Image support
This commit is contained in:
@@ -6,7 +6,7 @@ set(CMAKE_CXX_STANDARD_REQUIRED ON)
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add_library(quip SHARED src/quip.cpp src/quip.h)
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target_link_libraries(quip PUBLIC SDL3 SDL3_ttf)
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target_link_libraries(quip PUBLIC SDL3 SDL3_ttf SDL3_image)
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target_include_directories(quip PUBLIC
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$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/src>
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BIN
example/dingus.png
Normal file
BIN
example/dingus.png
Normal file
Binary file not shown.
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After Width: | Height: | Size: 514 KiB |
@@ -1,7 +1,33 @@
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#include <quip.h>
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int main() {
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Quip::Window window("Quip Window", 800, 600);
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bool goingDown = true, goingRight = true;
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Quip::Window window("Quip Window", 800, 600, [&window, &goingDown, &goingRight]() {
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auto* imagewidget = window.getChild("image");
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auto& image = std::get<Quip::Widget::Image>(*imagewidget);
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if (goingDown) {
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image.ypos ++;
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if (image.ypos + image.height > window.height) {
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goingDown = false;
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}
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} else {
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image.ypos --;
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if (image.ypos < 0) {
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goingDown = true;
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}
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}
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if (goingRight) {
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image.xpos ++;
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if (image.xpos + image.width > window.width) {
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goingRight = false;
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}
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} else {
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image.xpos --;
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if (image.xpos < 0) {
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goingRight = true;
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}
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}
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});
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int buttonPresses = 0;
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window.addChild("textLabel", Quip::Widget::TextLabel("Hi there!", 10, 10));
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window.addChild("button", Quip::Widget::Button("Click me!", [&window, &buttonPresses]() {
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@@ -11,5 +37,6 @@ int main() {
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std::get<Quip::Widget::TextLabel>(*widget).text = "You have clicked the button " + std::to_string(buttonPresses) + " times!";
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}
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}, 10, 50));
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window.addChild("image", Quip::Widget::Image("dingus.png", 300, 300, 100, 100));
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return window.run();
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}
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39
src/quip.cpp
39
src/quip.cpp
@@ -1,5 +1,6 @@
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#include <SDL3/SDL.h>
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#include <SDL3_ttf/SDL_ttf.h>
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#include <SDL3_image/SDL_image.h>
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#include <iostream>
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#include <utility>
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#include <variant>
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@@ -21,7 +22,27 @@ namespace Quip {
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SDL_DestroySurface(surface);
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}
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Button::Button(std::string text, std::function<void()> callback, int xpos, int ypos) : text(std::move(text)), callback(std::move(callback)), xpos(xpos), ypos(ypos) {}
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Image::Image(const std::string& filepath, int xpos, int ypos, int width, int height) : width(width), height(height), xpos(xpos), ypos(ypos) {
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surface = IMG_Load(filepath.c_str());
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if (surface == nullptr) {
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Window().error(4, "Couldn't load image " + filepath);
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}
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if (width < 0) {
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this->width = surface->w;
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}
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if (height < 0) {
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this->height = surface->h;
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}
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}
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void Image::render(const Window &window) const {
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SDL_Texture* texture = SDL_CreateTextureFromSurface(window.renderer, surface);
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SDL_FRect destRect = {static_cast<float>(xpos), static_cast<float>(ypos), static_cast<float>(width), static_cast<float>(height)};
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SDL_RenderTexture(window.renderer, texture, nullptr, &destRect);
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SDL_DestroyTexture(texture);
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}
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Button::Button(std::string text, std::function<void()> callback, int xpos, int ypos) : text(std::move(text)), onCLick(std::move(callback)), xpos(xpos), ypos(ypos) {}
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void Button::render(const Window &window) const {
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SDL_SetRenderDrawColor(window.renderer, 40, 60, 80, 255); // Dark gray background
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SDL_FRect backgroundRect = {static_cast<float>(xpos), static_cast<float>(ypos), static_cast<float>(width), static_cast<float>(height)};
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@@ -38,7 +59,7 @@ namespace Quip {
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}
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Window::Window() = default;
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Window::Window(std::string title, int width, int height) : title(std::move(title)), width(width), height(height) {
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Window::Window(std::string title, int width, int height, const std::function<void()>& onFrame) : title(std::move(title)), width(width), height(height), onFrame(onFrame) {
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windowCount ++;
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if (width <= 0 || height <= 0) {
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error(2, "width is " + std::to_string(width) + " and height is " + std::to_string(height));
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@@ -60,7 +81,7 @@ namespace Quip {
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}
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}
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void Window::error(int errCode, const std::string& context) {
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void Window::error(int errCode, const std::string& context) const {
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SDL_DestroyWindow(window);
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SDL_DestroyRenderer(renderer);
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SDL_Quit();
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@@ -79,6 +100,9 @@ namespace Quip {
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case 3:
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std::cerr << "Widget name error" << std::endl;
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break;
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case 4:
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std::cerr << "File error" << std::endl;
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break;
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}
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if (!context.empty()) {
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std::cerr << "Context: " << context << std::endl;
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@@ -97,6 +121,8 @@ namespace Quip {
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case 3:
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throw std::runtime_error("Quip::Window() Widget name error");
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break;
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case 4:
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throw std::runtime_error("Quip::Window() File error");
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}
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}
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@@ -117,6 +143,7 @@ namespace Quip {
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int Window::run() {
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while (true) {
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onFrame();
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while (SDL_PollEvent(&event)) {
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switch (event.type) {
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case SDL_EVENT_QUIT:
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@@ -133,8 +160,8 @@ namespace Quip {
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// Check if click is inside button bounds
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if (mouseX >= button.xpos && mouseX <= button.xpos + button.width &&
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mouseY >= button.ypos && mouseY <= button.ypos + button.height) {
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if (button.callback) {
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button.callback();
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if (button.onCLick) {
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button.onCLick();
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}
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}
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}
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@@ -149,6 +176,8 @@ namespace Quip {
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std::get<Widget::TextLabel>(widget).render(*this);
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} else if (std::holds_alternative<Widget::Button>(widget)) {
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std::get<Widget::Button>(widget).render(*this);
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} else if (std::holds_alternative<Widget::Image>(widget)) {
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std::get<Widget::Image>(widget).render(*this);
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}
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}
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if (!SDL_RenderPresent(renderer)) {
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18
src/quip.h
18
src/quip.h
@@ -2,6 +2,7 @@
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#include <SDL3/SDL.h>
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#include <SDL3_ttf/SDL_ttf.h>
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#include <SDL3_image/SDL_image.h>
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#include <string>
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#include <variant>
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#include <functional>
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@@ -19,17 +20,25 @@ namespace Quip {
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explicit TextLabel(std::string text, int xpos, int ypos);
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TextLabel();
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};
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class Image {
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SDL_Surface* surface;
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public:
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int width = 0, height = 0;
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int xpos = 0, ypos = 0;
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void render(const Window &window) const;
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Image(const std::string& filepath, int xpos, int ypos, int width = -1, int height = -1);
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};
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class Button {
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public:
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std::string text;
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std::function<void()> callback;
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std::function<void()> onCLick;
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int xpos = 0, ypos = 0;
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int width = 100, height = 30;
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void render(const Window &window) const;
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explicit Button(std::string text, std::function<void()> callback, int xpos, int ypos);
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};
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typedef std::variant<TextLabel, Button> Widget;
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typedef std::variant<TextLabel, Button, Image> Widget;
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}
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class Window {
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@@ -41,11 +50,12 @@ namespace Quip {
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std::string title;
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int width, height;
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std::map<std::string, Widget::Widget> widgets;
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void error(int errCode = 0, const std::string& context = "");
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std::function<void()> onFrame;
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void error(int errCode = 0, const std::string& context = "") const;
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int run();
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void addChild(const std::string& id, const Widget::Widget& widget);
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Widget::Widget* getChild(const std::string& id);
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explicit Window(std::string title, int width = 800, int height = 600);
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explicit Window(std::string title, int width = 800, int height = 600, const std::function<void()>& onFrame = nullptr);
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Window();
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};
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