Function return type checking

This commit is contained in:
2026-08-03 20:03:54 +10:00
parent 50a526c85d
commit 5fd82fd322
3 changed files with 84 additions and 4 deletions

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@@ -3,10 +3,12 @@
#include <functional> #include <functional>
#include <memory> #include <memory>
#include <optional> #include <optional>
#include <unordered_map>
#include <unordered_set> #include <unordered_set>
#include <map> #include <map>
#include <string> #include <string>
#include <variant> #include <variant>
#include <vector>
namespace Solstice { namespace Solstice {
enum class BaseType { enum class BaseType {
@@ -137,8 +139,9 @@ namespace Solstice {
}; };
struct Function { struct Function {
PossibleType returnTypes;
std::vector<PossibleType> argumentTypes; std::vector<PossibleType> argumentTypes;
std::unordered_map<std::vector<Type>, Type> returnTypes;
std::vector<std::vector<Type>> invalidCombinations;
Function() = default; Function() = default;
}; };

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@@ -1,5 +1,6 @@
#include "typechecker.hpp" #include "typechecker.hpp"
#include "type.hpp" #include "type.hpp"
#include <functional>
#include <stdexcept> #include <stdexcept>
#include <iostream> #include <iostream>
@@ -153,6 +154,45 @@ namespace Solstice {
variables[*id].unknownType = true; variables[*id].unknownType = true;
} }
} }
static inline std::vector<std::vector<Type>> doCartesianProductOnTypeSets(const std::vector<PossibleType>& typeSets) {
if (typeSets.empty()) return {};
for (const auto& s : typeSets) {
if (s.possiblities.empty()) {
return {};
}
}
std::vector<std::vector<Type>> result;
std::vector<std::unordered_set<Type>::const_iterator> iterators;
// Initialize iterators to the start of each set
for (const auto& s : typeSets) {
iterators.push_back(s.possiblities.begin());
}
while (true) {
// Collect current elements from each set
std::vector<Type> current;
for (const auto& it : iterators) {
current.push_back(*it);
}
result.push_back(current);
// Increment like an odometer (rightmost digit first)
int idx = iterators.size() - 1;
while (idx >= 0) {
iterators[idx]++;
if (iterators[idx] != typeSets[idx].possiblities.end()) break;
iterators[idx] = typeSets[idx].possiblities.begin();
idx--;
}
// If we wrapped the leftmost position, we're done
if (idx < 0) break;
}
return result;
}
void TypeChecker::checkFunctionBindNodeType(Node& node) { void TypeChecker::checkFunctionBindNodeType(Node& node) {
auto id = node.children[0].getIdentifier(); auto id = node.children[0].getIdentifier();
@@ -205,13 +245,38 @@ namespace Solstice {
typeChecker.checkTypes(); typeChecker.checkTypes();
// collect the (possibly still-polymorphic) narrowed argument types, // collect the (possibly still-polymorphic) narrowed argument types
// and the inferred return type from the body's implicit return value
Function fn; Function fn;
for (const auto& name : paramNames) { for (const auto& name : paramNames) {
fn.argumentTypes.push_back(typeChecker.variables[name]); fn.argumentTypes.push_back(typeChecker.variables[name]);
} }
fn.returnTypes = node.children[2].ptype;
std::vector<std::vector<Type>> candidates = doCartesianProductOnTypeSets(fn.argumentTypes);
// re-check the body once per candidate with every parameter bound to
// a single concrete type. concrete (non-unknownType) variables always
// take the Narrowing::None path, so this reuses all the existing
// operator-checking logic and naturally rejects combinations that
// only looked valid in the marginal sets.
for (const auto& combo : candidates) {
TypeChecker concreteChecker(*this);
concreteChecker.setNode(node.children[2]);
concreteChecker.inFunction = true;
for (std::size_t i = 0; i < paramNames.size(); i++) {
concreteChecker.setVariable(paramNames[i], combo[i]);
}
try {
concreteChecker.checkTypes();
auto retType = node.children[2].ptype.getOnlyType();
if (retType.has_value()) {
fn.returnTypes[combo] = *retType;
} else {
fn.invalidCombinations.push_back(combo);
}
} catch (const std::exception&) {
fn.invalidCombinations.push_back(combo);
}
}
functions[*id] = fn; functions[*id] = fn;
} }
@@ -245,6 +310,13 @@ namespace Solstice {
auto& left = node.children[0]; auto& left = node.children[0];
auto& right = node.children[1]; auto& right = node.children[1];
// this node may be getting checked again (e.g. once polymorphically,
// then once more per concrete argument combination in
// checkFunctionBindNodeType) - possiblities is only ever inserted
// into below, so it must be reset here or results from a previous
// pass over this same node would leak into this one
node.ptype.possiblities.clear();
// narrow types if we need to // narrow types if we need to
switch (doesNodeChildrenNeedNarrowing(node)) { switch (doesNodeChildrenNeedNarrowing(node)) {
case Narrowing::Both: { case Narrowing::Both: {
@@ -323,6 +395,10 @@ namespace Solstice {
} }
void TypeChecker::narrowFunctionCallNode(Node& node) {
}
void TypeChecker::checkSetNodeType(Node& node) { void TypeChecker::checkSetNodeType(Node& node) {
auto id = node.children[0].getIdentifier(); auto id = node.children[0].getIdentifier();
if (!id.has_value()) { if (!id.has_value()) {

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@@ -47,6 +47,7 @@ namespace Solstice {
Narrowing doesNodeChildrenNeedNarrowing(Node& node); Narrowing doesNodeChildrenNeedNarrowing(Node& node);
void narrowBinaryNode(Node& node, std::unordered_map<TypePair, Type>& overloads); void narrowBinaryNode(Node& node, std::unordered_map<TypePair, Type>& overloads);
void narrowFunctionCallNode(Node& node);
void checkAddType(Node& node); void checkAddType(Node& node);
void checkSubtractType(Node& node); void checkSubtractType(Node& node);