expecting token '=' (in let module)");
}
} else {
data::vars[varName] = Value("");
}
} else {
error("Expecting variable name (in let module)");
}
return Value("");
}

8
src/modules/let/let.h Normal file
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#pragma once
#include "../../data/data.h"
#include "../../defs/defs.h"
namespace modules {
Value let(std::vector<Value> values);
}

139
src/modules/math/math.cpp Normal file
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#include "math.h"
#include "../../defs/defs.h"
#include "../../error/error.h"
#include <vector>
mathstuff::Part::Part(int in) {
num = in;
}
mathstuff::Part::Part(mathstuff::Operators in) {
isOperator = true;
op = in;
}
bool mathstuff::strisdigit(std::string in) {
for (char c : in) {
if (!isdigit(c)) return false;
}
return true;
}
Value modules::math(std::vector<Value> values) {
std::vector<mathstuff::Part> expression;
for (Value value : values) {
if (value.valtype == ValueType::Real) {
if (value.real == "+") {
expression.push_back(mathstuff::Part(mathstuff::Operators::Add));
} else if (value.real == "-") {
expression.push_back(mathstuff::Part(mathstuff::Operators::Subtract));
} else if (value.real == "*") {
expression.push_back(mathstuff::Part(mathstuff::Operators::Multiply));
} else if (value.real == "/") {
expression.push_back(mathstuff::Part(mathstuff::Operators::Divide));
} else if (value.real == "^") {
expression.push_back(mathstuff::Part(mathstuff::Operators::Power));
} else if (value.real == "%") {
expression.push_back(mathstuff::Part(mathstuff::Operators::Mod));
} else {
if (mathstuff::strisdigit(value.real)) {
expression.push_back(mathstuff::Part(std::stoi(value.real)));
} else {
error("Expected an integer or operator (in math module)");
}
}
} else {
error("FIXME unprocessed process (in math module)");
}
}
// Power
size_t i = 0;
while (i < expression.size()) {
if (expression[i].isOperator && expression[i].op == mathstuff::Operators::Power) {
if (i >= expression.size() || expression[i + 1].isOperator) {
error("Expecting number after * (in math module)");
}
if (i == 0 || expression[i - 1].isOperator) {
error("Expecting number after * (in math module)");
}
expression[i] = mathstuff::Part(expression[i - 1].num * expression[i + 1].num);
expression.erase(std::next(expression.begin(), i + 1));
expression.erase(std::next(expression.begin(), i - 1));
}
i++;
}
// Modulo
i = 0;
while (i < expression.size()) {
if (expression[i].isOperator && expression[i].op == mathstuff::Operators::Mod) {
if (i >= expression.size() || expression[i + 1].isOperator) {
error("Expecting number after % (in math module)");
}
if (i == 0 || expression[i - 1].isOperator) {
error("Expecting number after % (in math module)");
}
expression[i] = mathstuff::Part(expression[i - 1].num % expression[i + 1].num);
expression.erase(std::next(expression.begin(), i + 1));
expression.erase(std::next(expression.begin(), i - 1));
}
i++;
}
// Multiplication + Division
i = 0;
while (i < expression.size()) {
if (expression[i].isOperator && expression[i].op == mathstuff::Operators::Multiply) {
if (i >= expression.size() || expression[i + 1].isOperator) {
error("Expecting number after * (in math module)");
}
if (i == 0 || expression[i - 1].isOperator) {
error("Expecting number after * (in math module)");
}
expression[i] = mathstuff::Part(expression[i - 1].num * expression[i + 1].num);
expression.erase(std::next(expression.begin(), i + 1));
expression.erase(std::next(expression.begin(), i - 1));
} else if (expression[i].isOperator && expression[i].op == mathstuff::Operators::Divide) {
if (i >= expression.size() || expression[i].isOperator) {
error("Expecting number after / (in math module)");
}
if (i == 0 || expression[i].isOperator) {
error("Expecting number after / (in math module)");
}
expression[i] = mathstuff::Part(expression[i - 1].num / expression[i + 1].num);
expression.erase(std::next(expression.begin(), i + 1));
expression.erase(std::next(expression.begin(), i - 1));
}
i++;
}
// Addition + Subtraction
i = 0;
while (i < expression.size()) {
if (expression[i].isOperator && expression[i].op == mathstuff::Operators::Add) {
if (i >= expression.size() || expression[i + 1].isOperator) {
error("Expecting number after + (in math module)");
}
if (i == 0 || expression[i - 1].isOperator) {
error("Expecting number after + (in math module)");
}
expression[i] = mathstuff::Part(expression[i - 1].num + expression[i + 1].num);
expression.erase(std::next(expression.begin(), i + 1));
expression.erase(std::next(expression.begin(), i - 1));
} else if (expression[i].isOperator && expression[i].op == mathstuff::Operators::Subtract) {
if (i >= expression.size() || expression[i].isOperator) {
error("Expecting number after - (in math module)");
}
if (i == 0 || expression[i].isOperator) {
error("Expecting number after - (in math module)");
}
expression[i] = mathstuff::Part(expression[i - 1].num - expression[i + 1].num);
expression.erase(std::next(expression.begin(), i + 1));
expression.erase(std::next(expression.begin(), i - 1));
}
i++;
}
return Value(std::to_string(expression[0].num));
}

24
src/modules/math/math.h Normal file
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#pragma once
#include "../../defs/defs.h"
#include <vector>
namespace mathstuff {
enum class Operators {
Add, Subtract, Multiply, Divide, Mod, Power, None
};
bool strisdigit(std::string in);
struct Part {
Part(int in);
Part(Operators in);
bool isOperator = false;
int num = 0;
Operators op = Operators::None;
};
}
namespace modules {
Value math(std::vector<Value> values);
}

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#include "print.h"
#include "../../defs/defs.h"
#include "../../error/error.h"
#include <vector>
#include <iostream>
#include <string>
Value modules::print(std::vector<Value> values) {
for (Value value : values) {
if (value.valtype == ValueType::Real) {
std::cout << value.real << " ";
} else {
error("FIXME unprocessed processed (in print module)");
}
}
return Value("");
}

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#pragma once
#include "../../defs/defs.h"
#include <vector>
namespace modules {
Value print(std::vector<Value> values);
}

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#include "println.h"
#include "../../defs/defs.h"
#include "../../error/error.h"
#include <vector>
#include <iostream>
#include <string>
Value modules::println(std::vector<Value> values) {
for (Value value : values) {
if (value.valtype == ValueType::Real) {
std::cout << value.real << " ";
} else {
error("FIXME unprocessed processed (in println module)");
}
}
std::cout << "\n";
return Value("");
}

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#pragma once
#include "../../defs/defs.h"
#include <vector>
namespace modules {
Value println(std::vector<Value> values);
}

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#include "while.h"
#include "../../executor/executor.h"
#include "../../error/error.h"
Value modules::whiles(std::vector<Value> args) {
if (args.size() < 2) {
error("Syntax error: 'while' statement requires a condition and a body");
return Value();
}
if (args[0].valtype != ValueType::Processed) {
error("Syntax error: 'while' condition must be an instruction");
return Value();
}
if (args[1].valtype != ValueType::InstructionGroup) {
error("Syntax error: 'while' body must be an instruction group");
return Value();
}
Value condition_result = execute(*args[0].processed);
bool is_true = false;
if (condition_result.valtype == ValueType::Real) {
if (condition_result.real != "0" && condition_result.real != "false" && !condition_result.real.empty()) {
is_true = true;
}
}
Value return_val;
while (is_true) {
for (const auto& inst : args[1].instructionGroup) {
return_val = execute(inst);
}
condition_result = execute(*args[0].processed);
is_true = false;
if (condition_result.valtype == ValueType::Real) {
if (condition_result.real != "0" && condition_result.real != "false" && !condition_result.real.empty()) {
is_true = true;
}
}
}
return return_val;
}

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#pragma once
#include "../../defs/defs.h"
#include <vector>
namespace modules {
Value whiles(std::vector<Value> args);
}

145
src/parser/parser.cpp Normal file
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#include "parser.h"
#include "../error/error.h"
#include <string>
#include <vector>
// Helper to trim whitespace
std::string trim(const std::string& str) {
size_t first = str.find_first_not_of(" \t\n\r");
if (std::string::npos == first) {
return str;
}
size_t last = str.find_last_not_of(" \t\n\r");
return str.substr(first, (last - first + 1));
}
std::vector<Instruction> parse(std::string program) {
std::vector<Instruction> instructions;
std::vector<std::string> lines;
std::string buf;
int blockTracker = 0;
for (char chr : program) {
if (chr == '{') {
blockTracker++;
} else if (chr == '}') {
if (blockTracker > 0) {
blockTracker--;
} else {
error("Expected opening '{' to match closing '}'");
}
}
if ((chr == '\n' || chr == ';') && blockTracker == 0) {
if (!buf.empty()) {
lines.push_back(buf);
buf.clear();
}
} else {
buf.push_back(chr);
}
}
if (blockTracker != 0) {
error("Expected closing '}' to match opening '{'");
}
if (!buf.empty()) {
lines.push_back(buf);
}
for (std::string line : lines) {
line = trim(line);
if (line.empty()) {
continue;
}
if (line.rfind("if", 0) == 0) {
Instruction if_inst;
if_inst.instruction = InstructionType::If;
size_t block_start = line.find('{');
if (block_start == std::string::npos) {
error("Expected '{' for if statement");
continue;
}
// 1. Condition
std::string condition_str = line.substr(2, block_start - 2);
if_inst.args.push_back(Value(Instruction(split(trim(condition_str)))));
// 2. Find 'then' block
size_t block_end = 0;
int brace_level = 0;
for (size_t i = block_start; i < line.length(); ++i) {
if (line[i] == '{') brace_level++;
else if (line[i] == '}') brace_level--;
if (brace_level == 0) {
block_end = i;
break;
}
}
if (block_end == 0) {
error("Mismatched braces in if statement");
continue;
}
std::string then_content = line.substr(block_start + 1, block_end - block_start - 1);
if_inst.args.push_back(Value(parse(then_content))); // Recursive call
// 3. Else block (optional)
std::string remaining_line = trim(line.substr(block_end + 1));
if (remaining_line.rfind("else", 0) == 0) {
size_t else_block_start = remaining_line.find('{');
if (else_block_start == std::string::npos) {
error("Expected '{' for else statement");
continue;
}
size_t else_block_end = remaining_line.find_last_of('}');
if (else_block_end == std::string::npos) {
error("Expected '}' for else statement");
continue;
}
std::string else_content = remaining_line.substr(else_block_start + 1, else_block_end - else_block_start - 1);
if_inst.args.push_back(Value(parse(else_content)));
}
instructions.push_back(if_inst);
} else if (line.rfind("while", 0) == 0) {
Instruction while_inst;
while_inst.instruction = InstructionType::While;
size_t block_start = line.find('{');
if (block_start == std::string::npos) {
error("Expected '{' for while statement");
continue;
}
// 1. Condition
std::string condition_str = line.substr(5, block_start - 5);
while_inst.args.push_back(Value(Instruction(split(trim(condition_str)))));
// 2. Find 'then' block
size_t block_end = 0;
int brace_level = 0;
for (size_t i = block_start; i < line.length(); ++i) {
if (line[i] == '{') brace_level++;
else if (line[i] == '}') brace_level--;
if (brace_level == 0) {
block_end = i;
break;
}
}
if (block_end == 0) {
error("Mismatched braces in while statement");
continue;
}
std::string then_content = line.substr(block_start + 1, block_end - block_start - 1);
while_inst.args.push_back(Value(parse(then_content))); // Recursive call
instructions.push_back(while_inst);
} else {
instructions.push_back(Instruction(split(line)));
}
}
return instructions;
}

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src/parser/parser.h Normal file
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#pragma once
#include <vector>
#include <string>
#include "../defs/defs.h"
std::vector<Instruction> parse(std::string lines);

21
src/repl/repl.cpp Normal file
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#include "repl.h"
#include "../executor/executor.h"
#include "../parser/parser.h"
#include "../defs/defs.h"
#include <iostream>
#include <string>
void repl() {
inReplMode = true;
std::cout << "Kyn REPL v0.0.1" << std::endl;
std::cout << "Type 'exit' to exit" << std::endl;
std::string buf;
while (true) {
std::cout << "kyn> ";
getline(std::cin, buf);
std::vector<Instruction> parsed = parse(buf);
for (Instruction inst : parsed) {
execute(inst);
}
}
}

1
src/repl/repl.h Normal file
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void repl();

22
src/vars/vars.cpp Normal file
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#include "vars.h"
#include "../data/data.h"
#include "../defs/defs.h"
#include "../error/error.h"
#include <vector>
#include <string>
Value varmod(std::vector<Value> args) {
if (args.size() < 3) {
error("Not enough args to reassign variable");
}
if (args[1].real != "=") {
error("Expecting '=' token");
}
if (args[0].valtype == ValueType::Real) {
data::modifyValue(args[0].real, args[2]);
} else {
error("Invalid variable name for assignment");
}
return Value("");
}

6
src/vars/vars.h Normal file
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#pragma once
#include "../defs/defs.h"
#include <vector>
Value varmod(std::vector<Value> args);

1
tests/hello.kyn Normal file
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println "Hello World!"