A bunch more stuffs
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@@ -1,6 +1,7 @@
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#include "typechecker.hpp"
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#include "type.hpp"
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#include <stdexcept>
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#include <iostream>
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namespace Solstice {
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@@ -107,21 +108,84 @@ namespace Solstice {
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throw std::runtime_error("unknown variable " + *identifier);
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}
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node.ptype = variables[*identifier];
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node.ptype = {{variables[*identifier]}};
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}
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void TypeChecker::checkTupleNodeType(Node& node) {
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for (auto& child : node.children) {
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checkNodeType(child);
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}
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// TODO implemnt tuple type checking
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}
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void TypeChecker::checkBindNodeType(Node& node) {
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auto id = node.children[0].getIdentifier();
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if (!id.has_value()) {
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throw std::runtime_error("FIXME identifier node does not contain identifier");
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}
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if (variables.find(*id) != variables.end()) {
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throw std::runtime_error("Cannot overwrite existing bind/variable/function with new bind");
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}
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checkNodeType(node.children[1]);
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auto nodeType = node.children[1].ptype.getOnlyType();
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if (!nodeType.has_value()) {
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throw std::runtime_error("cannot assign ambiguous type to name");
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}
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variables[*id] = *nodeType;
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variables[*id].isConstant = true;
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}
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void TypeChecker::checkFunctionBindNodeType(Node& node) {
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auto id = node.children[0].getIdentifier();
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if (!id.has_value()) {
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throw std::runtime_error("FIXME identifier node does not contain identifier");
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}
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if (variables.find(*id) != variables.end()) {
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throw std::runtime_error("Cannot overwrite existing bind/variable/function with new function");
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}
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checkNodeType(node.children[1]);
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auto nodeType = node.children[1].ptype.getOnlyType();
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if (!nodeType.has_value()) {
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throw std::runtime_error("cannot assign ambiguous type to name");
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}
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variables[*id] = *nodeType;
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variables[*id].isConstant = true;
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}
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void TypeChecker::checkSetNodeType(Node& node) {
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auto id = node.children[0].getIdentifier();
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if (!id.has_value()) {
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throw std::runtime_error("FIXME identifier node does not contain identifier");
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}
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if (variables.find(*id) != variables.end()) {
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if (variables[*id].isConstant) {
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throw std::runtime_error("cannot reassign existing bind");
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}
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}
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if (!inFunction) {
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throw std::runtime_error("mutable variables may only be used in functions");
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}
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checkNodeType(node.children[1]);
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auto nodeType = node.children[1].ptype.getOnlyType();
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if (!nodeType.has_value()) {
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throw std::runtime_error("cannot assign ambiguous type to name");
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}
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variables[*id] = *nodeType;
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}
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void TypeChecker::checkCodeBlockType(Node& node) {}
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void TypeChecker::checkNodeType(Node& node) {
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switch (node.type) {
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case NodeType::Root:
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node.ptype = {{}}; // no possible types for root node
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for (auto& child : node.children) {
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checkNodeType(child);
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}
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break;
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case NodeType::Literal:
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checkLiteralNodeType(node);
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@@ -135,6 +199,19 @@ namespace Solstice {
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case NodeType::Tuple:
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checkTupleNodeType(node);
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break;
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case NodeType::Bind:
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checkBindNodeType(node);
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break;
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case NodeType::FunctionBind:
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checkFunctionBindNodeType(node);
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break;
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case NodeType::Set:
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checkSetNodeType(node);
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break;
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case NodeType::CodeBlock:
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checkCodeBlockType(node);
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break;
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}
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}
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